Warhammer 40k

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Got inspired by the update news to build a new HQ for my EC, embodying my favourite aspect of them actually, that their entire Apothecarion became mad scientists, almost a seperate cult like Raptors and Obliterators.

I especially liked in Path of Heaven where that hot shot EC apothecary was growing daemons and accidentally sicced them on fellow EC, wasn’t murdered by his creations and just sank down onto the floor head in hands, in a peak “I fucked up,” moment.

Anyway, I upscaled an HH Termie into a Terminator Chaos Lord because that kit is outdated (the little familiar is great though) and used an old Stormcast as a skeleton to rebuild the upper body to troon scale him, the Catarphactii kit is janky as all hell. Sculpted a skin skirt to cover the makeshift mid torso and have been adding old apothecary bits to him. Those old Stormcast pauldrons were perfect as blank panels to bulk up the armor and to replace the weird default shoulder pads of the kit. Same with a Havoc pauldron providing the hunched back of the terminator armor. I’m thinking of having him lugging a sealed container (what I think was originally a virus bomb piece in Battle for Macragge) utterly ignoring the battle in favour of more gene sneed.

Chaos apothecaries are a fun idea and it’s a shame their only representation is Fabius (who has been watered down) and that DG guy.
 
Yeah, I got that. But the actual art is shit too.

At this point I really don't understand why they're still getting $20k a month via patreon unless it's because the WoD fans are so desperate for something, they've all latched onto this regardless of the channel not bothering to produce what people actually want from them. Especially considering some of their updates on patreon
June
The inner workings of Patreon was always weird to me, is it a lot of people who just plain forgot they are taxes a few dollars every month for absolutely no reason (like regular taxes, but still), or is it few diehards who feel important for supporting their celebs for absolutely no gain.
I only watched the first episode, so maybe it got better (or worse) after that, but it seemed that it was pandering very hard to the fujo audience, perhaps appropriately for WoD. Hard to read anything else into making not-Kitten and not-Magnus a couple.
Not outright but the artstyle definitely looks like the usual fujo bait.
No, the worst shit about Mage was trying to work the whole "Paradox" mechanic, where you couldn't just fireball a fucker, you LITERALLY had to explain how "X dude suddenly burst into flames" or your ass was grass. An honestly, you think Wraith was bad in power scale or Mage? Dude, lemme tell you about Demon the Fallen aka "Fuck every piece of lore we wrote for all these other books. This shit is invalid, it's all about God and Fallen angels duking it out"
Can't you just have every encounter over by a falling meteor? Also wasn't the whole point of vampires being a part of the Cain and Abel story?
 
Can't you just have every encounter over by a falling meteor?
Nope, especially if you are casting in like enclosed space.
Also wasn't the whole point of vampires being a part of the Cain and Abel story?
Sort off, but mostly it was how Cain is this ancient vampire who'll awaken from his slumber with other ancient vampires and they pretty much gonna trash all the vampire clans and devour 'em. Basically, the whole idea with Vampires is how they were running out of time as eventually the old ones will awaken. Demon The fallen pretty much goes "Nah, that's all bullshit"
 
Demon The fallen pretty much goes "Nah, that's all bullshit"
Didn't it happen though in their end times scenarios? I remember reading them in 1d4 chan they sounded overall cool, with the issue that the plots are entirely dependent on every other faction not existing.

Kind of the opposite of Fantasy endtimes when the writers had to have (almost) every faction fall into its own apocalyptic prophecies and it was a huge mess.
 
Didn't it happen though in their end times scenarios? I remember reading them in 1d4 chan they sounded overall cool, with the issue that the plots are entirely dependent on every other faction not existing.

Kind of the opposite of Fantasy endtimes when the writers had to have (almost) every faction fall into its own apocalyptic prophecies and it was a huge mess.
Originally that was the deal, yes. However, when Demon the Fallen came out, it pretty much said "Nah, all those other things aren't canon and are all lies", so vampire stuff? Bullshit there's no Gehena. Werewolves and their right against the Worm? Also a ton of bullshit and never happened. An the list goes on. So, basically the problem was is all these struggles, storylines, lore all this was a huge ball of NOTHING and it was just about "Da Jesus and fallen Angels".
 
Originally that was the deal, yes. However, when Demon the Fallen came out, it pretty much said "Nah, all those other things aren't canon and are all lies", so vampire stuff? Bullshit there's no Gehena. Werewolves and their right against the Worm? Also a ton of bullshit and never happened. An the list goes on. So, basically the problem was is all these struggles, storylines, lore all this was a huge ball of NOTHING and it was just about "Da Jesus and fallen Angels".
God damn, why even do this? Also I fully expect WoD to either do "demons are the real good faction because freedom" or Gnostic bullshit of "God is evil but Jesus is good".
 
My unpopular opinion: Leandros is actually pretty cool in SM2.
>Badass outfit
>Acts exactly like I imagined a Chaplin would
>Comes around at the end and suggests to Calgar that Titus come along (for Story DLC or SM3?)
It's the setup for a good 40k buddy/cop movie.

https://youtube.com/watch?v=IIKO1U1T0FY
He still sounds like a faggot but he also sounds way more likeable. If what you say in the end is true, I'm glad they made him alright in the end. Best Chaplin is still Grimaldus though.
I did, actually. And they told me "we have no way of restoring any lost progress made online or offline".
Sad thing is I've heard this before in several games.
>People lose online progress
>Contact customer service
>Regardless of showing proof they tell you to kick rocks.
Me thinks that they forgot to make sure the server saves your progress so they have no actual data on you to restore. Incompetence.
 
Can't you just have every encounter over by a falling meteor?
While it isn’t Warhammer, I’d love to sperg out on the lore behind Mage: the Acension.

The whole conceit behind Mage is that humans can manipulate reality but are constrained by consensus. The Traditions believe in the “traditional” mediums of magic. Hermetic, Tantric, Druidic, etc are a means to change reality. The Technocracy are mages as well, but they believe that they are utilizing science. Firing a plasma gun is the same as casting a fireball from a wand, but the two factions are opposed on ideological grounds. Traditions want freedom and Technocracy wants order.

The Technocracy are winning because they have slowly introduced and thereby controlled the world through advanced technology. People accept that consuming a pill can cure your aliments while acupuncture is considered a hoax. The masses could believe in teleportation, laser guns, or cyborgs. After all, they have seen plenty of films which depicts these technologies as “near-future”.
 
That's all a direct result of gw losing the lawsuit. They pivoted away from anything being kit bashed over fear of copywrite and trademark issues. Same reason they nuked fantasy for sigmar.
I heard the Fantasy -> Sigmar switch was actually due to the fact that once you bought a Fantasy army, you basically didn't need to ever update it. Yeah you might get 1 or 2 new units every 5-10 years, but once you have your historical-like WFB military force that matches what you envision you don't really buy new stuff, yeah? That business model, which is more like a historical wargame, does not work to support a game like WFB or 40k in the medium-long term. Contrast 40k where they intentionally shake shit up every 3-4 years to make sure you're buying new stuff. That's why they switched to Sigmar, to get a more 40k style business model in place.

There was a video of someone in Britain talking about this but I'll be damned if I can find it offhand, even in my YT watch history. Makes me wonder if he deleted it.


There was a leak / rumor (lol) on 4chan that GW really wants to pivot to a "Magic the Gathering" style business model for their tabletop stuff. The idea is that you won't see people with say, 3000 points of Imperial Fists, because that's not good for GW. That guy is not buying new miniatures for that army outside of maybe ONE display piece a decade. It's the WFB thing again. So instead, they want to see something more like you owning 2000 points of miniatures across 3-5 Combat Patrols and Kill Teams. They can then release just a single predesigned box -- a combat patrol or kill team -- that is balanced for MTG like play. Combat Patrols and Kill Teams, in this theory, become more like premade MTG decks, and then you build / change them a little bit to customize them to your preferences. This aligns with the new thing where Kill Teams are going to be cycled out every few editions -- because they have to keep you buying in order to subsidize the company and hobby.

If this is true, expect an ever increasing push for Combat Patrols to be more balanced and game modes where you focus on a Combat Patrol's worth of miniatures, probably going into 11th or 12th. If you're into 4-5 different forces -- if you have a small force of SM, CSM, AdMech, Eldar, Tau -- then it's easier for them to sell you a new hq or unit or something for each of them. It's better for GW.
 
5E vampire just goes BALLS deep into that shit, sooo...hope you enjoy a SUPER heavy roleplay game asshole with Pokemon type combat.
God damn, that fucking sucks. My one VtM game back in Revised had my character wind up barely winning against a mortal with an AK. Yes, I was young, inexperienced, and terrified of spending blood on Disciplines, but even with me rolling the stereotypical Combat Caitiff with Potence and Fortitude it was one hell of a rough fight.

Goddamn dice... he never should have been able to make that willpower roll for getting kicked in the nads out of nowhere when I tried to take him down non-lethally.
The Technocracy are winning because they have slowly introduced and thereby controlled the world through advanced technology. People accept that consuming a pill can cure your aliments while acupuncture is considered a hoax. The masses could believe in teleportation, laser guns, or cyborgs. After all, they have seen plenty of films which depicts these technologies as “near-future”.
Don't forget the part where the Technocracy has had to deal with a few extradimensional invasions on their space bases as a result of their experiments. More than a few of the Technocrats have had to learn how to rip and tear until it is done.
 
I heard the Fantasy -> Sigmar switch was actually due to the fact that once you bought a Fantasy army, you basically didn't need to ever update it. Yeah you might get 1 or 2 new units every 5-10 years, but once you have your historical-like WFB military force that matches what you envision you don't really buy new stuff, yeah? That business model, which is more like a historical wargame, does not work to support a game like WFB or 40k in the medium-long term. Contrast 40k where they intentionally shake shit up every 3-4 years to make sure you're buying new stuff. That's why they switched to Sigmar, to get a more 40k style business model in place.
Combination of that, and never onboarding any new people to WHFB. But the thing is, even ignoring the lack of sales, hardly anyone was playing the shit either(probably the biggest factor for not attracting new players. Who the fuck wants to spend hundreds on a game when they never see anyone playing it?). Rumor was the space marine tactical box was outselling the entire WHFB range when they axed it. If that is true, it'd be a dumb business decision to not get rid of it at the time. For now I'm convinced that the only reason The Old World as doing so well, is because it's the GW mini equivalent of the McRib. Have it come and go, people will have interest. Leave it for years, people will stop caring.

There was a leak / rumor (lol) on 4chan that GW really wants to pivot to a "Magic the Gathering" style business model for their tabletop stuff. The idea is that you won't see people with say, 3000 points of Imperial Fists, because that's not good for GW. That guy is not buying new miniatures for that army outside of maybe ONE display piece a decade. It's the WFB thing again. So instead, they want to see something more like you owning 2000 points of miniatures across 3-5 Combat Patrols and Kill Teams. They can then release just a single predesigned box -- a combat patrol or kill team -- that is balanced for MTG like play. Combat Patrols and Kill Teams, in this theory, become more like premade MTG decks, and then you build / change them a little bit to customize them to your preferences. This aligns with the new thing where Kill Teams are going to be cycled out every few editions -- because they have to keep you buying in order to subsidize the company and hobby.
There's the obvious "sell new shit" aspect, but at the same time you can't have 10,000 SKUs forever and expect stores(even GWs own stores) to be able to stock the stuff. The "make it like MTG" makes sense for things like KT, Underworlds, Warcry, and combat patrol to a point but it won't scale. They've already been replacing combat patrols as it is when they're releasing codexes in an attempt to balance them rather than trying to have them be 500 points, but I doubt it'll actually mean much long term for combat patrol itself. Hell, combat patrol also weirdly competes with boarding action too, since they finally gave that a real update for 10th not too long ago.

Hopefully this version of kill team they can actually keep games to being 90 minutes instead of 2-3 hours like the last edition, because at that point might as well just play big 40k. Even with the kill team price increases, it still looks on the surface to be a more appealing smaller scale side game than combat patrol. Depending how quickly they release replacement KTs, it might actually be a better angle to try and get people onboard people with regular purchases.
 
(since that has been a thing in VTM due to the LARPers).
The wild thing is that the VTM LARP wasn't just Rock-Paper-Scisors, it was Rock-Paper-Scisiors with redos, so "experienced players" could just force people to redo "combat" any time they lost. Had a friend who was a LARPer and the guy said it was the gayest shit he ever saw.

Anyhow. I'm working on a Sisters of Battle army, anybody have any advice? I haven't played in about 3 years or so. I figure that I can dip my toes into Killteam and then larger 40k?
 
Anyhow. I'm working on a Sisters of Battle army, anybody have any advice? I haven't played in about 3 years or so. I figure that I can dip my toes into Killteam and then larger 40k?
KT is definitely the way, yeah. I hear SoB is a bit hard to collect (expensive), but not to the point of AdMech or GSC.
 
KT is definitely the way, yeah. I hear SoB is a bit hard to collect (expensive), but not to the point of AdMech or GSC.
Everything in 40k is expensive. Honestly it just boils down to "One box set a month" / "Tax Return Splurge" or something like that if you want to be responsible.

Thankfully I already have a head start on it - When the plastic sisters first came out in that big box set, the one that came with the Acro-Flagellants, the Penitent Engines, the Sephirim/ Zephirim, Canoness and Repentia , IIRC i purchased two of them (or maybe just one, I can't remember, I'll have to check this weekend).

Any must-have units, though? I know the new Prioress is REALLY good and her + a dedicated bodyguard unit of Paragon Warsuits can bully a lot of things, but with the removal of Crusaders I don't think SoBs really have a dirt cheap tarpit option anymore.
 
Any must-have units, though? I know the new Prioress is REALLY good and her + a dedicated bodyguard unit of Paragon Warsuits can bully a lot of things, but with the removal of Crusaders I don't think SoBs really have a dirt cheap tarpit option anymore.
crusaders as tar pit units? That doesn't sound quite right, maybe a few editions back they were but recently it was taking them in pairs at 20 points a model. Sisters tar pit would be novitiates or battle sisters themselves.

Exorcists with indirect fire hitting on 4s can still be obnoxious, especially for taking out enemy action monkeys before they can complete actions. 3d6 shots at s6 means anything that really is an action monkey, they're still going to be wounding on 2-3 against most armies(I can't think of anything t6 or better that would really just be an action monkey) as long as they don't have lone op. Also useful for clearing out a screen to deep strike the jump pack units in later.
 
I can't think of anything t6 or better that would really just be an action monkey
Venatarii come to mind as T6 action monkeys, but they're a niche FW unit and even then, the main Custodes action monkeys are T3 Prosecutors.
 
crusaders as tar pit units? That doesn't sound quite right, maybe a few editions back they were but recently it was taking them in pairs at 20 points a model. Sisters tar pit would be novitiates or battle sisters themselves.
I'm fairly certain that Tarpits are "Disposable but tough" units that you can throw at a problem to tie it up, aren't they?

Edit: Hey, as an aside, if someone wanted to try and get some recasts, where would you even start looking?
 
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That's all a direct result of gw losing the lawsuit.
What lawsuit?

GW really wants to pivot to a "Magic the Gathering" style business model
I can see it, but it's also a big mistake unless they bring the prices down, which they won't do. I also don't think they really need to. I mentioned this a few pages back, but I had to ask if my old models, third party models, and custom paint schemes are still a thing because there is an obsession with having the latest GW plastic or else it doesn't count.

This might be a bit off topic, but the internet has really done damage to GW. There are lots of other aspects to it as well, but in the same way online games have been ruined by sweaty hyper competitive arseholes, seeing the online discourse around 40k devolve into the "meta" is quite sad. It's also pay to win, because these people will spend a fortune of getting an army that is the latest meta if it allows them to win. They don't even have to play, they can just imagine in their head curb stomping everyone at the FLGS.

I might get shit on for saying this, but to me, the future of 40k should be stuff like Crusade and Kill Team. Narrative focused games with RPG elements, and small games people can play on the limited space available in overcrowded cities and a lower bar for entry at a time when money is tight. They could milk that for cash no problem. Just bring out new scenario books every 6 months or so. That kind of stuff is anathema to the "match play" "tournament" crowd as it messes with their precious meta and can't steamroll everybody with a list they got off reddit.


I heard the Fantasy -> Sigmar switch was actually due to the fact that once you bought a Fantasy army, you basically didn't need to ever update it. Yeah you might get 1 or 2 new units every 5-10 years, but once you have your historical-like WFB military force that matches what you envision you don't really buy new stuff, yeah?
No.

My experience might be a-typical, but once people had enough of a faction they'd buy another. That's also sort of a lie because some people keep buying and buying and buying. Apocalypse was a thing most normies could only dream of but was made so people could feild insane armies.
 
Venatarii come to mind as T6 action monkeys, but they're a niche FW unit and even then, the main Custodes action monkeys are T3 Prosecutors.
Yeah the venatari can definitely fit that as well.
I'm fairly certain that Tarpits are "Disposable but tough" units that you can throw at a problem to tie it up, aren't they?
4-8 wounds at t3 with a 3+/4++/4+++ vs mortals isn't much for 40-80 points
with the novitiates you're getting 10 wounds at t3 3+/6++

What I'd consider a real tar pit would be something like poxwalkers. 20w, t4, no save, 5+++. Hormagaunts, 20w, t3, 5+. Stuff like that. Cheap, lots of wounds, mediocre durability but enough wounds in the unit that it won't be guaranteed to get wiped out in a single combat by something that can actually pose a threat, and being 1w models it means all of the extra damage per wound coming from a melee knight, a c'tan shard, deathing knights, custodes, a blood thirster, stuff you actually want to tar pit, is just wasted because it's all going into 1w models. Even Angron's sweep profile isn't going to take out a unit of poxwalkers in one go.
 
This might be a bit off topic, but the internet has really done damage to GW. There are lots of other aspects to it as well, but in the same way online games have been ruined by sweaty hyper competitive arseholes, seeing the online discourse around 40k devolve into the "meta" is quite sad. It's also pay to win, because these people will spend a fortune of getting an army that is the latest meta if it allows them to win. They don't even have to play, they can just imagine in their head curb stomping everyone at the FLGS.
That's true for virtually every competitive game. You always have a "meta" that a player can just pay to own and curbstomp 99% of the playerbase. Heck fucking Pokemon video games are pay to win because why spend literal weeks grinding an ultimate team when you can just have someone gift you hacked mons with perfect stat spread.
 
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