Warhammer 40k

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If GW decides to characterize Tyranids, I sure hope they do not go the usual "queen alien" trope (just typing that word gives me nausea) that has been overdone to death.
I hate to tell you this, but the tyranid norn queen is already a thing since I think 5th? And the norn emissary and assmilator got added recently. Considering what they've tried with deathleaper, old one eye, and the parasite of mortrex they aren't too far off from just turning the norn queens into some borg queen type shit if they really wanted to.
 
I hate to tell you this, but the tyranid norn queen is already a thing since I think 5th? And the norn emissary and assmilator got added recently. Considering what they've tried with deathleaper, old one eye, and the parasite of mortrex they aren't too far off from just turning the norn queens into some borg queen type shit if they really wanted to.
The latest lore update I recall is the nids ate a Dark Mechanicum geneticist, which unlike all other similar lifeforms they kept his mind semi-independent from the rest of the swarm. (Not an unusual Hive Mind trope.) They even have shown the ability to recreate him upon death by just copying his mind from the hive mind.

The hook with this? The Tyranids now have the ability, albeit filtered through the Imperium's stupidity and Chaos's brainrot, to genetically engineer themselves directly. They no longer need to hunt down the best genetics available and implement them in disparate fleets, hoping that the fleet succeeds long enough to pass on the superior Tyranids to other swarms, in some sort of weird galactic scale natural selection process. They can just edit their own genetics by using an increasingly batshit insane Dark Mechanicum mind they're cloning a billion times over.
 
Could Vashtorr become the Dark Mechanicum's Chaos god? Or will he a be one off mcguffin too?
I like Vashtorr, he's one of my favourite pieces of newer lore.

He brings to mind Hashut, who is also incredibly cool.
Since I take any opportunity to fanboy over the Iron Warriors, I could see them building a relationship with Vashtorr, albeit a transactional one. Demon engines and warpsmiths are right up the IWs' alley.
 
Tyranids are already characterized by their unique adaptions and strategies. Hive Fleet Kronos avoids Chaos and devours weaker tendrils. Leviathan utilizes many tendrils to push across multiple fronts. Hydra seeds worlds with Tyrannocytes filled with Warrior broods.

My favorite Tyranid group is the Court of the Nephilim King, a splinter of Behemonth. This group primarily uses large Tyranid bioforms rather than waves of swarms. They are led by a unique Hive Tryant labeled the Nephilim King. They had a epic battle with the Knights of House Raven, which gives me vibes of mecha versus kaiju.
 
Tyranids is the one mainline faction that can be retconned out of the setting and it would be an improvement. It's just pointless faction lore wise that just makes the setting more ridiculously hopeless and keeps hinting at a vague threat. Doesn't help that player wise they are Tiefling equivalent.

Also didn't StarCraft 2 already do the alien queen shit and it was terrible?
 
Tyranids is the one mainline faction that can be retconned out of the setting and it would be an improvement. It's just pointless faction lore wise that just makes the setting more ridiculously hopeless and keeps hinting at a vague threat. Doesn't help that player wise they are Tiefling equivalent.

Also didn't StarCraft 2 already do the alien queen shit and it was terrible?
Definitely showing my age here but I recall the Tyranids being introduced in “Advanced Space Crusade”.

It was a board game obviously designed by GW, as a stepping stone from the kid marketed space crusade, to more adult and complex games.

It was similar to space hulk, but rather than terminator marines v genestealers, it was marine scouts v tyranids.
Marine Scouts in this iteration wore lighter armor, no helmets and carried bolt pistols and knives.

The tyranids grew weapons, usually swords and some kind of spur launcher out of bone.

Initially the tyranids and the genestealers appeared to be separate armies/races.
This was also when there were ork genestealer hybrid models and a wider range of genestealer creatures.

Advanced space crusade wasn’t popular, it lacked a lot of the pure fun of the vanilla space crusade and was insanely complicated in its rules.
Experienced rpg and tactical game players were said to find it confusing.
Two of my friends had it and they never properly cracked it.
They grudgingly admitted that advanced hero quest was easier and made more sense to play.

Advanced hero quest was more like other dungeon crawler RPGs with a dedicated model and pieces base.
It played like dnd in Warhammer fantasy world.
I can only assume they did away with it because it was just basically warhammer fantasy role play.

Then a few years later I happened to notice that genestealers and tyranids were the same army and ork/eldar/other than human hybrids seemed to be absent.
Genestealers appeared to me to be a games workshop take on Xenomorphs, the Aliens from the Ridley Scott film series.
Back in the 80s, there was a fair bit more of taking stuff from popular sci-fi and making it copyright friendly.
My guess is that in addition to obviously being inspired by popular media, they were also trying to win new clients by imitating what was popular.
 
https://www.warhammer-community.com...-thursday-the-usarax-cohort-leap-into-battle/

I'm glad they're working on getting other factions beefed up. As much as I want more shit for space marines, having other armies in plastic will really make Heresy a more enjoyable experience.
thh_ursaraxcohort-feb20-carousel-1-6pswagyzgh.jpg thh_ursaraxcohort-feb20-carousel-2-2mcorkha0k.jpg thh_ursaraxcohort-feb20-carousel-3-9mdfgh2gzb.jpg thh_ursaraxcohort-feb20-carousel-4-ibprdhj8or.jpg thh_ursaraxcohort-feb20-carousel-5-kyhkyzdniu.jpg thh_ursaraxcohort-feb20-carousel-6-rarsmpwvne.jpg

Good luck Custodes players, as much as I want you guys to play your banana boys, the rumor mills show a grim future, and it may be time to jump ship.
 
One thing I liked on the War of the Krork fic/quest is how the author is open on the Krork being fascist monsters, in fact, they are more fascist than any human could be.

Being a refining of the Orks, they lack sophonce, they cant doubt, they dont hold back, they serve to the sole objective of waging war.

Hitler did populist politics he hated to keep popular support, he went out of his way to help his jewish doctor and got Emil Maurice on the SS despite it violating the Nuremberg Laws.

A Krork wont do it, they will gadly kill any partner to continue fighting, the only reason they dont wipe the Imperium remnants is because they offer tech they can use to get better fights with other monster factions.

How often you get a fic where the protagonist is indeed monstruous? Instead of the 12000th "im the good and smart guy in a sea of zealots"?
 
Since I take any opportunity to fanboy over the Iron Warriors, I could see them building a relationship with Vashtorr, albeit a transactional one. Demon engines and warpsmiths are right up the IWs' alley.
Might go some way to explaining Perturabo's daemon primarch status if he performs a transaction with Vashtorr if/when he ascends to proper godhood.

Haven't read the thread in a bit, please don't tell me someone wanted the Nids to be "humanized?"
Someone sort of had the idea since they considered the mindless bugs to be boring. I think they should keep making more of the few named characters Nids got which is to have them be White Whale types like Old One Eye or the Red Terror where they're still obviously just totally alien nids but have some character and special models/rules. It'd be a cool way to introduce one off bioforms for one off problems that the nids sometimes make. How about a unique Neurotyrant specialized to disrupting Necron mind engrams since the Shadow in the Warp doesn't really effect the skeletons that gets [anti-character]?
 
Finally started working on the second hand gorkanaut I got, going for an Afrika Korp camo scheme for it since I have those kromlech bits. Also trying to put together a 1k dread mob list, any suggestions?
 

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One thing I liked on the War of the Krork fic/quest is how the author is open on the Krork being fascist monsters, in fact, they are more fascist than any human could be.

Being a refining of the Orks, they lack sophonce, they cant doubt, they dont hold back, they serve to the sole objective of waging war.
I looked this up and am enjoying the story. Thank you.

This quest fic takes me back - in 2014 we didn't have primarchs back, we were still wondering if Octarius woild do something or if the Golden Throne would crap out first, and we memed about Abbaddon's arms falling off while wallowing in lore stagnation.

It was a simpler time.
 
And, again I try to ask for support on GW's email and the chimpanzee that coded it somehow taggs a basic question of "how much extra it costs to send a physical WD issue overseas" as being profanity or threat.

At least their chat on the main site (which is only avaliable if you select your location as the UK) managed to talk to me, but them they say that theres only like, 3 past WD avaliable to buy without a subscription (507-509) and so any older edition is effective lost media.

How this kind of service remains on 2025?

I hate to tell you this, but the tyranid norn queen is already a thing since I think 5th? And the norn emissary and assmilator got added recently. Considering what they've tried with deathleaper, old one eye, and the parasite of mortrex they aren't too far off from just turning the norn queens into some borg queen type shit if they really wanted to.
These are still just drones under the Hive Mind, which remains the sole commander of the race. On 1st ed they had a proper ruler on the form of the Hive Tyrands, which acted more like real world insect queens, but after that it was the same sci-fi "hive mind" we got
 
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The latest lore update I recall is the nids ate a Dark Mechanicum geneticist, which unlike all other similar lifeforms they kept his mind semi-independent from the rest of the swarm. (Not an unusual Hive Mind trope.) They even have shown the ability to recreate him upon death by just copying his mind from the hive mind.

The hook with this? The Tyranids now have the ability, albeit filtered through the Imperium's stupidity and Chaos's brainrot, to genetically engineer themselves directly. They no longer need to hunt down the best genetics available and implement them in disparate fleets, hoping that the fleet succeeds long enough to pass on the superior Tyranids to other swarms, in some sort of weird galactic scale natural selection process. They can just edit their own genetics by using an increasingly batshit insane Dark Mechanicum mind they're cloning a billion times over.
Chaos genestealers were an old 1/2nd ed thing. A Chaos hive fleet would be unique, but dark mech needs their army first.

Space marine 2 has an event where you can get the mark 8 helmet for free, so you look less like ass primaris.
 
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