Came to ask the HH3 leaks.
As expected, I might have to rush-buy the Age of Darkness box while it's available. It's basically a Space Marine army young me would've liked but couldn't afford. I doubt the new box will be the same value, but we'll see.
One leak channel speculated that the minis are getting a reboot to primaris scale. That could throw a wrench in my plans if true, since part of the reason I want HH is to have firstborn scale without paying the scalped firstborn used prices.
What in the HH line works well in 40k?
I have read that some beaky boys can be used for bits (my EC may get beaks if i feel rich) and 30k Rhinos are better maybe?
Is there much else that seemlessly slides into 40k without batting an eyelid?
Everything.
I'm no expert on the HH line, and aren't even sure of the scale of them. I read conflicting things on if they're firstborn or primaris scale, for example.
But it really depends what you're going for. I'm guessing tournaments are picky about it? And I come from a time when Mk7 was the marine armour of choice with a few Mk6 bits in each box. Basically any of the late harasy stuff will work in 40k like Mk6.
Some of the vehicles also work well for certain guard armies. The HH sentinals would be a great fit for Vostroyans and Praetorians. Any SM chapter that makes heavy use of relics could benefit from the command squad. And as other said, most SM marine kits can fit chaos warbands. Not just the marines, but the vehicles too. The question then becomes would you, or should you, bother? For low mutation warbands like Iron Warriors, maybe?
You can also "de-herasy" some kits. Things like cutting off bayonets and using a "retro" paint style. ie. Going away from the desaturated grim dark HH look.
Curious what opinion were on Chaos Gate Daemonhunters? Im a Grey Knight fan, so Im biased, but I loved it. Still play it every few months. Classes were distinct and powerful, enemies were tough but not frustrating, and the story was surprisingly moving at the end.
I haven't played it due to DRM, but I want to.
It seems neat from the lets plays I've seen. Though a common sentiment at launch was it was too difficult at the strategic layer, with people complaining they beat the game before half the tech tree was unlocked.