Warhammer 40k

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I can't overstate how much I hate the stalling meta too.
There's a lot to chew on in your post, but this sentence sums it up the most for me. IMO, the Blood Bowl competitive scene "ruined" the game. It was never meant to be taken that seriously. The game was meant to be a skirmish game in the Warhammer vein (using their factions), but with sports teams as the backdrop.

In the early to mid 80's they started televising NFL games in England. Jevis Johnson (and a number of GW employees) liked the NFL, and when Jervis came up with the idea of creating a game that parodied the NFL, using the Warhammer lore and faction backgrounds, the GW crew went nuts for it, and it was given the green light for production.

The game has gone thru a number of changes that streamlined the gameplay (only for modern GW to make it more complicated again, lol), but it was always meant to be a beer and pretzels, sitting around with a few friends for a laugh, kind of game.

Then came the NAF, the official competition rules committee. While they kept the game alive in the years that GW wasn't promoting the game, they also heavily promoted the current "meta" that IMO, does make the game quite boring, not to mention, it goes against the lore and whole point of the game to begin with.

If you can find some friends who aren't too hung up on winning and losing, and just want to bash some skulls and maybe grab the ball and run in for a score once in a while, there is a bunch of fun to be had. If you get caught up in how the "sweats" play the game...you won't have much fun... I wouldn't either.

EDIT: as far as move order, do all the shit that requires no dice rolls (standing players up, moving others into, or out of harms way or just general repositioning, then start the stuff that might get you into trouble (due to the dice rolls and the will of Nuffle, lol). Start with the least risky stuff (2 die blocks) and go up the ladder of risk. Honestly, though, don't over think it, or get mad that the dice don't go your way. It's not a big deal.

Cages can be broken even by gobbos, you might need a few of them to block a guy off, but it can be fairly easily done. If you have a 'weak" team, you just need to get an extra dude or two there to help get more dice for the block. And if you can't get extra help, just go for it anyway. You'd be surprised how often it'll work out for you. Don't be afraid of risk.
 
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There's a lot to chew on in your post, but this sentence sums it up the most for me. IMO, the Blood Bowl competitive scene "ruined" the game. It was never meant to be taken that seriously. The game was meant to be a skirmish game in the Warhammer vein (using their factions), but with sports teams as the backdrop.
I feel like it's not strictly the competitive sweats. Anyone playing a game is going to want to win, and stalling is really the natural end point. The only reason anyone wouldn't do this is because you ask them very nicely to please don't. Games where you have to go out of your way to play incorrectly just for the sake of allowing your opponent to play, I think is just the sign of a fundamentally flawed system rather than taking it too seriously.

Stuff like lobbing smokes from spawn in counter strike is being sweaty, min maxing your combat gear in DnD is being sweaty, realizing that you're not required to hand over the ball to the opponent is bad sportsmanship, but not exactly sweaty. Maybe the game needs some kind of play timer that says the ball cannot remain stationary? I'm not sure. I haven't put much thought into it.

It doesn't get me frothing mad or anything but on the rare occasion I would boot up Blood Bowl 2 I'd quickly run into these same hurdles and remember "Oh yeah this is why I stopped playing this game." Wouldn't want to take it from anyone, but definitely not for me.
 
I feel like it's not strictly the competitive sweats. Anyone playing a game is going to want to win, and stalling is really the natural end point. The only reason anyone wouldn't do this is because you ask them very nicely to please don't. Games where you have to go out of your way to play incorrectly just for the sake of allowing your opponent to play, I think is just the sign of a fundamentally flawed system rather than taking it too seriously.

Stuff like lobbing smokes from spawn in counter strike is being sweaty, min maxing your combat gear in DnD is being sweaty, realizing that you're not required to hand over the ball to the opponent is bad sportsmanship, but not exactly sweaty. Maybe the game needs some kind of play timer that says the ball cannot remain stationary? I'm not sure. I haven't put much thought into it.

It doesn't get me frothing mad or anything but on the rare occasion I would boot up Blood Bowl 2 I'd quickly run into these same hurdles and remember "Oh yeah this is why I stopped playing this game." Wouldn't want to take it from anyone, but definitely not for me.
Well, just because you can do a thing (in this case, stalling), doesn't make it the "right" way to play. And it is a common complaint about the game, that the devs haven't really found a way to "fix". You certainly may ask (if you're playing TT to just fucking score if you can, it shouldn't be an issue except for the sweatiest of tryhards.

You also punish them for playing that way. FOUL, FOUL, FOUL the ever living shit out of them if they pull that crap.

Ultimately, you're right... BB isn't a perfect game, and it does have some rather large gameplay holes in it if you want to play the gam more seriously. I just play to mostly fuck around and cripple opponents... and score if I'm able, so I'm good.
 
Newman would fit right in given how quickly the Administratum is known to work.
Kramer decides to stop using Astropaths to send internal administratum reports to his colleagues in the same office building. He is then promptly dragged away to be personally interrogated by the Chief Astropath of the Adeptus Telepathica
 
Thread derail:
I shill a lot of third party kits. Some news on that front that might be of interest. WGA is doing a survivors sprue for a zombie game (part of a "pulp" range) and the sprue of modern weapons with generic sleeves might be a worthwhile alturnitive to the necromunda upgrade sprue GW fans swear by for kitbashing.
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And something I'm late on. I'd heard online that GW Orc kits are bad. I'm not 100% sure what's wrong with them (I believe a kiwi told me then I forgot) but I recently heard that Mantic games orcs are better models. I'm not sure about their malitia look, but orcs in tacticool gear is a look that could work.
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I'd heard online that GW Orc kits are bad. I'm not 100% sure what's wrong with them
The Boyz kit is bad because it is push-fit and monopose with next to no customizability of the models themselves and their loadout. You are given 5 boyz with sluggas and choppas, 3 with a shoota, one with your choice of big shoota or rokkit launcha, and a Boss Nob with your choice of slugga and power klaw or big choppa and free hand.
 
After some reading i decided to finally get into Kill Team and i bought the Hierotek Circle box, decided to build 2 immortals and one deathmark, might get the Psychomancer later on since his spoopy debuff seems quite busted. Their rules and gimmicks seem really fun, specially the interactions between the leader and its apprentice. But when it comes to equipment im not very sure on what to get. Any suggestions? Magnification Conduit and Tesla Weave seem like a must take, but i reckon that Smoke Granade and Comms Device would allow a lot of funny shenanigans
 
Janovich, who's been doing his own Siege of Vraks series is throwing in the towel too and giving up on Warhammer. I know he's just a lore channel but I thought his animations added a lot of context to the story telling and wasn't just reading off the wiki. However over the last few months he only released sperging videos about GW taking down more content creators. I guess anyone could have seen this coming. He just released another 21 minute long video whining about Games Workshop. While he's not wrong, it's a really long winded way of saying "Games Workshop lawyers suck and I don't want to do this anymore."

 
Listening to a podcast. They talked about how rolling to charge was dumb, but they claim you can't just have a charge auto succeed because that's OP and would require major changes to the game.

I don't see the problem. Other games have charges just happen and it's not an issue.

Likewise, they spend a large chunk trying to give ideas for how to handle horde armies and explosive weapons, trying to model overkill spreading to other units. Again, other games had this as a non-issue. OPR has weapons that are blast x, with x being a number of models in a unit it hits with a single attack.

Having never played 10th, I don't see what their problem is.
 
Janovich, who's been doing his own Siege of Vraks series is throwing in the towel too and giving up on Warhammer. I know he's just a lore channel but I thought his animations added a lot of context to the story telling and wasn't just reading off the wiki. However over the last few months he only released sperging videos about GW taking down more content creators. I guess anyone could have seen this coming. He just released another 21 minute long video whining about Games Workshop. While he's not wrong, it's a really long winded way of saying "Games Workshop lawyers suck and I don't want to do this anymore."

https://youtube.com/watch?v=PlK3T2DeJuc
Another crybaby.

Not as bad as the autist behind “Death of Hope,” who couldn’t handle the heat from REDDITORS but still very gay

“TTS was right,” they fucking welcomed the takedown.
 
Listening to a podcast. They talked about how rolling to charge was dumb, but they claim you can't just have a charge auto succeed because that's OP and would require major changes to the game.

I don't see the problem. Other games have charges just happen and it's not an issue.

Likewise, they spend a large chunk trying to give ideas for how to handle horde armies and explosive weapons, trying to model overkill spreading to other units. Again, other games had this as a non-issue. OPR has weapons that are blast x, with x being a number of models in a unit it hits with a single attack.

Having never played 10th, I don't see what their problem is.
Rolling to advance is also dumb. I think OPR is the best example that proves it. Warhammer's biggest issue is how much the game swings. Very few things give a partial success. You either charge, or you skip your turn. You might either advance a full 6" or only 1" and gave up your entire shooting (assault not included). You might deal a massive amount of mortal wounds using your ability, or you roll a 1 and nothing happens. Of all, charging is the worst offender. I don't see why you aren't allowed at least a minor surge move on a failed charge.

Warhammer already has blast that works similar to OPR, except you get extra attacks not extra hits, and doesn't ignore cover. It's a very similar system where the main difference is Warhammer blast scales as the target unit gets bigger, which is fair since you still need to roll those extra attacks. OPR puts a limit on how many extra models you hit, which is fair since it multiplies your already successful hits.

What I really want is Warhammer to steal their Caster(X) system. Every psyker has a mana pool and gains a certain amount of mana per turn. Spells have a mana cost, all basic stuff. When you cast you and your opponent can wager extra mana from other casters to modify your roll. It's a really engaging system that lets you make meaningful decisions during your opponent's turn.
 
Janovich, who's been doing his own Siege of Vraks series is throwing in the towel too and giving up on Warhammer. I know he's just a lore channel but I thought his animations added a lot of context to the story telling and wasn't just reading off the wiki. However over the last few months he only released sperging videos about GW taking down more content creators. I guess anyone could have seen this coming. He just released another 21 minute long video whining about Games Workshop. While he's not wrong, it's a really long winded way of saying "Games Workshop lawyers suck and I don't want to do this anymore."

https://youtube.com/watch?v=PlK3T2DeJuc
Why do I have a sneaking suspicion this wanker had burnout and needed to pull a "muh ish sad wittke utuber guyz" card like those TTS fucks did
 
Why do I have a sneaking suspicion this wanker had burnout and needed to pull a "muh ish sad wittke utuber guyz" card like those TTS fucks did
Considering his patreon is sub $800 after he did his siege of vraks animation trailer, I wouldn't be surprised. the TTS guys were full of shit, and had slowed their video production to 1 episode a year, and clearly didn't want to do it anymore(also tried multiple things like a book podcast, TTRPG playthroughs, etc. and none of it stuck).


Just watching through the video. He bitches about the wave of takedowns and suits from a couple months back. Yes, GW was fucking retarded and didn't review them before filing and caught some people who were legit. However the actual list was 90%(or more) people ripping their shit off. He mentions that stuff isn't monetized on youtube... but he's also got his $785/month patreon monetization.

Then he brings up cosplay commissioners. I assume he means people commissioned to make cosplays for people? As in, making things that look like GW IP for profit? I wonder why GW might have an issue with that, especially considering they have a deal with a company producing cosplay merch. Back to talking about Bruva Alfabusa, who still hasn't been forced to take down his videos.

Says he has sources from people who work with GW directly. Really? Employees of GW? Or just some of many people who have agreements with GW and get free product? Back to the people making cosplay... again people producing things that appear like GWs IP and selling it. Talks about GW needing to "set things right" seems to have no idea how copyright and trademark laws work.

Keeps comparing himself to alfabusa. Says if he remained unmonetized he thought people would be "safe" or made parody. Again... patreon for his content and cosplay makers selling product is monetization. Says he inadvertently spread the message of fear about making content about warhammer and that GW is on a "warpath"... yeah ok. Hilariously mentions Alfabusa's patreon, and how he's supposedly considering taking down his videos because he's afraid of GW doing it... well why are the videos still up years later? Because they make him money.

Bitching about GW not having respect for their setting, changing and corrupting "established lore" the thing they've been doing continuously since Rogue Trader. Bitching about the amazon show being sanitized and how the daemoculaba doesn't fit with that, no shit it doesn't fit and the daemoculaba is fucking retarded, it's grimderp. Talks about 3d printing increasingly "taking chunks out of their market" their stock price and repeated records for revenue don't agree with that. If anything 3d printing is more of an alternative for the other games in the market that existed previously and always had, but have moved to 3d printing; as well as the miniature agnostic games that have again, always existed.

Talks about the shitty amazon LOTR show, as if that was unique when Amazon and Netflix have spent the past decade butchering IPs, including having Henry Cavill walk from a show because he was tired of fighting with the staff to stick to the material.

Then claims all of the big lore channels have watched his video but remain silent. Ok, how does he know this then?

Brings up someone working with GW again and that they have an NDA. Lots of people from professional painters to youtube channels have an NDA with GW. That doesn't mean those people know anything about how GW operates. Then claims lore channels have NDAs with GW to receive "pre-release lore and books" I've never seen that from a lore channel. They're usually far behind, especially when it comes to book releases. Complains that these channels can monetize their content, well isn't he a lore channel with almost 200k subscribers? Is he seriously expecting us to believe a faggot like Majorkill selling hentai and steroids has an agreement with GW protecting his channel?

14:00 I just realized the background noise I had been hearing was his kid. Way to try and tug on the ol' heartstrings there. Can't record a static voiceover video without your kid for 20 minutes? Come on.

These lore channels have doomed everyone! GW has resumed their attack against "the fanbase" and they've infiltrated the fanbase and discord servers by striking youtube channels of people that sell 3d printed models. Well no, unless those 3d printed models are again blatant IP issues. Compares fan content to Isstvan III purging the problematic ones... lol ok.

Talks about how he wanted to do something creative but now the warhammer logo makes him sick. Be creative with your own IP? Oh wait, that wouldn't make money. Still says he's going to finish his vraks animation, sure ok. Won't continue his horus heresy series because it'll take years and the legal threat, sure because he's only making $800 a month from it. Instead of doing his own thing, he's been making fanart for Space King, another IP that isn't his. Maybe stop trying to make money by being a fan of shit then? I doubt Flashgitz will ever act like a big corporation with regard to their IP, but it's still just repeating the same thing of latching onto someone else's work and trying to turn a profit, the profit part being the issue the corporations have with it.

Starts talking about his daughter and that he needs to record this video with her in his lap. Why not do it when she's taking a nap?

GW is a company, they aren't his friend, your friend, my friend, etc. They do stupid shit regularly, they piss people off all the time. But this braindead idea that other people have the right to make a profit off of GWs or anyone else's work without their permission to do so is fucking absurd, especially when it comes to producing shit that is blatantly their IP. Would I like the laws to be different? Absolutely, but these laws have been in place for decades and this is a grown man who should be aware of this. I'm going to keep buying recasts, print shit, etc. but I'm not going to pretend that I'm entitled to be able to do so.
 
Considering his patreon is sub $800 after he did his siege of vraks animation trailer, I wouldn't be surprised. the TTS guys were full of shit, and had slowed their video production to 1 episode a year, and clearly didn't want to do it anymore(also tried multiple things like a book podcast, TTRPG playthroughs, etc. and none of it stuck).

https://graphtreon.com/creator/janovich
Called it, also saw some twerps on Twitter already busy defending him and getting pissy moment you call TTS guys as "scammers" and how Paradox "so nice to muh fans" which..ohohoh..boi are you fuckers fo a rude awakening.
 
Can't tell if all these dropped-out 40k animators are absolute bullshitters or just legitimately retarded.

How did the Death of Hope guy manage to draw heat from Redditors, anyhow?!
 
How did the Death of Hope guy manage to draw heat from Redditors, anyhow?!
They took offense to him saying "for the real fans" at the beginning of the first part of Death of Hope.

Like most creatives, he couldn't take an ounce of criticism and flounced out of the scene like a real faggot. Shame really. He was a talented guy. Even the original IP he was working on looked good.
 
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