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Depends on who you like. With how it works now, if you own either(I believe) TWWH1 or 2, then you can play the factions you own in the WH3 immortal empires campaign. So you have the larger map size and additional factions. It's nice, but if you wanna play any of the factions that came from WH3, then you gotta cough up full asking price for wh3. WH1 and its dlcs include the Empire, dwarfs, orks, vampires, beastmen, norsca and some Chaos warriors. WH2 has skaven, dark/high elves, Vampire Coast, Lizardmen, and tomb kings.I own 0 of the warhammer total wars. If i were to buy one, I assume its 3?
I figured I might give it a go even though its fantasy.
Supposedly if you own 1, but want a DLC faction from 3, you're supposed to be able to just buy the faction from 3 and still play it in immortal empires without having to buy 3(unless you want a faction from the base game of 3 at which point just buy that or the upgrade for it).Depends on who you like. With how it works now, if you own either(I believe) TWWH1 or 2, then you can play the factions you own in the WH3 immortal empires campaign. So you have the larger map size and additional factions. It's nice, but if you wanna play any of the factions that came from WH3, then you gotta cough up full asking price for wh3. WH1 and its dlcs include the Empire, dwarfs, orks, vampires, beastmen, norsca and some Chaos warriors. WH2 has skaven, dark/high elves, Vampire Coast, Lizardmen, and tomb kings.
There is no reason to play 1 and 2 at all, since 3 is the superior game, but it depends on which factions you want to play and how much you want to buy.I own 0 of the warhammer total wars. If i were to buy one, I assume its 3?
idk if it's updated for wh3's current patch and they've removed the ability to roll your game version back. Was looking into it, I think smokeapi gets more updates not sure. I also own all the dlc. Guess I'm just a stupid goy.I'd like to add that there's this thing called creamapi that unlocks all DLC. I only wish I'd gotten in on it sooner because boy have CA taken my wallet for a ride.
Obviously use at your own risk but as far as I know no one's ever gotten banned for it.
GW doesn't make or propose games. Their licensing department is pure profit(it has something like a 95% margin) because all they do is greenlight game ideas from other studios, make demands about what content is included and what the art looks like, and then setup a revenue sharing agreement. There is an AoS RTS and it's... really fucking bad(and not due to being based on AoS either).I'm surprised GW didnt try for an AoS version as it would mostly be a reskin of the fantasy game whereas 40k needs a whole lot more. Would proba help people get into it too.
There's a bunch of reasons. Some are related to the games themselves, some are related to gamers as a whole, and some are related to the autism of 40k fans specifically.I've never played any Total War games. I saw the trailer for Total War 40K and thought "this looks sick." I saw the trailer of Dawn of War IV and thought "this looks sick." I started watching Total War Warhammer playthroughs and thought "this looks sick."
Can anybody tell me why people seem to be really mad and doomerish that these games are coming out? Every time I'm seeing posts about it comments are weirdly negative with low expectations. Does Total War actually suck and I'm just a fool?
Karl Franz on Deathclaw for me... Deathclaw's Bloodroar ability is one of the few that give demons and the undead a morale hit since its a direct penalty to leadership and most of those sorts of abilities work by bestowing Fear or Terror on a unit, and with Ghal Maraz he's a Grade A beatstick second only to dedicated guys like Skarbrand. But Franz's unique skill line supercharges Greatswords, (including the oh so magnificent Carroburgers), add in Gotrek and Felix for even more beatsticking...but it's too much fun for me to decimate multiple units as someone like skarbrand before my own army even meets theirs.
Luckily I like Necrons, so I never needed a buff. They were bullshit and broken from the very start.your favourite faction should curb stomp the rest).
Personally, I thought the Beast Man glitched where it was having a machine gun. Rock throwing towel was awesome.edit: If these were actually major expansions, and priced appropriately it'd be fine. It takes time and resources to add more factions, units, and heroes. The problem is how piecemeal they do it in addition to the time it takes while being a mess.
Vin Diesel Assassins are the best of the four by farAnother offering to the thread.
Good bait bud, made me laugh.There is no reason to play 1 and 2 at all, since 3 is the superior game, but it depends on which factions you want to play and how much you want to buy.
What ?Good bait bud, made me laugh.
This made me have an epiphany- how is there no Officio Assassinorum killteam?Another offering to the thread.
Not enough assassins to balance against the others but thats actually a great idea. Each one on the tabletop has different role/strengths, translates reasonably well enough for operatives. Maybe 5 generic assassins or assassins in training to pad out the numbers.This made me have an epiphany- how is their no Officio Assassinorum killteam?
Made me wonder what team would make a good proxy. Clearly a five model squad, but none particularly fit. Best idea here is maybe raveners: it’s not perfect, but the tunnel could be reflavored as sort of duck and weaving out of/into combat?
Obviously main problem is canonical “power level”. Considering that killteam isn’t too well known for canon power level matches, I think that can be ignored
EDIT: forgot to mention, sick model
OA isn’t particularly my thing but I do think Void-Dancer troupe could work if you add in an aspirant-esque unit.Not enough assassins to balance against the others but thats actually a great idea. Each one on the tabletop has different role/strengths, translates reasonably well enough for operatives. Maybe 5 generic assassins or assassins in training to pad out the numbers.