People like AI art because of the novelty of it and because it's so easy. But if we take it seriously as a tool for all major aspects of art then it falls apart very quickly.
TLDR: Learning is not a straight line.
How does it fall apart quickly? If I have a hammer and a set of nails, I can hammer a nail into a wall; it'll be crooked as shit and the shaft will have stress fatigue fractures in it but it'll still serve its purpose but look ugly. After several hundred nails, I can drive the nail home in a single swing. My point is, AI isn't the part that falls apart when faced with human ignorance but the process of going from ignorant to knowledgeable on a subject is messy and error prone.
I would gladly hire someone who is proficient in Algorithmic technologies if it means I don't have to pay 700 employees whose job is to come in, design a leaf, and leave then come back and do it all over again when one person proficient with the tool can automate an entire process to get a game 95% of the way there. That is why I encourage anyone with a CS Degree to embrace AI as, for the most part, you did the hard part already.
You understand how to organize your code, create flows of logic, etc. better than I do. Thus, you're at an advantage compared to Script Kiddy Vibe Coders. When you swing the hammer, that nail is less like to bend or snap (or your contribution to a GitHub project won't look amateurish and messy) because you understand the fundamentals of the whole.
I don't mind it if, for example you use AI to program a lighting system for your 3d animated film, or in the case of late night with the devil as a small background element, but to say that real powerful works of art can be made with so little human involvement is crazy to me.
TLDR: What good is a lighting system if I don't understand how light works in reality.
I meme on Jackson Pollock because most Art people take him too seriously while forgetting the genre of the splatter paintings is called Abstract Expressionism. Pollock wanted to capture "energy" through a painting and it was Expressed through Abstraction in each of their paint drips, flings, throws, etc. It's an idea that has gone visual. What are image prompts if not ideas?
As an artist, our job is to best create or capture the clearest interpretation of an idea. That is why in the corporate world there are positions called Art Directors. They are the ones that matter as far as character design choices, environments, etc. As an art director, I don't care of the hows and technical shit behind a game. If it is made by AI, Good, if it is made by human, Good as long as it contributes to the whole aka a fantastic product and in line with my Art Direction.
There is a lot of ego in the creative fields of corporate art, I'm here to say, you don't really matter as much as you think you do.
Ai "artists" claim they made the thing that the programs did all the time because they typed in the prompts, but they didn't. They told a program what they wanted and it gave them an image/video based on that.
No, I don't. I told the program to make AI generated assets and then used my skills in commercial art and photography to photo bash and create a new image using AI assets. I miss old midjourney before everything became hyper realistic, commercial, and sterile.
These are Raw AI Outputs shaped by human selection and composition to capture a specific energy or idea. Like Abstract Expressionism.
