What are some dead games or niche games that have annoying communities?

Space Station 13. Great game, all faggots.
TG Station - gay niggas
Goon - retarded gay niggas
Any other station - dead
 
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The nuHalo community. There hasn't been a decent Halo FPS on more that ten years and they still keep on trucking. They'll blame anything on the shitty new games, but never the goddamn company that actually develops them. They keep pretending late seasonal content was the main issue for Infinite when the main issue is: The game is garbage and nobody wants to play it.
I see magnitudes more people shitting on nuHalo fans than actual nuHalo fans, I'm sure they exist but they must be absolute small fries on social media. Granted I completely gave up on 343 after Halo 5 and haven't paid attention to the games so I may be blissfully secluded from such retardation.

The problem is more the chicken and egg of what makes what bad. There are lazy PS1 style games out there, one I remember particularlly was a PS1 style horror game set in an online FPS with a VHS filter. The amount of problems with that concept alone sinks the whole game. But the problem is "there are some lazy graphics that claim to be PS1 styled" becomes "if a game uses PS1 style, it's lazy.".

A great example of what I mean is Bethesda Fallout. A popular video complained that the problem with Fallout 3 was that if you ask "what do they eat?" there's no answer. As a result, the stories in Bethesda games got worse, but they scatter farms everywhere so their haters can stop spamming "but what do they eat?".


How about ugly stock assets that suck performance, look bad, and don't form a coherent art style at all?
I'm sure there are good PS1-style games (although none come to mind at the moment - I can only remember the bad ones like some furry coomerbait platformer that became popular for some reason and a bloodborne/PS1-mix kart racer trooncoal game I saw on steam once) in the same way that there are good pixel art games. It's just that it's so easy to mess up that I'd advise an indie to avoid doing it unless they have a real artist(s). As stated before I find hand-drawn shitty dev-art to be less visually offensive alongside being more memorable. Regarding the usage of clashing stock-assets, that's usually in the realm of shovelware which is frankly not even worth discussing (unless the dev is clever with their usage like in Getting Over It, but that's an exception that proves the rule).
 
Aren't you talking about the video Shamus Young put out, "Bethesda NEVER Understood Fallout"? Because he wrote a whole article to go along with the video as well.
I don't know. It could be. Other candidates are "the MrBTongue video" (Shandification of Fallout is the one that comes up when I search for it, but I only ever hear it called the MrBTongue video) and "No Todds, No Masters.". It was about Fallout 3 I remember that much. Is why Fallout 4 has farms everywhere.

Whichever video it was, it got lots of views, and the most memorable part of the video was going through every major location asking "what do they eat?".

I'd advise an indie to avoid doing it unless they have a real artist(s)
But there in lies the problem. Learning to art is a massive time and skill investment, and paying someone to do it can get expensive real fast. Solo devs have to make decisions about how to allocate their time. Now, obviously this isn't on the player has to care about. They just have to care about the end result. If they don't like the art style, that's their decision. Where it crosses the line is when it forces devs into a no-win scenario that gets them shit on.

eg. If I decide to make a throwback to PS1 survival horror games. I immediately catch shit from all sides. "You shouldn't have tank controls! They suck!" "PS1 graphics? Lazy!" "Why aren't the backgrounds JPGs like in Resident Evil?" "Why are all the backgrounds JPGs? Dino Crisis exists you know!" and the cherry on top "You shouldn't care about what anyone says and make the game you want."

I can only remember the bad ones like some furry coomerbait platformer that became popular for some reason and a bloodborne/PS1-mix kart racer trooncoal game I saw on steam once
I can think of a few, but you likely wouldn't like them either.
 
APB: Reloaded. Very dead game and very, very shitty community. It's sad because the core gameplay is fucking great. When you get a good game going there's nothing better on the market, but good luck getting a good game going. The company that runs it now is at least good, but they've been promising to revive the game for years now and it's a fool's errand.
 
The thing about PSX graphics is that those were ugly, that gen was to 3D what the 2600 was to 2D graphics, pioneers essentially. Its funny in hindsight how when we could finally get NeoGeo-level graphics at home at normal prices the industry decided to go with janky pixelated 3D with shitty controls instead. Its also why pixel retro games go with an aesthetic that its between Genesis/Snes and NeoGeo/Saturn but mostly ignore styles that are closer to the 2600 or even early Nes games because those were ugly.
I feel like most games are run by troons these days
Or maybe its because a ton of old gamers have trooned out.

One retrogaming community I was a part of had several members trooning during the last decade, its definitely a fucking cult.
I see magnitudes more people shitting on nuHalo fans than actual nuHalo fans,
Being a nuHalo fan now must be like being a Sega fan post-Dreamcast.
I can only remember the bad ones like some furry coomerbait platformer that became popular for some reason
You mean the one you play as a goat-something chick? all I know is that oney played it so whatever, maybe is that.
 
One thing to note about insufferable game communities is that it's very rarely the bulk of a community that are ruining it for everyone else. Usually it's just a tiny handful of very loud retards. As a result, smaller and more niche games tend to have a higher presence of these clusters of morons. But they're not unheard of in bigger games too.

One classic example of this from KF Antiquity was Vade, who proclaimed herself lord of the TF2 fandom despite barely playing the game, not knowing anything about the game's lore, and would have justifiably had people ignore her like the screaming retard she was if it wasn't for her using her followers as a weapon to harass people for daring to offend her, often leading to months-long campaigns of online and offline harassment. In this particular case, there is at least a little justice done, as the Farms utterly defanged Vade in her coverage and subjected her to a metaphoric Pink Floyd Trial Scene.

I bring this up because with the Death of Tumblr, the foremost containment sector for these clusters of irate retards was breached, whereupon they spilled out onto the wider internet, where, in turn, most were absorbed by Reddit and/or Twitter. If you are a fan of fucking any game that's niche now, you will find some of these shitheads out there, acting like they literally own the fucking game itself, deliberately misinterpreting shit to align with their insane headcanons and going so far as to send death threats to artists who draw ships they don't like or make saucy fanart - and now that they're on the wider net, you see them go aggro way more often.

I've been seeing this in Fear and Hunger's fandom recently, and it's fucking surreal to witness. You have people who have fucking meltdowns because an artist drew a character in their own art style and they're so eager to fucking attack it that they ignore that the artist literally copied shit in the actual character design in-game, or other people losing their fucking minds when they learn the game they've been having rabid shipping wars over and being a dick to people online over has forcible sodomy, death, and rape in it. It's very clear they've never played the game and it's very silly to see in action.
 
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Bro I knew Fear and Hunger was doomed when I saw hispanic edgelords talking about it. You can tell they read shit of wikis and shit. Everyone acting like getting raped and raping was the only thing to do in that game lol.
 
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The thing about PSX graphics is that those were ugly, that gen was to 3D what the 2600 was to 2D graphics, pioneers essentially. Its funny in hindsight how when we could finally get NeoGeo-level graphics at home at normal prices the industry decided to go with janky pixelated 3D with shitty controls instead. Its also why pixel retro games go with an aesthetic that its between Genesis/Snes and NeoGeo/Saturn but mostly ignore styles that are closer to the 2600 or even early Nes games because those were ugly.
If I recall that was largely a SCEA mandate of that era, to cram the system chocfull of 3D and 3D only. It's one of the reasons the development kit for arcade ports of 2D fighting games was substandard in that most of those games were ported to Saturn first, PSX second. Sony wanted action and sports games it took a few years to get their heads out of their asses and that's how that gold period of jrpgs on the system came about.
 
Earthbound/Mother. Case in point:


Also, you will never be a real woman Tris the troon.
Was actually about say the same. EB is a slightly above average RPG with no real replayability. Its one and done, Mother 3 is the exact same case, and no one gives a shit about NES Mother because its just a bog standard RPG. These are not games that warrant the fervant defense and praise they get. Nostalgiafaggots and normies need to fuck off and die out of my hobby already.
 
I love and find Earthbound to be one of the most charming games I've played but the fanbase around it is dangerously autistic and cannot seem to comprehend that it's an acquired taste that isn't for everyone and to most is just an alright jrpg

I also get so tired of the fags who constantly beg for Mother 3 to be localized, it will never happen and doesn't need to when the best localization we'll ever get is freely available
Also the amount of retards who still act like the series is some hidden cult classic underdog is surprising too when almost everyone has heard of the game by now
 
mother 3 fags need to get a fucking grip. i played that shit before the mato translation was finished, meaning i played the whole ass thing with a gameFAQs story translation to the side. and it was FINE. i loved it when i was younger and soyfaced when lucas was confirmed for brawl, and then got the fuck over it. i don't know what these retards' excuses are. mother 3 released on 4/20/06, and that gameFAQs translation was finished on 06/05/06. anyone who really wants to play that game has done it already.
 
I thought up a pretty apt comparison for Mother.
Its the Fooly Cooly of video games. By no means a bad product, but nowhere near the level of wankfest majesty the hystarical fans would lead you to believe and they refuse to shut the fuck up about it.
 
Toontown Rewritten has that too, and pronouns. How the fuck is it "vanilla" when you include that garbage
Yo, I was about to say Toontown too.

I also would like to add that the Toontown community not only has your typical autists like every fandom does, but with Toontown Corporate Clash becoming popular, it also brought a ton of them thirst fangirls that crave for a "tumblr sexyman", because Corporate Clash's dev team for some reason like to overdesign cogs (which are the enemy NPCs for those who are unaware).

Like, here's a difference between a cog designed by Disney as a "snarky, narcisstic, famous celebrity":
1793846-mr_hollywood.jpg

And here's the same idea designed by Corporate Clash:
1722213256843.png

Yeah granted, top one is a "normal" enemy (can only be normally found in cog buildings) and bottom one is a miniboss, but it just feels weird seeing the two together in the same room. Even the re-designed normal cogs by Corporate Clash feel overdesigned and has that tumblr-esque autism, which most people gravitate towards.
 
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