What Are The Worst Character Designs You Have Ever Seen?

Every design in Beast Machines was fucking terrible.
maxresdefault.jpg
189-4.jpg
189-2.jpg
 
Kiddy_kong.png

There's a good reason why nobody cared about Kiddy Kong being replaced Chunky in DK 64.
And on the subject of DKC3, the GBA port added a new world with a new boss. It sounds pretty cool...
Kroctopus_Krush.png

I'm still convinced that someone at Rare was high on something when he made... whatever the hell this is supposed to be.
 
I need to know the context for this.
There are statues of Diana in real life where she's covered in boobs so that might be where they got the idea. It's still ugly though.

God, even beyond the usual problems with this horrible CalArts look, Steven Universe is still the ugliest cartoon I've ever seen, and that even includes intentionally hideous shows like Duck Man.
What's annoying is that the show doesn't care about having a chart of the characters to keep their hights and apperances consistant.
 
Last edited by a moderator:
What's annoying is that the show doesn't care about having a chart of the characters to keep their hights and apperances consistant.
Here are some SU model sheets
640px-Tumblr_mvtne2HxFn1smn4pqo1_1280.jpg
latest
04e.jpg
As you can see, the model sheets are sickeningly simplistic, with the bare minimum requirements. For fucks sake, the turnarounds even have varying heights and poses, a BIG no-no in model sheets. The only one that had tips on keeping the designs even slightly consistent was on Peridot’s.
Now let’s see some professional Model Sheets from Gennedy Tartakovsky and Craig McCracken (damn, wish I had a name like that).
4179bf58218510f4b349c9999e645d70.jpg
00a.jpg
5fde836d53ec835e6b5fe09dca0e25d6.jpg
tumblr_mt8bq1xirK1rm4wgqo1_1280.jpg
8643661184a8de8dbad7654fb5120509--star-wars-clone-wars-master-studies.jpg
B3yERzlIcAAEM4y.png:large
a46dec89bf15d2256572aa35e2e37be1.jpg
Pretty fucking big difference between the Model Sheets done by the latter two, than the former. The ones done by Gennedy and Craig have far more detail, consistency and animation tips and rules for the animation team and story-board artists. While Sugar’s team only did the bare-bone minimums. Not even that well.
Had anyone else designed the characters in SU :powerlevel:I’m working on redesigning the Crystal Gems:powerlevel:, they (and to the extent, the rest of the show) could have been much, much better.
 
"These professionals don't know how to design characters I DOOOOO~"

-thread

No one is saying that. Or at least, I'm not. It's just that some character designs are either so overplayed that they've become generic, they're completely impractical for what the character is supposed to be (profession-wise), or if I saw someone who looked like that in real life I'd punch them in the face (Ururu, for example. Why is her hair hanging in the middle of her forehead like a putz? Literally couldn't cut it or sweep it aside to add to one of her ponytails?)
 
This is the worst and seems to be more and more frequent with newer cartoons. It's not just ugly, it's repulsive.
Steven-Universe-FTR.jpg
God, even beyond the usual problems with this horrible CalArts look, Steven Universe is still the ugliest cartoon I've ever seen, and that even includes intentionally hideous shows like Duck Man.
Every character on Steven Universe looks like they've had their faces smashed in by a sequoia-sized ugly tree. It's no wonder the tumblr crowd loves this show (aside from all the lesbians and genderspecial bullshit), they have a huge boner for hideous character designs.

Also they fucked up the hands on the pointy-nosed one on the lower left. One hand has significantly fatter fingers than the other. Or is that an actual character trait?
 
Wk0NzUg.jpg

>Stardust Memory
>08th MS Team
>War in the Pocket

ALL far superior shows compared to Pretty Boys with Problems 2.0/2.5 - and that's fucking FACT. Don't ever feel ashamed of liking any of those 3 shows, m8. Just don't.
All masterpieces. My first kit ever was GPo2 physalis. IBO gets isnt horrible but its way overrated by reddit squad.

I believe the writer ran out of ideas toward the end and just went all Tomino for tugging at the feels. Still want a kit of kimaris and bael though.

Great music though.
 
Last edited:
Honestly? Any design that involves a female animal character having been sexualized with the addition of breasts and feminine curves (Krystal, Tawna, Rouge, etc.). It’s pretty disturbing to look at, plus standard women designs are much better.
i agree to an extent.....though for non mammals as well.
 
  • Agree
Reactions: Ntwadumela
Here are some SU model sheets
640px-Tumblr_mvtne2HxFn1smn4pqo1_1280.jpg
latest
04e.jpg
Didnt that green lady get a complete redesign at some point?

These model sheets are quite poor though, they show the characters from different angles but little else. There are no "rules" nor guidelines for the animators to follow beyond the Steven at the far right. Older cartoon model sheets didnt have a ton of "how not tos", but most of them were animated in-house, you werent shipping them out of the country.

SU Does make a point to intentionally be inconsistent, characters will look slightly different between whoever drew the storyboards, not that it matters when random Koreans at Rough Draft do all of the real work.
lCBCgNr.jpg
 
Didnt that green lady get a complete redesign at some point?

These model sheets are quite poor though, they show the characters from different angles but little else. There are no "rules" nor guidelines for the animators to follow beyond the Steven at the far right. Older cartoon model sheets didnt have a ton of "how not tos", but most of them were animated in-house, you werent shipping them out of the country.

SU Does make a point to intentionally be inconsistent, characters will look slightly different between whoever drew the storyboards, not that it matters when random Koreans at Rough Draft do all of the real work.
lCBCgNr.jpg
I'm impressed Rough Draft's still around.
 
Whys that?
Just that I hadn't thought of them in a long time, and often these studios (and often ones mostly set up for subcontracted work) seem to come and go over the years (these guys have been around for over a quarter century now).

The only weird thing about them is that TVtropes says they outsourced to Studio Sek, a studio in North Korea:
http://tvtropes.org/pmwiki/pmwiki.php/Creator/StudioSEK
I heard of that if only for The Simpsons Movie. Wouldn't doubt if it was a Sunshine Policy effort there. Akom founder Nelson Shin took advantage of that when he made "Empress Chung" as a co-pro effort.

Checking out that link, they forgot Rene Laloux's Gandahar (which oddly under it's English "Light Years" title credits the studio as being in South Korea and not North, possibly out of concern for anyone calling them out on it over here, but it stays that way in the French credits).
 
Ctrl+Alt+Del 's artwork is godawful.

But hey, atleast it gave us that hilarious loss meme
Oh, it did, I'm sure the guy had good intentions when he did it as well despite how obvious it was.
 
Back