Clicketh thee here for a whopper image of drifting serenely into space.
(Linked instead of inlined sos's you can get the TRUE and HONEST resolution if you click enough times.)
Depicted here is a craft piloted by the unflappable and always amused Jebediah Kerman himself, on the way to Minmas, the outermost moon of Kerbin WHERE I LANDED SUCCESSFULLY, THEN GOT MY ASS BACK HOME! Put that in yer pipe and smoke it, O ye of little faith.
So yeah, I got my little green dude on the little green moon and got him home. This is not easy for a n00b such as myself. (Some sickos can do it in their sleep, but a touch of the 'tism is probably needed.) The game is harder than snot. Just getting into orbit the first time makes you feel like you've accomplished something liike climbing K2. Getting to Minmas is a bit of a feat because it's orbit around Kerbin is inclined, so you have to deal with the ascending & descending nodes to match its orbital plane, plus the usual apoapsis and periapsis burns, sweating about delta-v, and how good you can crash. (You will crash. Often.) It's probably easier landing on Minmas than Mun though, the gravity well isn't anywhere near as steep and you can get back to Kerbin on minimal fuel.
You get to the moons by cutting out every ounce of stuff you don't need, and for GodBear's sake don't take too much fuel. You just have to drag it upstairs. The problemo is how to get to the other planets and their moons, because taking too little fuel would be kind of a mistake but taking too much makes it iffy just getting out of the atmosphere. I've left plenty of little green dudes floating around up there forever with no fuel to get home. My ships didn't have docking ports back then so rescue expeditions would need some spacewalking to get them homeward bound -- and I have other stuff to do in the meantime, so it sucks to be them.
It's an early-access game but it's matured wonderfully, and it's to the point where it's a lot of fun to play. Huge time-suck. Much fun.