- Joined
- Jun 13, 2016
Greedfall. A game about colonialism with magic and monsters thrown in. It's got janky animations, recycled character models, bland companions (Kurt and Petrus are pretty cool though) and quests that consist of "go to this place and talk to this person or faction. Maybe fight some guys."
You have three classes to choose from (warrior, technical, magic) and skills and attributes you can boost with points you get when you level up. I like charisma and inution because it avoids confrontation and opens new dialogue options.
You can romance your companions but when you get to the scene where your character gets jiggy with one of them it's like watching two puppets awkwardly embrace eachother before falling on a bed and the scene then fades out.
The monster designs are pretty cool, they're made from a combo of different animals like a cobra/komodo dragon, a shelless snapping turtle and a shark/rhino. I recently got the DLC amd there are lions that walk on their hind legs. They look goofy as fuck and were probably designed by a furry.
The natives' made up language is pretty interesting. I'd look to see if it's based on a real language but I'm lazy and uninvested.
I've been replaying that. It's pretty cool to be fair. I liked it anyhow. I like the Age of Sail setting and the combinatorial explosion and how you have to be actually a diplomat to get the best outcomes. Only downside is that the player's own faction suffers from being a bit, well, flat.
The natives' language is sort of a mix of Gaelic and Romanian.