What are you playing right now?

L4D2 is more fun with new players anyway. The old heads who speedrun shit in versus are just stressful for everyone involved.
Sadly Deep Rock Galactic is infested with those speed running asshats too. It’s a PVE game, calm down. Nobody cares how prestiged you are.

That’s why I’ve been getting into Barotrauma lately. I’ve tried playing with others but there are a lot of try hards in MP servers too.
 
Sadly Deep Rock Galactic is infested with those speed running asshats too. It’s a PVE game, calm down. Nobody cares how prestiged you are.

That’s why I’ve been getting into Barotrauma lately. I’ve tried playing with others but there are a lot of try hards in MP servers too.
Lol that's what ruined Warframe for me.

Want to join with a group for XP? Basically all you do is catch up with them as they parkour and clean up everything.
 
Control, its been a very okay game, not great not terrible. Not too into the lore but I like the presentation of it so far.
 
I just noticed that my Ubisoft account has Farcry 3 for free on it. Giving it another go with Ziggy's overhaul mod.
It's a shame that Ubishit shut down the 4-player co-op servers.
 
Been playing some Chivalry 2 and RDO. The latter I finally got some friends to play with me and its more active than when I started. Still flawed but hey.. fun for a little while.

Chiv's the same as always, full of morons swinging wildly, so its fun but kinda dumb. New map is neat though runs like hammered ass.
 
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I've just finished playing Pentiment, and I'm interested to hear what other people think, as none of my friends have played the game.
My GOTY and nothing else comes close. Now more than ever I want for naught but to be a medieval peasant.

I wish the "persuasion" "system" had been entirely hidden. I do wish that new conversations had been marked on the map. I hate the busywork of running around and checking to see if anyone has anything important to say every time the time shifts. I never felt like any persuasion checks really affected my end-game, but I suppose it's route dependent.
Definitely the highlight for me is watching how the town changes with your choices through the timeskips (I can't fucking believe I killed Ursula (:_(). All the babies all grown up and going on with their own lives. Their cute little idle animations are exquisitely done as well. The quality of the animation surprised me in general, I had assumed it would be much lower framerate or stop-motion like than it was. And the hat. She really kept that hat and gave it to her kids. Squee.
In the lead-up to the launch, there were many comparisons to Disco Elysium. Sawyer somewhat rejected them, but they're still very much in the same vein of no (technically, DE does have a few game overs that are silly) combat to end the game, and no wrong choices that prevent you from getting an ending. Less of a traditional RPG, more of a choose your own adventure book where your stats determine what version of the story you get. But to contrast with DE, DE definitely has a correct, completely irrefutable solution to every single aspect of the game's mystery, and with the right build you can get it. Pentiment is interesting in how it will guide you through many possible answers that seem reasonable on the surface, but fall apart under logical scrutiny. I was disappointed to see that my Andreas didn't question the timeframe for when Prior Ferenc buried his occult tools, since I had taken the logistician trait. Likewise, I figured that the person running away towards the cistern in part 2 could not be the killer, since they already had those unique flowers stuck to them. Why would the killer have entered the festivities through the cistern, in costume? It was, logically, a nun or monk that secretly wanted to participate in the festival.
The steam achievement stats show that most people accused the most suspicious individuals in both cases, Ferenc and Guy. I wonder how many people truly believed in their guilt without thinking about evidence or circumstances to the contrary. They were the ones that I accused as well, though it felt a bit railroaded in that regard. You get such tantalizing things to investigate early on that leads to both of them, and their rudeness towards Andreas will likely cause you to pursue them.
It was also neat how Sebhat was drawn in a coptic art style.
The passion shows through in every facet of the game and I'm so glad it got the chance to exist.
 
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I meant to do it yesterday, but I’m buying some old PS1 games for cheap prices because I’m bringing it back for the holidays. If anything, I think it will be the Tomb Raider and Driver series.
 
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High on Life.
No idea what it was about before I bought it today, other than some form of "wacky space shooter".
There seems to be some involvement from the Rick & Morty guys, so... nothing truly insufferable yet. Your first (only?) gun is voiced by Morty.

Also it has the full Tanny & T.rex movie playing on a TV, so im currently watching that.

Edit:
It's VERY Rick&Morty.
 
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Potion Craft: Alchemist Simulator. It's a pretty cozy little game. Very, very relaxing and great to wind down with. Plus, it's fun to be the potion seller. I'll sell my strongest potions to travelers, however, because I want their gold.

Probably going to be playing Morrowind for the millionth time soon thanks to a friend bringing it up. It'll be her first time playing it and she's giving me the itch to play it myself. Just debating on being either an Argonian or Dunmer and which class I want to play.
 
High on Life.
Yup, stupid title, but fucking rules. And for something that looks this silly the FPS combat is solid as fuck.

I didn't know anything about who made it, downloaded it completely blind and just beat the whole thing in one sitting... including going to the cinema and watching the entirety of Demon Wind (1990) while jerking off and eating a bag of honey soy chicken flavoured potato chips. Extremely satisfying game.
 
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Yup, stupid title, but fucking rules. And for something that looks this silly the FPS combat is solid as fuck.

I didn't know anything about who made it, downloaded it completely blind and just beat the whole thing in one sitting... including going to the cinema and watching the entirety of Demon Wind (1990) while jerking off and eating a bag of honey soy chicken flavoured potato chips. Extremely satisfying game.
Yeah, just completed it myself. It was stupid, but it was fun. And with the current state of gaming that is all you can ask for.
 
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For anyone on the fence about the R&M reference, it's more like Interdimensional Cable: The Game than actual R&M.
(And yeah since the thread's hanging: there's more guns than Morty, though he was my favourite and I used him almost exclusively until the last few levels where there's enough crap going on sometimes to need to do some Doom Eternal gun juggling shit.)

Also I'm pretty sure there's a lot of Space Quest 6 inspiration in there.
 
Two games I recently finished:

C.A.R.L. its a game made by the same developer as A Robot Named Fight. It has some strong early megaman vibes and had some tough jumping puzzles.

Signalis. A survival horror game that apes late ps1 survival horror games like Silent Hill. Conserve ammo, find keycards, and survive, all while german text and anime graphics flash on the screen.
 
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