What are you playing right now?

Ace Combat does a good job with its levels, a ton of variety. (More than Juarez, which is saying something given that it's about flying planes around in a big open space). Lots of different terrain, environmental effects (lightning strikes that fry your navigation, clouds breaking off missiles, clouds icing up the plane, some places with harsh terrain). I really like the naval strike mission and the desert base strike one; that one especially felt like I was part of shock and awe in Desert Storm.

Also playing Darkwood, Polish (I assume, it's set there) top-down survival horror game. I think it's supposed to have permadeath but I died once already and it just restarted me at that day. You are trapped in a grim Eastern European forest, not the fairy tale kind but more like the depression Eastern Bloc kind. The forest is full of nasties and at night you'd better hunker down in your house for a siege. In that regard it's pretty bog-standard stuff, actually quite a bit like Don't Starve in that one of the big priorities is getting gasoline (wood) for your generator (fire) to keep light up. But the tone is body horror and forest demons and stuff like that, very bleak, and the main gameplay gimmick is that you are restricted to your cone of vision and supposed to rely heavily on sound since turning around to look is costly in time. Jank - everything being slow and cumbersome - is a big part of it. The sound bit reminds me a bit of Hunt, except reversed, as in Hunt the priority is on moving silently around monsters as opposed to listening to them. It does give a strong feeling like a horror movie, or of being home alone, snapping your head around whenever you hear a twig snap, dragging furniture around to make barricades, hiding in spot.

The big problem is that I dont' really like horror as a genre, especially in games I just find the tension of doing pretty much anything unbearable. It's okay in zombie games (like Dying Light, Hunt: Showdown, and Undead Nightmare), because zombies at this point barely count as horror at all, they're like a Halloween version of it, but something like Outlast, I gave up on as soon as I vaulted through that first window. But I'm giving this a try. (It's miserable.)
 
replaying FF12 recently. I never gave it a proper shake in the past, as MMOs were waaaay more interesting in 2006 than the lastest Blonde Twink Adventure™. I finally made it far enough to have multiple party members and can travel a decent bit, and it sucks. Gambits really streamlines the combat, but then why bother having it? I'm just wading through maps blasting through zombies and wolves and owlmen at 800% speed just to collect items and license points & XP, and it just bores the fuck out of me. And this is coming from someone who ground out the entire Sphere Grid via arena to max out all party members in 10 and played enough Blitzball to get Wakka's superball.

The Arabian flavor is nice, FFT's Ivalice setting with banga lizardmen is cool, but it just feels like shit, which is a shame because I think they put a real effort into fleshing out the Archadean judge voice actors. Balthier and Fran end up being more interesting by accident than the actual story they were trying to tell. And the Hunts are dogshit. I'm struggling to continue, I'd almost rather be grinding in a Disgaea game.

Not much of a gamer and it's probably been mentioned (apologies) but playing Marvel's Midnight Suns.
Strong endorsement, I was interested up until the reveal it was a card game instead of X-COM: X-Men, but if you like it I probably will too. Will probably wait until it's 20 bux or less on a Steam sale.
 
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After feeling nostalgic for it, I went back to Way of the Samurai for the PS2. I fully completed the game years back, but I wanted to try beating the game with only the sword you start with and using what upgrades you can get for it. Took me several tries, but I was able to get Ending 2, (arguably the hardest ending for me to get. And that's mainly due to how annoying rescuing Don was as well as taking on all the big mooks at the end of the game is.) And I felt super satisfied. Despite some jank and a translation that needed editing and proofreading, Way of the Samurai is truly a gem of a game.

After one of my failed attempts, the game's result screen gave me a nice little developer's note saying that there's no more stuff to unlock and they thank the player for their time. Felt bittersweet reading that.
 
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I started playing Tales of Berseria, I am liking it so far, the set up is interesting and was well executed, I am liking the characters and their designs, the world and lore seems interesting, the combat is enjoyable enough, tho a bit simple.
 
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I started playing Tales of Berseria, I am liking it so far, the set up is interesting and was well executed, I am liking the characters and their designs, the world and lore seems interesting, the combat is enjoyable enough, tho a bit simple.
Nice. I beat it a couple of years ago. Just started Tales of Arise and it's no where near as good as Berseria story wise.
 
Recently started another playthrough of Heretic, this time on the "international doom" source port. I find doom's levels to be practically burned in my memory so 100%ing a level isn't that much of a challenge. Heretic on the other hand is still a bit strange to me even though I've played it atleast a couple times. Nonetheless, I've managed to 100% the levels I've played so far.
 
FF X/X-2 HD remaster. Doing all the op things I could never do as a child. Cheesing levels with an autoclicker rn.
 
Have you ever, as a child, been alone at night and then started to daydream and suddenly become scared of what might be out there, that you fear to look out a window because of the ghoul leering in, or jump at a slight creak?

That's what Darkwood is. Except that ghoul is actually there, and you can hear him scratching at the door.
 
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Playing another run of Fallout New Vegas I seem to to about every 2 years or so. Believe I'm downloading the mods to help flesh out the sadly lacking Caesar's Legion to help bring terror to the Profligates and render until Caesar.
 
Have you ever, as a child, been alone at night and then started to daydream and suddenly become scared of what might be out there, that you fear to look out a window because of the ghoul leering in, or jump at a slight creak?

That's what Darkwood is. Except that ghoul is actually there, and you can hear him scratching at the door.
It was fun for a while, but I find it gets a bit boring, like most survival games.
Playing another run of Fallout New Vegas I seem to to about every 2 years or so. Believe I'm downloading the mods to help flesh out the sadly lacking Caesar's Legion to help bring terror to the Profligates and render until Caesar.
true to caesar, discipline all the hoes
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replaying FF12 recently. I never gave it a proper shake in the past, as MMOs were waaaay more interesting in 2006 than the lastest Blonde Twink Adventure™. I finally made it far enough to have multiple party members and can travel a decent bit, and it sucks. Gambits really streamlines the combat, but then why bother having it? I'm just wading through maps blasting through zombies and wolves and owlmen at 800% speed just to collect items and license points & XP, and it just bores the fuck out of me. And this is coming from someone who ground out the entire Sphere Grid via arena to max out all party members in 10 and played enough Blitzball to get Wakka's superball.

The Arabian flavor is nice, FFT's Ivalice setting with banga lizardmen is cool, but it just feels like shit, which is a shame because I think they put a real effort into fleshing out the Archadean judge voice actors. Balthier and Fran end up being more interesting by accident than the actual story they were trying to tell. And the Hunts are dogshit. I'm struggling to continue, I'd almost rather be grinding in a Disgaea game.
My biggest enjoyment there was going into areas I had 0 business going into (basically the zodiac dungeons) and slowly making my way through while getting endgame equipment. It made the main campaign a joke but those instances where I simply could not leave the gamd in autopilot were very enjoyable to me. Yes, the story is blah, Vann and Pennelo are literaly along for the ride without much else keeping them there and only Bañthier and the princress have any sort of agency. The game got fucked hard by rewrites and mandates.
I started playing Tales of Berseria, I am liking it so far, the set up is interesting and was well executed, I am liking the characters and their designs, the world and lore seems interesting, the combat is enjoyable enough, tho a bit simple.
I never botheted to go deep into the battle sysyem. For the most part I stuck with Velvet, rolled my face over the buttons and things sort of worked out since I couldn't be assed to optimize combos to specific targets like the game wanted and it honestly isn't needed in normal.
Nice. I beat it a couple of years ago. Just started Tales of Arise and it's no where near as good as Berseria story wise.
Even still, is Arise worth a play? Berseria is the only Tales game I've played and I did enjoy it's story and atmosphere, but I also get the feeling it was a unique departure for the franchise.
 
Which of the Tales Of games would you guys recommend? I keep seeing it everywhere and it's been a good while since I've last played a JRPG.

I've seen a lot of people talk about Abyss.
 
Which of the Tales Of games would you guys recommend? I keep seeing it everywhere and it's been a good while since I've last played a JRPG.

I've seen a lot of people talk about Abyss.
Berseria is the first one I am playing, and I am liking it, I think the games are like final fantasy where every games is not connected to the others so I would assume most are fine as a first game.
 
Which of the Tales Of games would you guys recommend? I keep seeing it everywhere and it's been a good while since I've last played a JRPG.

I've seen a lot of people talk about Abyss.
I'm not huge into the tales series but I remember really liking Tales of Vesperia.
 
It was fun for a while, but I find it gets a bit boring, like most survival games.
I died again and had to look up what actually happens, and apparently unless you specifically choose the permadeath mode they don't recommend, there are basically no consequences to death, so all of the horror is pointless because it doesn't matter.
 
As I said early, I was playing ARK, but they decided to follow BLM (this late in the game, lul), so, that's off my list.

Finished Pokemon Scarlet recently. Not as bad as I feared, though Arven can still suck shit and die. Thinking about moving onto either Stranger of Paradise, or going another round through Disgaea 5.
 
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