What are you playing right now?

The Legend of Zelda: Oracle of Seasons and Oracle of Ages. I remember playing the hell out of them as a kid and playing them now after over 20 years made me realize why I feel in love with gaming. These were games made for children but Capcom respected the players intelligence. You were only given vague hints to the next dungeon you needed to go, the bosses had patterns you needed to memorize, sometimes you had to look for hints and clues on what you needed to do next and it is just great. Makes me wish for gaming to go back to a simpler time.
 
I've been playing gta online with friends. Other than that I started an oblivion playthough last night and I'm going to play the new DLC for American Truck Simulator today.
 
Cozy Grove. It's not great. I guess the rave reviews were all from people who were desperate for another Animal Crossing.
 
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Someone said it was basically a Shantae game, so I checked it out and that's sorta correct? It's cute and fun, I'll give it that.
 
Gonna have another go at autism simulator that space mod for Factorio.
Also going to try and get good at Vicky 3 and manage my interest groups/parties in a way that doesn’t just devolve into communism.

Fuck it, just bought Snowrunner. That should keep me entertained for a while.

Tbh the farms should have a Minecraft server
It would need to be vanilla since Byuu died for real this time ate a ban over the last mod pack.
 
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Been playing through the entire main Dragon Quest series, and at some point, I plan to play all the spin-offs that are available in English. Currently on the 8th game's post-final boss content and have started on 9. The Drastic DS emulator that I'm playing the latter on is one of the better emulators I've used in a while, with a lot of options for controls and screen orientations that are easily adjustable on the fly. Citra on PC has also been a pretty positive experience since I've managed to get 8 to more or less look and feel like I'm playing a full-blown console game rather than a handheld port of a console game. The ability to have the second screen in a window also means that one can project to an Android tablet to use that screen for any touch screen related things.
 
Went back and played some Barotrauma. I haven't really touched it since the full release and the campaign changes. It's a great game, but it's a shame the only way you can really get the most out of the campaign is:
  1. Have a gaggle of 3-5 friends who are willing to play alien ocean submarine simulator.
  2. Play it alone and have to juggle continuously giving bots orders like it's an RTS.
  3. Join a public lobby.
Public lobbies can work, but you're also just as likely to get a guy who just spawns in, grabs all the fuel rods, grabs a diving suit, and hurls himself out the airlock. Boom, campaign fucked, gotta restart the mission. If you're doing just single rounds with traitors like it's SS13, that's fine, but the campaign mode really only works if you've got a whole crew of people who either know what they're doing, or are willing to learn and not emulate Youtubers, who just post videos of bonking each other with wrenches, slamming subs into walls, and all dying at the end. Which is fun, but again, only when you're with a group who are up for chaos, not a campaign.
 
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It's more like what game did I give up on today, but Hell is Others. Played it like two days weeks ago, played it again today, don't like it.

The thing is, it's exactly what it advertised, but I guess I just expected the final product to be better, if for no other reason than that the reviews raved so much. It's basically Bloodborne in an art deco city as a pixelshit extraction shooter. The city is all fucked with something and I doubt there's a real story. Everything is wAcKy, you've got animal people around, you've got bullets that grow like plants, plants need blood to be watered. It's bizarre in a way that feels like some old kid's literature does, and then it has other weird shit like a talking mouth in the wall. And it might have a plot, but so far, in the time I played, that plot seemed to be conveyed through tiny snippets split up by ruffling around in people's shelves. It's typically shitty video game worldbuilding/storytelling where you just don't make a story and then HINT that there's something bigger.

The game is you go out, top-down perspective, and look for shit to sell or otherwise use so you can do it again. It's somewhat hard, you can fuck it up real easily. If there were any players around they'd shoot at you.

What I like is that the art style and world, even with being confined to the same tired indie graphics, is actually really creative. There are a million hack noir settings out there that all look the same, grim gray mafiaville. Whoever made this really knows their source material, because the art deco world is colorful, finely ornamented. There are splashes of what feels almost like Moorish revival around it, and the city, interestingly, has Turkish and Arabic names spread throughout it in addition to your more typical stuff.

But I just think that overall the story is wank - one of those things that uses how cRaZy WeIrD it is to hide that it has no real story - and the gameplay is piss.
 
Playing Astlibra. I usually don't like this type of games this but digging it so far. It has a feel you're going on some big adventure. However after a while you get to some really annoying enemies and I just hope it won't get worse.
 
Been playing a bunch of Oxygen Not Included. Biggest thing holding me back is the motivation around hitting the mid-game.
 
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