It's more like what game did I give up on today, but Hell is Others. Played it like two days weeks ago, played it again today, don't like it.
The thing is, it's exactly what it advertised, but I guess I just expected the final product to be better, if for no other reason than that the reviews raved so much. It's basically Bloodborne in an art deco city as a pixelshit extraction shooter. The city is all fucked with something and I doubt there's a real story. Everything is wAcKy, you've got animal people around, you've got bullets that grow like plants, plants need blood to be watered. It's bizarre in a way that feels like some old kid's literature does, and then it has other weird shit like a talking mouth in the wall. And it might have a plot, but so far, in the time I played, that plot seemed to be conveyed through tiny snippets split up by ruffling around in people's shelves. It's typically shitty video game worldbuilding/storytelling where you just don't make a story and then HINT that there's something bigger.
The game is you go out, top-down perspective, and look for shit to sell or otherwise use so you can do it again. It's somewhat hard, you can fuck it up real easily. If there were any players around they'd shoot at you.
What I like is that the art style and world, even with being confined to the same tired indie graphics, is actually really creative. There are a million hack noir settings out there that all look the same, grim gray mafiaville. Whoever made this really knows their source material, because the art deco world is colorful, finely ornamented. There are splashes of what feels almost like Moorish revival around it, and the city, interestingly, has Turkish and Arabic names spread throughout it in addition to your more typical stuff.
But I just think that overall the story is wank - one of those things that uses how cRaZy WeIrD it is to hide that it has no real story - and the gameplay is piss.