- Joined
- Feb 24, 2019
1 and 2 are fucking amazing imo. The atmosphere in 1 was really nice.
I didn't waste my time or money on infinite
I didn't waste my time or money on infinite
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Infinite doesn’t feel like a Bioshock game. The RPG-lite elements that made Bioshock stand out feel completely tacked-on in Infinite, and the vigors were a poor excuse for a plasmid replacement. What made the plasmids and tonics great was that there was a shit ton of them, some great some not so great, and you could pick and choose whichever ones you liked. It gives Bioshock a LOT of replayability, because the plasmids and tonics you use can pretty drastically change how you play the game. Meanwhile about half the vigors are highly situational or almost totally useless. They were also like BARELY integrated into the plot, with only two enemy types using them at all, whereas Bioshock had normie splicers with electric/fire powers alongside the specialized splicers.I like 1, I'm indifferent to 2 and I don't like Infinite.
Although I don't think infinite is as bad as some people make it out to be and despite the fact we got a neutered storyline (Compared to what could have been from previews and interviews) My major complain comes from the momment to momment gameplay and the trend chasing going on, having two weapons and rechargable shields is bullshit and exploration is non-existent.
Yeah, Fontaine, as others have mentioned here, got exceedingly boring after their 'twist'. "Betrayal hurts, kid", fuck off. The gameplay in BS2 is far more fluid, the hacking system is superior, the mini turrets are great. I'll admit the enforced escort missions can be a pain but they also add variety. I'm having way more fun in bs2 compared to some of the levels in bs1, like Arcadia.I firmly believe 2 was the overall best in the series after playing through the series this year.
The combat in 2 was genuinely great. Bioshock 1 felt like most of your options were worthless, ammo was scarce and switching to plasmids was slow. I went melee focused and that trivialized the rest of the combat. In 2, almost everything feels great to use. I played the second half of the game like an evil overlord, using summon bot and the brainwashing plasmids to get armies of things to fight for me with one hand, and launching turrets with the other. Super fun and closest to an “immersive sim” in the series.
Having an actual resource cost to saving the little sisters makes being evil an actually attractive choice, combined with the options for who you get to save through the game, makes the morality choices way more interesting than the first game.
The story in 2 gets crapped on a lot, but a collectivist villain stands out a lot more than evil capitalist. It doesn’t have 1’s great twist (except the DLC, which is also fantastic), but it does a great job of fleshing out the world, showing you what it would be like to be the majority of people in rapture, and pointing out how the people overthrowing the system might be worse than the people they are overthrowing.
I really didn’t care for Bioshock 1’s story after the twist, the villain was terminally retarded.
In about a week or so I'll go back to Infinite. It'll be interesting to see how it holds up, considering I've had more more fun with Bioshock 2, frankly, than its predecessor. Maybe my nostalgia will show up as dreck?Loved the first one, it was awesome.
Second one was okay? I beat it like once and didn't hate it.
Infinite was gobshit. The gameplay was fine, but the story lacked any real depth, the sky city looked really interesting at first, but it dulled out by the end. Some shit barely made any sense, like you being able to use multiple powers while others can barely use one or two. You can find kinda sorta explanation for this type of shit, but only if you go balls deep into the lore and codex reading bullshit. First game didn't need any of this type of shit.
And the ending, that fucking ending was the most retarded garbage of gaming history. Any fucking dumbass retard who says Infinite's ending was good or deep, or whatever the fuck is a damn lost cause. First of, it made no obvious sense, it rushed through itself without context and the basic idea of it is this, nothing matters, you're the bad guy no matter what you do, kill yourself.
Deus Ex got that partially wrong. In real life there are likely a dozen or more loosely tied groups who do shady shit like this, whether they attend things like the Bilderberg or Bohemian Grove, or do have corporate empires or are simply wannabe politicians like Schwab. Enough sperging about DE here though.To some extent, Deus Ex 1 and Human revolution also predicted the small group of elite people who control key aspects of the world. I'm more familiar with Human Revolution and the shady and cliche name given to the elites are the Illuminati. That small group of people seem to have similar characteristics of the people behind the whole great reset idea that's floating around recently. Guess it would be Klaus Schwab? Mr Robot also had a similar type of thing.
you can say a lot of things about infinite, but they still nailed the atmosphere. recently watched someone play the beginning again (my last playthrough was after it came out) and it's still pretty damn good all things considered.1 and 2 are fucking amazing imo. The atmosphere in 1 was really nice.
I didn't waste my time or money on infinite
that's why I think the DLC makes it even worse trying to tie it into previous games suddenly injecting levine's daughterfu into it. at that point all I though was "fuck off faggot".Infinite doesn’t feel like a Bioshock game.
Oh yeah, the whole long intro sequence of Infinite was amazing, but then I kept waiting for the game to "open up" like the first game does when you get to the medical sector and it... never really did.you can say a lot of things about infinite, but they still nailed the atmosphere. recently watched someone play the beginning again (my last playthrough was after it came out) and it's still pretty damn good all things considered.
I can kind of understand what you mean, it is weird to think of Elizabeth being a crucial part of Rapture's backstory, but at the same time I felt like it was done cleverly, especially the part where Elizabeth encounters Suchong just as he's killed by a Big Daddy.that's why I think the DLC makes it even worse trying to tie it into previous games suddenly injecting levine's daughterfu into it. at that point all I though was "fuck off faggot".
I've never played Minerva's Den either, weird to think there's still one part of this series I haven't played yet, that should change one day I guess.reminds me I still have to play minerva's den which apparently was the better than both 1+2 depending who you ask.
You could probably read that in some ways, but the focus is on objectivism. 2 covers collectivism, while Infinite touches on radicalism and patriotism.Is this game basically "Capitalism Bad"? cuz I never played it
There is a criticism of it. I’d be lying through my teeth if I said there wasn’t. The story is written really well though. The antagonist of this game is one of the best and most intimidating characters in gaming, and I’d recommend playing just for him.Is this game basically "Capitalism Bad"? cuz I never played it