What game did you finish today?

Been playing through the Mass Effect trilogy for the first time, finally finished ME2 yesterday. Was a fantastic game, and I wish they made games like that still. I’m very excited to play through mass effect 3 but I’m not excited for the ending. I may have been completely uninterested at the time, but I remember all the backlash at how the game ended.
 
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Today I finished Call of Juarez; Gunslinger. It was okay, the plot sucked, they were going for pulpy nonsense but you can do pulpy nonsense and have actual effort and love put into it. I think a better game would have been more Wolfenstein: The New Order. The game itself is fine, arcade shooter, some gunslinging gimmicks like dodging bullets. I haven't finished the Arcade and Duels mode, but I finished the Campaign. The dueling system is really cool, very frustrating until you wrap your head around how to approach it but then it's the best depiction of it I've seen.

What's funny is that throughout the game the narrator - old man telling his outrageous life story to patrons of a saloon in early 1900s Kansas, in which he secretly kills off every famous real life gunslinger - has this lad named Dwight listening. And at the end the man guns down an old enemy in a duel, and you hear one of the characters ushering Dwight out, saying how "Eisenhower doesn't need to see this."

AND THAT BOY'S NAME WAS DWIGHT EISENHOWER

I couldn't stop laughing, it was perfectly consistent with the use of historical figures elsewhere in the game, but dropping in a WW2 general was the goofiest, most left field thing, took me totally by surprise.


Edit: It's clunky and rage-inducing, but the duels really are delightful. Only game with dueling like that I've played where the duels replicate the feeling of the movies. Your draw speed is set by your hand position, your time slow down/accuracy by your focus, so you have to juggle keeping your hand centered over the gun (while you shake) as you slowly lower it with keeping your eyes on a pacing enemy, then when they draw (or you cheap out and draw first for a penalty) you can dodge one direction or the other. Mutual kills happen a lot if you don't do that, and it can potentially degenerate into both guys magdumping on each other. It feels tense and I think captures the core ideas of a movie gunfight perfectly. Could be a really cool feature in an open world game if dueling opponents had intel you could get on them (overhearing rumors like they shoot early, are very fast on the draw, always shoot left, etc.).
 
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finished my first Elden Ring playthrough earlier this week (beaten the final boss earlier but cleaning up the remaining dungeons, bosses and sidequests that i missed took almost as long as progressing through the main quest itself), 10/10.

might just want to give Dark Souls a chance again, i beat the first one twice (once on PS3 and then again when it came to PC) but never bothered with 2 and 3.
 
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The original Dead Space. I just love how tight and well crafted is this game. I decided to replay it again before the remake drops. Beaten in Hard mode which really makes landing those dismember shots all that more important because it takes 2 - 3 times more ammo to kill the Necromorphs in this mode.
 
I'm hoping 3 isn't as insane to do as 2.
I hate to be the bearer of bad news, but it's a pain in the ass because of the covenant items. I would recommend finding someone to help you grind those out in co-op.

I finished Ace Combat 7 recently. It was in my backlog for a long time and I'm glad I saved it for a dry spell. It's the best one I've played so far, but there were a few times I wished for more dogfighting. Story was pretty good and the voice actors did a great job. Would recommend to anyone who hasn't played it.
 
I hate to be the bearer of bad news, but it's a pain in the ass because of the covenant items. I would recommend finding someone to help you grind those out in co-op.

Well, I should have figured 3 wouldn't be any easier. I have a friend I can recruit to help.
 
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I haven't finished the Challenges, which I think is supposed to be the real meat of the game, but I finished the story of Superhot. The plot was piss and I'm not into old computer shit but the core gameplay was pretty fun. Think it's a bit overrated in the innovative aspect.

Edit: The Endless mode is REALLY good.
 
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The Witcher 3, again on the remaster, I finished main quest a while back, then Hearts of Stone. And today the final ending of Blood and Wine.

The first playthrough got the 'best' ending with both sisters alive. This time I did the one with both dead and finished up with the single sister alive and skipping the vampire fight
 
Finished two (I exchanged reading books for playing video games and honestly I'm happier now), both of them I've mentioned around here. Apotheon, a Greek Metroidvania with authentic Greek pottery artstyle, lots of historical weapons (you can really fight with javelins and slings), and Greek music, much better classy God of War. It wasn't near as fun as on my first run many years ago, but still recommend it for sure.

The other one was Pyre. I had to take a break from it, and I do think that by Supergiant standards it kind of sucked, I could not invest myself in its fantasy lore and didn't like the visual novel structure. Rites themselves were interesting. Glad I finished it but if I could have known in advance how much I'd like it I don't think I would have bought it, to be honest. I don't know what people are smoking that they think its snoozefest music is better than Bastion and Transistor.
 
Platinum'd Dark Souls 2. It was fucking ridiculous. Trying to work my way through all the FromSoft games getting the platinum trophy. I'm hoping 3 isn't as insane to do as 2.
It was already said; but Covenant items for all the spells/miracles/etc is a grind. The PvP ones are good to have a partner for; but others can be grinded by being summoned in and helping against a boss.
 
Today I finished Call of Juarez; Gunslinger. It was okay, the plot sucked, they were going for pulpy nonsense but you can do pulpy nonsense and have actual effort and love put into it. I think a better game would have been more Wolfenstein: The New Order. The game itself is fine, arcade shooter, some gunslinging gimmicks like dodging bullets. I haven't finished the Arcade and Duels mode, but I finished the Campaign. The dueling system is really cool, very frustrating until you wrap your head around how to approach it but then it's the best depiction of it I've seen.

What's funny is that throughout the game the narrator - old man telling his outrageous life story to patrons of a saloon in early 1900s Kansas, in which he secretly kills off every famous real life gunslinger - has this lad named Dwight listening. And at the end the man guns down an old enemy in a duel, and you hear one of the characters ushering Dwight out, saying how "Eisenhower doesn't need to see this."

AND THAT BOY'S NAME WAS DWIGHT EISENHOWER

I couldn't stop laughing, it was perfectly consistent with the use of historical figures elsewhere in the game, but dropping in a WW2 general was the goofiest, most left field thing, took me totally by surprise.


Edit: It's clunky and rage-inducing, but the duels really are delightful. Only game with dueling like that I've played where the duels replicate the feeling of the movies. Your draw speed is set by your hand position, your time slow down/accuracy by your focus, so you have to juggle keeping your hand centered over the gun (while you shake) as you slowly lower it with keeping your eyes on a pacing enemy, then when they draw (or you cheap out and draw first for a penalty) you can dodge one direction or the other. Mutual kills happen a lot if you don't do that, and it can potentially degenerate into both guys magdumping on each other. It feels tense and I think captures the core ideas of a movie gunfight perfectly. Could be a really cool feature in an open world game if dueling opponents had intel you could get on them (overhearing rumors like they shoot early, are very fast on the draw, always shoot left, etc.).
Just to shit on Juarez a little more, the level design in it was very lazy. Three damn train missions, and lot of recycled scenery. I was not impressed when the Ozarks level started and I could see the same tall, bald mountains as in the Rockies level... contrast with games like Mad Max, Ghost of Tsushima, or RDR2 that can take a specific terrain type (desert, Japanese forests, American forests) and make many different places that have totally different aesthetics and vibes out of it. And here you have whole different parts of the country just copy-pasted.
 
I beat Ace Combat 7: Skies Unknown. It was amazing, one of the best games I've ever played and especially best war games. Ton of variety, extremely slick production. I was leery of Japshit, but this is more like a Hollywood action war movie that only the Japanese could make because they have more creativity. Particularly liked the annihilation missions, especially the naval strike and the urban land-sea-air battle. I also really like its setting that's like a normal contemporary world but with a Victorian nationalist mentality.
 
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I got the platinum trophy for Man Eater. A good concept of a game, but let down with wonky physics and bad camera and controls.
 
Far Cry 2 on normal. Thinking of another run on infamous or with the redux mod.
that final stretch of the game was really fucking great
getting ambushed by almost all of your buddies was a surprise
 
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