What's truly considered apolitical in videogames?

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Even those fighters with grand designs of world domination, your M. Bisons and every male in the Mishima/Kazama bloodlines, are devoid of any personal politics as we know them. For them its more like, "y'all hitches are weak. I am strong. I run this shit now."
They are not Apolitical... they consider Blacks and browns as Real humans. thats not just unrealistic, its also super political.


Like I said, they want every single portrayal of the Wehrmacht to be dripping with propaganda. You can't ever portray German soldiers just being soldiers. History is very grey, and to make extreme generalizations about the individual soldiers of entire army is ridiculous.
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Like I said, they want every single portrayal of the Wehrmacht to be dripping with propaganda. You can't ever portray German soldiers just being soldiers. History is very grey, and to make extreme generalizations about the individual soldiers of entire army is ridiculous.

I honestly wouldnt mind an unapologetic nazi campaign where my character willingly targets civilians and slowly loses it as time goes on Spec Ops the Line style. Going from clean executions to savaging stabbing a concentration camp prisoner to death when he ran out of ammo to execute him during a liquadation mission after someone in the camp gone full schindler and you are tasked with killing them
 
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I honestly wouldnt mind an unapologetic nazi campaign where my character willingly targets civilians and slowly loses it as time goes on Spec Ops the Line style. Going from clean executions to savaging stabbing a concentration camp prisoner to death when he ran out of ammo to execute him during a liquadation mission after someone in the camp gone full schindler and you are tasked with killing them
Wasn’t that one of the ideas for the pitched Apocalypse Now PS4 game?
 
I honestly wouldnt mind an unapologetic nazi campaign where my character willingly targets civilians and slowly loses it as time goes on Spec Ops the Line style.
You normaly play Wehrmacht soldiers, they didnt target civilians.

Going from clean executions to savaging stabbing a concentration camp prisoner to death when he ran out of ammo to execute him during a liquadation mission after someone in the camp gone full schindler and you are tasked with killing them
That would make more sense for the Japanese... hunt down 100 chinese civilians with your katana to get bonus points...
 
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And again, like I said, many of them were pissed off by RDR2, a game that doesn’t even take place in modern day and has a fairly diverse cast because they establish in RDR1 that Dutch loves taking in society’s undesirables, that still managed to piss them off because it had the audacity to have a masculine protagonist.

And they did a dumb drag queen joke with one of its side chars and this happened: View attachment 828585View attachment 828586View attachment 828587
They do realize that there was literally no concept of "gender identity" in the 1890s right? Until 1960-something a dude in a dress was a dude in a dress.
 
Somewhat related to the thread: Cr1tikal made a video on politics and games.

Aside from opinions, the main reason Cr1tikal made this was due to Extra Credits making a video where they said playing a Nazi in a game means you're a Nazi in real life. I will say that beyond all the talk on whether games are politics or not, YouTube comments may as well get spergy as usual since while one can say what you eat is the result of politics or the game you play is politics because Kojumbo is saying nukes are bad beneath his fever dream of fuckery, what one may as well mean by when they say politics, it may as well be in regards to the likes of propaganda, soapboxing, and in other cases, people being obnoxious with politics.

Sometimes though, I wonder if politics is just another way of one being a sperg when it comes to arguing over it.
 
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Somewhat related to the thread: Cr1tikal made a video on politics and games.

Aside from opinions, the main reason Cr1tikal made this was due to Extra Credits making a video where they said playing a Nazi in a game means you're a Nazi in real life. I will say that beyond all the talk on whether games are politics or not, YouTube comments may as well get spergy as usual since while one can say what you eat is the result of politics or the game you play is politics because Kojumbo is saying nukes are bad beneath his fever dream of fuckery, what one may as well mean by when they say politics, it may as well be in regards to the likes of propaganda, soapboxing, and in other cases, people being obnoxious with politics.

Sometimes though, I wonder if politics is just another way of one being a sperg when it comes to arguing over it.
Tbf, he did also say that he understands why some games strive for deeper messages and he did seem to enjoy both RDRs, which both had a message of “fuck the FBI” and “fuck the Pinkertons” respectively
 
You can put a political spin on ANYTHING. There's no such thing as an apolitical game because somewhere there's somebody exceptional enough to glean a deep political message from just about anything. The world is divided into two groups, people smart enough to distinguish between a deliberate message and a coincidence and idiots who believe everything they see in game theory videos on YouTube.
 
Personally, this talk of making games apolitical is fucking stupid. It should go the opposite route completely and you should cram as much politics into your game as possible. Play from your fucking heart. If you don't care about you game's subject matter and you don't make it about anything, then you've just made another Bejeweled clone. Fuck that. Give me a fucking nightmare.

I loved games like Spec Ops The Line, Hotline Miami, FTL: Faster Than Light, Deus Ex and Mother Russia Bleeds. Even the original X-COM games. The list could go on, I could pull from things like the classic Blizzard RTS catalogue too. All of those games have very overt politics and social commentary. There's plenty of moral ambiguity and shadiness going on, but its clear the developers wanted to incorporate certain viewpoints into their work and create characters that embodied certain identity. And sometimes grew past those identities. Even if the politics of the game are flawed, if you put the effort into it and you really care about what you're trying to say, then someone, somewhere, with have a profound experience with your game.

Its the games that insert politics with a painfully obvious agenda that are the ones everyone hates. Its clear the developers think their stupid politics are profound, but they're either too inept or too deluded to be fully invested in it. I'll play the most leftwing commie smulator game or the most vile mass-murdering neonazi simulator if the game makes me like it. To give an easy example; I loved cracking skulls in Spec Ops, Hotline Miami and Mother Russia Bleeds. In Hatred? I was so fucking bored man. The main character just had no personality. I would have almost preferred it if the main character was a bigoted monster because then at least he would have had a character to develop and it would have made the game feel scarier and more depressing to play. Instead it was just Edgefest simulator.

Violence is supposed to be a bad thing. I want to enjoy it and/or hate myself for enjoying it. Yeah, i know not every videogame is inherently violent, but lets be honest here. More of the good ones are. People kill each other in the real world for reasons. Show me. Play from your fucking heart.
 
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Its the games that insert politics with a painfully obvious agenda that are the ones everyone hates. Its clear the developers think their stupid politics are profound, but they're either too inept or too deluded to be fully invested in it. I'll play the most leftwing commie smulator game or the most vile mass-murdering neonazi simulator if the game makes me like it. To give an easy example; I loved cracking skulls in Spec Ops, Hotline Miami and Mother Russia Bleeds. In Hatred? I was so fucking bored man. The main character just had no personality. I would have almost preferred it if the main character was a bigoted monster because then at least he would have had a character to develop and it would have made the game feel scarier and more depressing to play. Instead it was just Edgefest simulator.
Yeah same. Hatred bores me to tears. The killing isn't edgy enough to be shocking but it isn't really fun either. It's just kinda dull.
 
Tbf, he did also say that he understands why some games strive for deeper messages and he did seem to enjoy both RDRs, which both had a message of “fuck the FBI” and “fuck the Pinkertons” respectively
Striving for deeper messages is understandable. What would mkae politics annoying isn't using it as a backdrop or using it well. It would be more of people using a game to circlejerk on their own beliefs or soapbox obnoxiously that the politics gets annoying.

You can put a political spin on ANYTHING. There's no such thing as an apolitical game because somewhere there's somebody exceptional enough to glean a deep political message from just about anything. The world is divided into two groups, people smart enough to distinguish between a deliberate message and a coincidence and idiots who believe everything they see in game theory videos on YouTube.
In regards to spins, one has to be exceptional as hell to put a spin where what they see must be some deep hidden shit, like thinking within Skyrim that Stormcloaks must be ultra-nationalist/white-supremacist stand-ins or some crap when it's just weak Bethesda writing mixed in with fantasy vikings that don't like the elves telling them the fantasy vikings can't worship a particular god. The more one tries to put a political spin on ANYTHING, the more it makes me realize what one could mean by politics being annoying or people putting politics in everything sounding miserable.
 
Yeah same. Hatred bores me to tears. The killing isn't edgy enough to be shocking but it isn't really fun either. It's just kinda dull.
We already had a “good version” of hatred and it even got a remake, it’s little game called “Postal”. And Postal (both games really) kinda are political in weird ways, they’re essentially RWS lampooning post columbine America in Postal 1 and post 9-11/post Jack Thompson America, and the Paradise Lost also added in post-GG satire too, but they’re not “woke politics”, so journos deem Postal as “toxic”

Striving for deeper messages is understandable. What would mkae politics annoying isn't using it as a backdrop or using it well. It would be more of people using a game to circlejerk on their own beliefs or soapbox obnoxiously that the politics gets annoying.
More or less, what makes the political backdrops in games like Rockstar games, New Vegas, Deus Ex, and Bioshock work is that they leave shit ambiguous and let the player decide which is the “right side”, it fails horribly in games like Gone Home and Life Is Strange because there’s only one “right side” and the writers will remind you of this fact over and over again
 
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We already had a “good version” of hatred and it even got a remake, it’s little game called “Postal”. And Postal (both games really) kinda are political in weird ways, they’re essentially RWS lampooning post columbine America in Postal 1 and post 9-11/post Jack Thompson America, and the Paradise Lost also added in post-GG satire too, but they’re not “woke politics”, so journos deem Postal as “toxic”

I'll admit that as much as I thought Hatred was stupid crap, Postal was meant to be more overtly funny. That game and especially its sequels deliberately provoke you into going on a rampage and encourage it with a kind of dark humor. Which is cool, I like Postal just fine even though I haven't played it too exstensively, but Hatred was supposed to be this dark and brooding meditation on spree killing that turned out to be a really shit 3d version of Hotline Miami that looked and played like ass and had no plot at all. In general, the very first thing I thought when I saw the marketing trailer was "Gee, didn't Hotline Miami already do this and do it way fucking better?" If I'm gonna play a game where I'm mowing down tons of people, it shouldn't feel like I'm emotionlessly knocking down pins with face on them. I should be disturbed by the fact that I'm (fictionally) ending a human life. Otherwise, why bother? Just play a flash game where you get to headshot celebrities at that point.
 
I'll admit that as much as I thought Hatred was stupid crap, Postal was meant to be more overtly funny. That game and especially its sequels deliberately provoke you into going on a rampage and encourage it with a kind of dark humor. Which is cool, I like Postal just fine even though I haven't played it too exstensively, but Hatred was supposed to be this dark and brooding meditation on spree killing that turned out to be a really shit 3d version of Hotline Miami that looked and played like ass and had no plot at all. In general, the very first thing I thought when I saw the marketing trailer was "Gee, didn't Hotline Miami already do this and do it way fucking better?" If I'm gonna play a game where I'm mowing down tons of people, it shouldn't feel like I'm emotionlessly knocking down pins with face on them. I should be disturbed by the fact that I'm (fictionally) ending a human life. Otherwise, why bother? Just play a flash game where you get to headshot celebrities at that point.
The second Postal is definitely funny, but the original, aside from the occasional funny taunt was clearly meant to be dark. Postal 2’s dude was meant to be a bloodthirsty bantsman, Postal 1’s dude was a sick fuck with schizophrenia and the Rick Hunter voice was meant to be his schizophrenia acting up.

The original Manhunt’s another good “sick fuck simulator”
 
We already had a “good version” of hatred and it even got a remake, it’s little game called “Postal”. And Postal (both games really) kinda are political in weird ways, they’re essentially RWS lampooning post columbine America in Postal 1 and post 9-11/post Jack Thompson America, and the Paradise Lost also added in post-GG satire too, but they’re not “woke politics”, so journos deem Postal as “toxic”
Interestingly enough, Postal 1 predates Columbine which made its ending where the Postal Dude fails to shoot up a school that much more potent.

Postal's different because while the politics are there (hell the easiest mode in 2 is called Liebermode while the hardest is Hestonworld), the games go out of their way to offend everybody. I read a recent review where the person complained about Postal's shotgun approach to satire, especially how it branded the various protest groups as lunatics and indicated that the only response was violence. It's insane how people still miss the point over a game that deliberately makes fun of everyone.
 
The problem with the "everything's political" argument is that good art functions like a mirror, reflecting those who perceive it. You can see whatever meaning you want in loads of well made things. Add a liberal arts degree & it's like throwing gasoline on a campfire.
 
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