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Nothing new. Denuvo makes increases the file size(much more apparent with Sonic Mania) and fucks with performance. Octopath Traveler and Trials of Mana are the only time I've experienced little to no Denuvo related problems. Final Fantasy 15 was filled with stuttering.![]()
Resident Evil 8 Pirates Claim That Removing DRM Fixes PC Problems [Update: Patch Released] - IGN
Update: Capcom has released an update for Resident Evil Village on Steam, which it claims optimizes the game's anti-piracy technology to prevent a persistent stuttering issue.www.ign.com
Oh no, what is this?
to add to that in the end you gotta support the stuff you like, else it stops getting made. sure, EA doesn't care, but that small indie dev notices the contribution much more.I used to pirate with the excuse that it's easier than buying. Then the digital storefronts got a lot better, and consequently I mostly stopped pirating. For me simply having the auto-updates, cloud saves and Steam workshop is worth paying for. It's not a moral stand, I legitimately feel like I get a return for my money that I wouldn't get with a pirated copy. Admittedly I tend to buy games on sale years after release so I rarely pay more than 15-20€ for them, and that's usually including all DLC.
My personal autism is that if a game has DLC/expansions I want to have it all. If I'm going to play something I want the "full" best possible experience. Some devs are really scummy with their pricing (Total War series, The Sims, some Jap games) and that's when I pirate. I have no moral excuse, it is stealing. But I also don't really have any qualms about stealing from corporations, especially when I know I'll get away with it. If it's a small indie dev I'll gladly pay them just to support their work. I give money away on Patreon/Gumroad too for things I could get for free. It feels good to support some niche project you know will genuinely benefit from your contribution.
Sorry buddy, but i supported the console era from Master System to PS4 and none of my games are being made any more. Hell, my kind of games stopped being made somewhere in the middle of the PS360 gen.to add to that in the end you gotta support the stuff you like, else it stops getting made.
The reason demos were stopped is that EA and Acti conducted a poll that showed that customers were 80% more likely to buy a game based on a flashy trailer at a show like E3, than they were if they played a demo of that same game.Also sidenote: I do wish demos were a common thing again, because it's pretty bad you have to pirate the damn game just to experience a "demo" of it before deciding to buy it. Yea you could watch some let's play or some retard hype nigger streamer play the game for a bit, but that just isn't the same as experiencing the game completely blind and coming up with your thoughts on your own.