Why Super Mario Galaxy is the ultimate Mario game – an exercise in adding a semblance of realism to a very unrealistic media franchise

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You guys are not ready to have the "greatest mario game" talk yet.

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It seems like the video game forum is bringing in more autists that aren't even here for the cows as much as to discuss games, which is interesting. At least it's very positive autism instead of coping and seething over something.

Op, elaborate more. Your writing feels like a rough draft.
 
This feels like OP wanted to write the script for a video essay, but got bored a few paragraphs in and decided to wrap it up quickly.
It's a tradition for OPs everywhere to start thinking about all the dicks they'd like to suck half way through their posts and completely lose their train of thought.
 
It's an alright platformer that used a mechanic which was already available on the PS2 and the fans acted like it was never done before.
 
Never played the first game, but the sequel is legit one of the most polished games I've played (except the underwater bits, those suck).

But really, SMG and the sequel are pretty good vidya, even if somewhat linear. I like that beach level in the sequel with that tiny coral reef "planet" that level starts at.
Starshine Beach, one of my favorites as well, it's one of those game worlds I wish were real. I also liked Honeyhop, Cosmic Cove and Wild Glide.

And Puzzle Plank is one of the best just for the music:
 
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Why Paper Mario: Sticker Star is the Ultimate Mario Game

When discussing the ultimate Mario game, entries like Super Mario Odyssey, Super Mario 64, or even Paper Mario: The Thousand-Year Door often dominate the conversation. However, tucked away in the Nintendo 3DS library is a game that, while controversial upon release, has since carved out a unique and invaluable place in Mario's legacy: Paper Mario: Sticker Star. Often misunderstood, Sticker Star redefined what a Mario RPG could be—eschewing tradition for innovation. It’s this bold departure, its distinctive mechanics, and its radical rethinking of familiar formulas that make Sticker Star the ultimate Mario game.

A Bold Reinvention of the RPG Formula

Previous Paper Mario games thrived on narrative depth and traditional RPG mechanics: experience points, party members, and branching dialogue. Sticker Star deliberately tosses these conventions aside, embracing a minimalist and systems-based approach. Battles no longer yield experience points, but instead revolve entirely around the use of collectible stickers. This forces players to think tactically—combat is now a resource puzzle rather than a grind for levels. It transforms each encounter into a micro-strategy session, rewarding creativity and inventory management over brute force.

Rather than punishing players for experimenting, Sticker Star dares them to think outside the box—literally, in the case of the "Thing Stickers," which turn real-world objects like scissors or vacuums into absurd, hilarious super moves. These aren't just tools—they're punchlines, satirical takes on both RPG tropes and Mario’s own cartoonish universe. In doing so, Sticker Star redefines interactivity and problem-solving, encouraging a playful, almost sandbox-like engagement with the world.

Aesthetic Innovation and Charm

Visually, Sticker Star is perhaps the most "paper" of the Paper Mario series. It leans heavily into its craft-inspired world, with environments that fold, crumple, peel, and pop out like a pop-up book. Everything looks tactile and handmade, echoing Nintendo’s tradition of turning their franchises into diorama-like wonderlands. The game doesn’t just tell you it’s paper—it shows you through mechanics: peeling away wallpaper to find secrets, folding paper bridges, or hammering cardboard blocks.

This art style is more than a gimmick; it’s central to the game’s identity. It reinforces the whimsical tone, lends itself to creative puzzle design, and feels entirely consistent with the ephemeral nature of stickers—items meant to be used and discarded. The visual storytelling in Sticker Star achieves what few games do: it builds a world that feels cohesive, fresh, and charming without the need for a densely written plot.

A True Test of Player Ingenuity

Many critics of Sticker Star bemoan the lack of hand-holding, especially when it comes to puzzle solutions. However, this difficulty isn’t a flaw—it’s a feature. Sticker Star doesn’t just want you to win; it wants you to figure it out. Unlike other Mario games that prioritize momentum and accessibility, Sticker Star is a slow burn. It rewards persistence, observation, and lateral thinking.

The game’s often obtuse nature challenges players in ways few Mario games dare to. There is something uniquely satisfying about solving a cryptic sticker puzzle with limited resources, or figuring out exactly which "Thing" item is needed to defeat a boss. While some may find this frustrating, others view it as a pure, distilled form of puzzle-RPG brilliance.

Humor and Personality in Simplicity

While Sticker Star dialed back on traditional dialogue-heavy storytelling, it still overflows with personality. The humor is sharp and surreal, drawing from the absurdity of its world. Kersti, the sassy sticker guide, provides a witty foil to Mario’s mute determination. Enemies and NPCs often break the fourth wall or engage in slapstick antics that feel like a throwback to Looney Tunes-style humor. Each level feels like a standalone comedy sketch, complete with visual gags and unexpected twists.

Legacy Through Influence

Though divisive at launch, Sticker Star’s design principles would influence later entries like Paper Mario: Color Splash and Origami King. Its ideas about item-based combat, visual storytelling, and streamlined design have reshaped what a Mario RPG can look like. Its long shadow shows that even controversial games can be trailblazers. In many ways, Sticker Star was simply ahead of its time—an experimental oddball that helped redefine the future of its series.


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Conclusion

Paper Mario: Sticker Star is not the ultimate Mario game because it is the most polished, the most popular, or the most traditional. It is the ultimate Mario game because it dared to be different. It stripped away conventions and forced players to interact with Mario’s world in a new, tactile, and cerebral way. It embraced absurdity, challenged expectations, and refused to compromise its unique vision. In an era of safe sequels and nostalgic remakes, Sticker Star stands out as an underappreciated gem—a bold reinvention that proves the Mario franchise still has room to surprise us.
 
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