Meanwhile in TTYD we have Ms. Mowz who is miraculously an even worse fighter than Lester. It’s a shame that her attacks aren’t as good as her personality because I love having her out to read her responses on everything, but so it goes.
Ms. Mowz is an optional partner that you can get by chapter 5, and she has love slap, kiss thief, tease, and smooch. Love slap is basically piercing blow that costs no fp; it targets the frontmost, grounded enemy and pierces defenses. This would be a good deal if hammering damage didn’t scale worse than jumping damage, and wasn’t heavily restricted in not targeting flying or ceiling enemies but it is, and that’s why love slap and by extension piercing blow are terrible. Chain chomps are the only enemy I know of where the defense pierce trumps these downsides, but that’s just one enemy out of hundreds. Kiss thief is just a way to steal items off enemies in fights rather than an actual attack. It’s rare for enemies to have something worth stealing so you probably won’t use kiss thief much at all really. Tease is an attack that has a chance to apply the dizzy debuff to all enemies. This is completely overshadowed by the Clock Out star power and should never be used. Immobilized is a far better debuff then dizzy since it’s guaranteed to waste the enemy’s turn rather than only give a 33% chance to hit. Smooch heals Mario for 10 hp and costs 10 fp. 10 fp is a terrible trade for that amount of healing when items and the Sweet Treat star power exist. As long as you competently manage your inventory and star points you’ll never need to use this.
In short, Ms. Mowz is great for looting the overworld, but also worst fighter in the series.