Fair enough, again I have little interest in this little spinoff when Firaxis decided to give it a total budget price, it literally debuted at a price lower than most new Indie Games. I think there's a lot of ways you can envision X-Com though. I mean let's not forget one of the greatest video game intros.
Aesthetically X-Com: UFO Defense was going for an 80s X-Men/GI Joe theme. And if this game went back to that lovable visual flare I could totally see those silly soldiers with their Guile haircuts joining forces with good aliens to defeat Cobra Commander or Thanos.
I'm really droning on here and starting to lose my point but what I'm trying to say is X-Com doesn't have to be a semi-serious Tactical Strategy game. I think a great X-Com game kinda blurs the line between silly Sci-Fi and some actual grimdark shit like whole cities being wiped out by UFOs. It definitely should NOT feel like a low budget Mass Effect like Chimera Squad appears to be.
Now the franchise for real niggas, Jagged Alliance needs to be what it set out to be, micromanaging crazy ass mercenaries who are all drunk off Plum Brandy.