XCOM Chimera Squad - Danger-hair, quips, no perma-death, this game has it all.

See, I think the worst part about how Chimera Squad answers the fairly interesting question of "What happens to all those troops the Etherials abandoned on Earf?" in about the single most exceptional manner possible: after spending twenty solid years fucking up the entirety of human society and history, there's no goddamn way they'd be integrated in five year's time. Hell, they might not even be integrated in five generations' time. Consider how even nowadays, there's still hilariously awful race spats occurring (and that's before you take the Georgie What's-His-Fuck riots into account), if you tried mixing legit aliens into that, chances are people would be a lot less concerned about white/black/brown/red/yellow than they would be about grey.

Aliens on XCOM's payroll? Sure, but that kind of breakneck turnaround would not fucking work, no matter how much people want to fuck the snakes.
That's because it's made by people who think the only obstacle to race relations is that there isn't enough power in the state to suppress wrongthought and not enough women in the state to keep things non-corrupt.

They think they can mindcontrol/force other thinking people to think like them.
 
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So, one thing I remember about the lore of the game was the fact that human-alien relations are shown to not have been magically fixed overnight. City 31 is a model city being used as an experiment for integrating nonhumans into normal society, and it’s not working out too well. Three different criminal factions have emerged, each unhappy with the Brave New World and attempting to establish their own vision for the future. Sacred Coil are former regime personnel attempting to rebuild ADVENT, the Progeny are psionic supremacists calling for the expulsion of all non-psi’s and aliens from the city, and Grey Phoenix is composed of aliens attempting to leave Earth to find a new home out of a belief that they can’t integrate into human society. All three factions are being backed by an XCOM splinter faction hoping to recreate the alien’s empire with humanity at the helm. Even Chimera Squad seems to be more a pet project of Kelly composed of resistance veterans and a few post-war volunteers who proved themselves capable of caring for humanity.
I do recall from the trailers and junk on the store page that the city was more or less a test bed for the idea, didn't know about the gaggle of enemy factions as I really haven't been interested enough to look further into the game. That's why it irks me so much - it's like the devs know on some level that the situation wouldn't improve automagically when the Etherials were driven off, but are, at best, hopelessly :optimistic: about how long it would take.

Would be kind of funny if the sequel involves playable terrorists
That pretty much was XCOM 2.
 
I do recall from the trailers and junk on the store page that the city was more or less a test bed for the idea, didn't know about the gaggle of enemy factions as I really haven't been interested enough to look further into the game. That's why it irks me so much - it's like the devs know on some level that the situation wouldn't improve automagically when the Etherials were driven off, but are, at best, hopelessly :optimistic: about how long it would take.


That pretty much was XCOM 2.
Yeah, but I meant alien terrorists instead of being an revolutionary
 
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Kill vipers. Behead vipers. Roundhouse kick vipers into the concrete. Slam dunk a neonate viper into the trashcan. Crucify filthy vipers. Defecate in a vipers' food. Launch vipers into the sun. Stir fry vipers in a wok. Toss vipers into active volcanoes. Urinate into a vipers gas tank. Judo throw vipers into a wood chipper. Twist vipers heads off. Report vipers to XCOM. Karate chop vipers in half. Curb stomp pregnant neonate vipers. Trap vipers in quicksand. Crush vipers in the trash compactor. Liquefy vipers in a vat of acid. Eat vipers. Dissect vipers. Exterminate vipers in the gas chamber. Stomp viper skulls with steel toed boots. Cremate vipers in the oven. Lobotomize vipers. Mandatory abortions for vipers. Grind viper fetuses in the garbage disposal. Drown vipers in fried chicken grease. Vaporize vipers with a ray gun. Kick old vipers down the stairs. Feed vipers to Lost. Slice vipers with a katana.
 
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Chimera Squad is the type of media that should have been a parody with the amount of unfortunate implications in it
Like what? The psychic supremacists that was ran by an Discord e-girl? The alien niggers robbing everyone for rocket fuel? An cult worshipping alien tech (again)? An cabal of mercenaries who are angry because they were ran out of an job an refuse to do anything else?
 
Like what? The psychic supremacists that was ran by an Discord e-girl? The alien niggers robbing everyone for rocket fuel? An cult worshipping alien tech (again)? An cabal of mercenaries who are angry because they were ran out of an job an refuse to do anything else?
More the basic premise of buddy cop with aliens that less than a decade prior literally genocided humans.
 
More the basic premise of buddy cop with aliens that less than a decade prior literally genocided humans.
It still weirds me out how absolutely tone-deaf it is that everyone's immediately all buddy-buddy with the aliens who were literally eating people. The annoyingly human sounding snake even jokes about eating people. I think the fish-lipped Muton only stopped fighting because his side lost, so it seems real strange that he's signed on with Chimera Squad.
And all the human characters had such repulsive designs and personalities...
 
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It still weirds me out how absolutely tone-deaf it is that everyone's immediately all buddy-buddy with the aliens who were literally eating people.
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If Chimera Squad took place 80 years or so after WOTC then something like that might make more sense. Since it's only 5 however, people get use to Mutons and Vipers in the general population way too quickly. It'd be like the Ukrainian War ending tomorrow and Russia and Ukraine being buddy buddy again in 2030.
 
Rewatching an playthrough that I had never finished and I genuinely forgot just how ugly the in-game models were. Plus, turning Mutons into fish people was fucking retarded if you factor in how Berserkers look
 
Story sucks AND blows. Rushed ending.
Worse dialogue than a Saturday morning cartoon.
Janky mechanics which break down too often. Turns shouldn't bug out at the start and stall for a whole minute.
With all that said I still like Chimera Squad because its got a solid gameplay base. Plus Torque is best squadmate. 🐍
 
Story sucks AND blows. Rushed ending.
Worse dialogue than a Saturday morning cartoon.
Janky mechanics which break down too often. Turns shouldn't bug out at the start and stall for a whole minute.
With all that said I still like Chimera Squad because its got a solid gameplay base. Plus Torque is best squadmate. 🐍
What I liked most about Chimera Squad was the gameplay innovation on an otherwise settled formula. Discrete turns are very good, and they allow for much more nuance than "you go, they go" style. Breaching is whatever though, clearly lifted from Phantom Doctrine.

But yeah story wise you can mostly ignore all of that and I believe it's even officially confirmed that CS is a mostly what-if scenario.
 
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If Chimera Squad took place 80 years or so after WOTC then something like that might make more sense. Since it's only 5 however, people get use to Mutons and Vipers in the general population way too quickly. It'd be like the Ukrainian War ending tomorrow and Russia and Ukraine being buddy buddy again in 2030.
I liked the comic of the human characters being brainwashed into thinking the alien dictatorship is over. It would have taken a massive pair of balls to actually end the game with that revelation. Would actually make it more than a blip on the radar.
 
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