- Joined
- Dec 12, 2015
At an absolute minimum, someone to manage the project, a programmer, a modeler, an artist, an animator, and a writer to establish characters/world. Voice acting would be nice but is not a necessity, but that's something to worry about later once the game is in a semi-functional state. Original music would also be nice, but royalty free stuff could work quite well (see Kerbal Space Program).So let's say we can actually make a stealth game on PC we need people who can do things like : model, programming, make music, voice acting, story tell, script, sound, design, art, also a project management i guess, and game testers (then people who can translate in different language later if the idea come to life eventually)
But what the game needs most of all is a well developed roadmap with "This is how everything should work".