Your Video Game Elevator Pitch - Original Ideas - Do Not Steal!

A game in the style of Papers Please meets Sid Meier's Espionage. You are a middle management handler for an alphabet government intelligence agency who's role is to aid operatives in the field with things such as fake identities, passports etc or how to handle certain situations that arise maybe they've a person of interest and you can give the call to say trail, kidnap or outright kill.
 
You play as a PI who is forced to team up with Oberon under the whims of Titania, Queen of the Fae, to help find missing fairies and investigate why the hidden world of the Fae is being unmasked before it's too late. It's a game with heavy mystery elements that swaps between your PI for the mundane world, and Oberon for dealing with magical obstacles, with Titania (un)helpfully providing aid in the form of fairy lore (hints) to make it easier, but it's always random what she tells you and getting more info requires earning her favor.
 
An RPG with a story based on Hunter S. Thompson or Ernest Hemingway’s life.
 
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Ok so this may be a little advanced... but hear me out, and try to pay attention.

Think of what grand strategy games are going to be like, thirty years in the future with all the advances in ai, technology, and game design.

I want this game to be incredibly detailed, I want to be able to zoom in any where all the way down to individual units.

I basically want this game to model real life, where you take control of a country and you enact policies and laws and lead your nation to greatness. I want the game to model everything, all the way down to individual soldiers and civilians. If I wanted to a could just sit around and design a city if I wanted too, andicromanage the individual citizens lives. That’s the detail I’m going for.

So say when another nation attacks you, you have to mobilize your troops, find a way to get them to the front lines, manage logistics and all that.

If that seems like too much I want individual smart ai to control each aspect of the country all the way down, so you can pick what you want to do, and let the ai handle the rest.

I envision the game having a 1910 start date. The players get ready for world war 1 then go from there.

I’m excited for how advanced games will be in the future
 
A Hotline Miami-type game where you play as a "being of HEAT" - a humanoid figure covered in flames created by an evil corporation as a super-soldier - and do missions. As a "being of HEAT", you can use your flames to attack people and use sources of heat to replenish them (such as fires, heaters and even guns - you can pick up someone's gun and either shoot other people or shoot yourself to get a bit of HEAT). But you have to avoid anything that can cool you down (ranging from fans to enemies with cryogenic weaponry).
 
Skyrim with dinosaurs.

You are a caveman in a prehistoric world of classical dinosaurs, think giant lizards, not birds. You explore vast, steaming jungles and craggy desert canyons with deadly tar pits all centered around a giant volcano which is the end game area where you fight a giant serpent god that lives inside it, in order to prevent an eruption that will destroy everything around it.

Found your own tribes and build your own camps for them, bang lusty, scantily clad cave women (the game will be politically incorrect) to help the human race propagate and hunt not only dinosaurs, but in some areas vicious saber tooth tigers and Wooly Mammoths, as well as go up against less evolved neanderthals in their vast, creepy cave complexes.

The game will have a campy vibe and art style that evokes the classic idea of prehistoric life from 1950s/1960s b movies.

Bonus DLC adventure can be you getting sucked through a time portal to a future dusty southwestern desert town that is also now overrun with dinosaurs.

In my mind's eye I can see this game so clearly, I wish I could get it made.


Alternatively Skyrim in mythical old Japan, you are a samurai hunting down Oni, Tengu, Kappas and so on, in your off time you can spend your quest money banging lusty geishas (more political incorrectness), stuff like that, lol.


20,000 Leagues Under The Sea: The Game: pilot the Nautilus through a vast, open world undersea environment, discover and explore locations like the graveyard of lost ships or the Lost City of Atlantis, but watch out for giant squids!


Ace Combat in WW1: a spinoff of the Ace Combat series dealing with Strangereal's equivalent to WW1 which according to series lore occurred sometime in the 1900s, it could continue the series trademark blend of real life military hardware and speculative technology, but this time with a steampunk bent.

We just really in general need a WW1 dog fighting game done with modern tech.


Fatal Frame Goes West: a spinoff of the Fatal Frame series where instead of Japan, the setting is in either a US or English haunted mansion, but you still use the Camera Obscura to bust ghosts (I'm actually surprised Tecmo never thought to do this with the series)
 
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A cold war grand strategy that takes place from 1948 to 1992.

A civilization game that plays like Oriental Empires that go to the from 4000 BC to 3000 AD
 
When I was a kid, I was in home depo. I imagined a vidya where you could run around picking up everything, murdering zombies. Like even picking up door knobs and throwing them at. Taking doors and beating up zombies and especially with all the various sharp implements.

And then Dead Rising got made.

So technically that game already exists.

Something similar happened to me, I once envisioned a 3D Mario game set in New York City, so imagine my surprise when Super Mario Odyssey had something eerily close to what I imagined.
 
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My dream game would be a xianxia (Chinese fantasy genre) open-world game, complete with universe-destroying attacks. But, in exchange for the vast world, the artstyle would have to look like an anime game in order to reduce processing power.
 
A game that does what GTA V failed to deliver on by being all about thieves and heists.

You have a modern city with as many explorable interiors as possible, the ability to rob them for loot, and the ability to buy lots of things for your character.

I don’t really care about the plot much. It’s just a burglary/pickpocket/heist simulator mixed with a life simulator.
 
I want a survival horror game set in the 40k universe. A game that truly makes you feel powerless in the face of thirsting gods and terrifying abominations.

The best part is you could set it anywhere and still make a truly horrifying, oppressive horror game.

Hiding from genestealers in an underhive? Scavenging for food in said underhive? Surviving on a planet in the midst of a chaos invasion? Being an inhabitant of Nostramo when Konrad Curze was murderflaying the entire planet? All of these would make for amazing games
 
You play as a hyper muscular Donald Trump with a massive dong in Sandbox stages where Serious Sam meets Postal. You liberate various countries by military and sexual means to all the dirty foreigners while having Democratic Presidential candidates be the level bosses. The end boss is a giant Hilary that explodes like the Staypuff Marshmellow man.

Feminist game reviewers get the first copies.
 
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