Fallout series

Its implied China was bombed EVEN harder than the US so its likely there isnt much left of that country. Sure, there might be survivors here and there (and you never know, there might be some Chinese Vaults because Vault Tec maybe wouldnt resist working with the commies for the sake of scientific/sociopathic curiosity) but I just dont think there is much to see there. The fact that the rest of the world has been pretty quiet even after 200 years is a very concerning sign that, if there is life out there, its something akin to a worse Capital Wasteland if you can believe that.
It’s outright stated in background materials. Tenpenny being from England is meant to point out how America is still seen as a land of opportunity in that verse and judging by how he acts, he genuinely still believes it.
 
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That leaves NYC (which probably got glassed harder than DC because of course Communists would go after Wall Street)

To be fair, who wouldnt want to nuke Wall Street to kingdom come?

It’s outright stated in background materials. Tenpenny being from England is meant to point out how America is still seen as a land of opportunity in that verse and judging by how he acts, he genuinely still believes it.

Im sure there are survivors "out there" beyond America, but I just dont get any indications that they are beyond the worst of The Capital Wasteland yet. The reason they would brave now radioative waters is to go to a less shitty place that is America.

Its like asking for a GTA game set outside of America, it just wont happen.
 
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We haven't seen San Francisco depicted in 3D, and Bethesda made several references to it in 4 and asked Obsidian to omit some dialogue with Colonel Hsu stating that the Enclave bombed it after 2. Given that, the potential of conflict between the NCR and the Shi, and DLC possibilities for other West Coast locations, I think San Francisco has a solid chance.
That's fair. I personally would like to revisit those areas. Instead of a giant map like in the usual Bethesda games instead break the areas up into instances like in isometrics and just add random encounters such when you travel between them. Allows larger playable areas with more detail, and a more geographically distributed worldspace. That said, the Shi look to be mostly integrated into the NCR (since Bear Force One came from the state of San Fran, and given the BoS War they're the most likely source there). But we definitely could have a part in the NCR-BoS War that's taking place during and after NV.
 
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That's fair. I personally would like to revisit those areas. Instead of a giant map like in the usual Bethesda games instead break the areas up into instances like in isometrics and just add random encounters such when you travel between them. Allows larger playable areas with more detail, and a more geographically distributed worldspace. That said, the Shi look to be mostly integrated into the NCR (since Bear Force One came from the state of San Fran, and given the BoS War they're the most likely source there). But we definitely could have a part in the NCR-BoS War that's taking place during and after NV.

You know, you made me wonder something that the "best" version of the NCR ending had, this whole truce with the brotherhood. The Courier can arrange for the brotherhood and NCR to make amends to defend hoover dam against the Legion and the ending slides say how this chapter and the NCR remained on good-ish terms, with no indication that they would go back into conflict. It kind of brought up two things to me, how would this peace effect the conflict back home and wouldnt this serve to show both the brotherhood and the NCR back at cali that peace is possible? Because the whole NCR-Brotherhood conflict are ultimately all about both sides being unwilling to find any compromise and The Courier did show one is possible in New Vegas.

I know one will say that the NCR-Brotherhood truce ending isnt canon but until we get some sort of game that picks up on the NV lore, all endings and outcomes are both canon and non-canon at the same time (in my eyes anyway, thats the power of ambiguity).
 
Its like asking for a GTA game set outside of America, it just wont happen.
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You know, you made me wonder something that the "best" version of the NCR ending had, this whole truce with the brotherhood. The Courier can arrange for the brotherhood and NCR to make amends to defend hoover dam against the Legion and the ending slides say how this chapter and the NCR remained on good-ish terms, with no indication that they would go back into conflict. It kind of brought up two things to me, how would this peace effect the conflict back home and wouldnt this serve to show both the brotherhood and the NCR back at cali that peace is possible? Because the whole NCR-Brotherhood conflict are ultimately all about both sides being unwilling to find any compromise and The Courier did show one is possible in New Vegas.

I know one will say that the NCR-Brotherhood truce ending isnt canon but until we get some sort of game that picks up on the NV lore, all endings and outcomes are both canon and non-canon at the same time (in my eyes anyway, thats the power of ambiguity).
Trouble with that is it was an alliance born out of mutual weakness. Neither side could attack the other without risking the Legion coming through afterwards. Both sides are stronger in California, and the stakes are higher. Only reason that can come to mind right now why the BoS would go out of their way to deliberately attack the NCR would be oh... the NCR getting their hands on a bunch of advanced tech from Navarro and the Shi that would threaten the BoS's monopoly on such things. Keep in mind that I don't think anybody but the guys at the top knew about FEV Curling-13, so there's a good chance a lot of the lower-level guys got Operation Paperclip'd into working for the NCR.
 
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Wasn't New York City nuked even before the war due to a huge nuclear power plant meltdown?
It wasn’t a meltdown but let me quote the autism fandom and the fallout bibble: “ In 2065, a nuclear reactor, struggling to power the city's population of seventeen million people, went supercritical for a period of about five minutes. While there was no explosion, the NYC incident coined the term "hot summer" for a heat-related electrical overload on nuclear systems. The event mandated power rationing throughout the city.”
 
It wasn’t a meltdown but let me quote the autism fandom and the fallout bibble: “ In 2065, a nuclear reactor, struggling to power the city's population of seventeen million people, went supercritical for a period of about five minutes. While there was no explosion, the NYC incident coined the term "hot summer" for a heat-related electrical overload on nuclear systems. The event mandated power rationing throughout the city.”
Oh, I thought it blew up or something. Thanks for clearing it up!
 
You know, I decided to replay F4 with scaaaariuuyy for the halloween season and I used a mod (I think it was Damn Apocalypse) that introduced kind of a way to fix a problem I had with the game's Concord battle.

For starters, they shouldnt have trivialized power armor so much by making you get it so god damn early, however, the mod does something I consider rather genius, where I think "Fuck, why didnt Bethesda think of that one?".

Once you are done clearing house (that time I activated the Deathclaw's arrival and allowed him to deal with the raiders...what was a deathclaw doing so damn far from where they usually spawn...?), the game throws you a message saying that the power armor was going kaput and you had to get out FAST. You get out and the power armor explodes.

And I think this would have been a good way of give the player a taste of the power of "power" armor without indulging too much on it. Its the equivalent of Death removing your stuff from SoTN. That way you would feel motivated to work towards getting the power armor back.
 
You know, I decided to replay F4 with scaaaariuuyy for the halloween season and I used a mod (I think it was Damn Apocalypse) that introduced kind of a way to fix a problem I had with the game's Concord battle.

For starters, they shouldnt have trivialized power armor so much by making you get it so god damn early, however, the mod does something I consider rather genius, where I think "Fuck, why didnt Bethesda think of that one?".

Once you are done clearing house (that time I activated the Deathclaw's arrival and allowed him to deal with the raiders...what was a deathclaw doing so damn far from where they usually spawn...?), the game throws you a message saying that the power armor was going kaput and you had to get out FAST. You get out and the power armor explodes.

And I think this would have been a good way of give the player a taste of the power of "power" armor without indulging too much on it. Its the equivalent of Death removing your stuff from SoTN. That way you would feel motivated to work towards getting the power armor back.
Pretty good mod and definitely a better narrative idea then Bethesda. What would happen if you skipped. Concord and came back with the X-01 armor? That would be a real Bethesda flaw.
 
Pretty good mod and definitely a better narrative idea then Bethesda. What would happen if you skipped. Concord and came back with the X-01 armor? That would be a real Bethesda flaw.

To be fair, if you arrive with a power armor set and minigun, they adknowledge it saying that they had a plan but you apparently already got all they needed.

Besides it makes sense for an extremely old ass power armor exposed to the elements for over two centuries would go kaput after a short term usage. I kind of wished they were like "yeah, its unstable but its our best shot. Its either that or getting shot and killed by raiders and thats the 'nice' version of what they will do to us...".

Or hell, say that this is what happens when you lack power armor training, the person inside cant fucking use it properly and it causes the armor to go kaput.

I hate when mods show me better basic ideas that vanilla just didnt bother to come up with.
 
To be fair, if you arrive with a power armor set and minigun, they adknowledge it saying that they had a plan but you apparently already got all they needed.

Besides it makes sense for an extremely old ass power armor exposed to the elements for over two centuries would go kaput after a short term usage. I kind of wished they were like "yeah, its unstable but its our best shot. Its either that or getting shot and killed by raiders and thats the 'nice' version of what they will do to us...".

Or hell, say that this is what happens when you lack power armor training, the person inside cant fucking use it properly and it causes the armor to go kaput.

I hate when mods show me better basic ideas that vanilla just didnt bother to come up with.
Too bad most of the modding community is focused on anime titties instead of decent gameplay.
 
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