Diablo 4 general - All shit will hit the fan this June

Played Demon hunter (rogue is a word faggots use after they become flesh puppets for a demon) to level 25.

specced into a rapid fire poison arrow build and it played very close to diablo 3. Just with a lot less dodging if you don’t pick the dash ability. Kept running out of energy as the game throws at least 4x the amount of monsters that D3 did at any given time. This made playing past 20 tedious and not really worth continuing.

Story is what you’d expect. Not-kerrigan with muh stwonk womyn vibes uncharacteristically avenging everyone when IRL cunts wouldnt do that. Then the spamming of constant crying at the drop of a hat over characters that literally materialized out of thin air and were not in town or anything. Was definitely written by a diversity hire faggot high off their ass while binging netflix. Also everyone is ukrainian or slavic now instead of english. because politics

Transmog is completely gutted this time to pave the way for MTX and purposely not unlocking new appearances when salvaging armor that says “SALVAGE TO UNLOCK IN TRANSMOG” in big bold letters. waypoints are also not unlocked automatically anymore. Turns out you have to walk all the way back to the area if you missed the waypoint. Liberated strongholds dont have them either. This game is padding central now.

Mounts. What is the fucking point when you can’t use them. Somehow got an undead horse mount to drop and unlocked it. PROGRESS STORY AND DO THIS STUPID ARBITRARY QUEST THAT ISNT IN THE BETA FIRST. Can be summed up by the pointless cleansing ritual upon entering not-ukranian city #2.
 
I've soured a lot on the game after doing the mine main quest bit. I don't care about Vigo and quirky climber girl, and I don't want to have to listen to their adventure when I'm the retard who can slay hordes of demons. This is something I hated about about D3 and other games, I don't want to listen to your main characters, or even the villain popping up and constantly taunting me because if they can do that, they might as well just show up and fight.

The best thing about D1 and D2 was that the NPCs were NPCs and I didn't have to give a shit about them.
 
I've soured a lot on the game after doing the mine main quest bit. I don't care about Vigo and quirky climber girl, and I don't want to have to listen to their adventure when I'm the retard who can slay hordes of demons. This is something I hated about about D3 and other games, I don't want to listen to your main characters, or even the villain popping up and constantly taunting me because if they can do that, they might as well just show up and fight.

The best thing about D1 and D2 was that the NPCs were NPCs and I didn't have to give a shit about them.
I've soured on the game too for this reason. I don't care where it goes as long as it's someplace dumb, but it very much appears to be Inarius bad, Lilith, bad. Kill them both. Heaven sucks as much as Hell. This is the same garbage that ruined D2.

Bosses are bullshit. Special notice to the giant goat demon in the stronghold. Damn thing wipes half my health in one swipe. Had to get an entire set of unique items just deal with it. Then there's the Octavia Demon, where my character kind of just fell on the floor and didn't get up for about 30 seconds, I don't know what effect that was but that was hot bullshit. Burned through all my options there. This is way too much busy work just to get stonewalled by bullshit stat beat sticks and your only choice is to find better items or use upgrades and hope it gets the job done.
 
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I've soured on the game too for this reason. I don't care where it goes as long as it's someplace dumb, but it very much appears to be Inarius bad, Lilith, bad. Kill them both. Heaven sucks as much as Hell. This is the same garbage that ruined D2.

Bosses are bullshit. Special notice to the giant goat demon in the stronghold. Damn thing wipes half my health in one swipe. Had to get an entire set of unique items just deal with it. Then there's the Octavia Demon, where my character kind of just fell on the floor and didn't get up for about 30 seconds, I don't know what effect that was but that was hot bullshit. Burned through all my options there. This is way too much busy work just to get stonewalled by bullshit stat beat sticks and your only choice is to find better items or use upgrades and hope it gets the job done.
What really gets me is we already had Inarius bad Lilith bad in the Sin War trilogy of novels

I wish they had made The Black Road or Legacy of Blood into a game instead of this crap. Bloody, dark, demons are the bad guys and that's it, old school good stuff
 
I wish they had made The Black Road or Legacy of Blood into a game instead of this crap. Bloody, dark, demons are the bad guys and that's it, old school good stuff
Legacy of Blood would have been a good one as it has a dark wandered type character and multiple factions. It's also rooted in something that was around since Diablo 1 but only as a mention.

Though the reason they probably didn't do it is because that doesn't allow them to tell their gay epic about people who take center stage and you get to twiddle your thumbs while doing all the work for those dickheads.

It reminds me of the original Command Table in WoD, where you'd send your followers out on what sounded like interesting missions while you sat around your base with nothing to do.
 
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Legacy of Blood would have been a good one as it has a dark wandered type character and multiple factions. It's also rooted in something that was around since Diablo 1 but only as a mention.

Though the reason they probably didn't do it is because that doesn't allow them to tell their gay epic about people who take center stage and you get to twiddle your thumbs while doing all the work for those dickheads.

It reminds me of the original Command Table in WoD, where you'd send your followers out on what sounded like interesting missions while you sat around your base with nothing to do.
Autistic Rant Time. I hate where this story is going. I want to like it, I really do. However, I am so absolutely fed up with Californian Storytelling and with one aspect in particular that I think is ruining it aside from woke bull crap. Their obsession with making everything Morally Grey is ruining their storytelling. The cope is that life isn't that simple and there's no such as true good and evil. Which is an absolute fucking lie. They just aren't capable of writing the nuance it takes to make a good protagonist who makes mistakes and a villain whom maybe understandable, is a 100% evil bastard. It takes effort to write a good villain because you have to make them intimidating. You have to make them show their cruelty at every chance and bleed charisma these writers just don't have that skill. Instead they try to make the conflict morally grey and forego writing the characters altogether. Morally Grey isn't interesting and it isn't for the writer to decide. It's for the viewers to decide whether or not your villain is agreeable or not and not every villain should be. That being said...

A Diablo villain should NEVER be an agreeable villain in ANY GIVEN CIRCUMSTANCE. The writing team needs to plaster this on their fucking walls until they get it through their thick fucking skulls. Lilith is the mother of the world and the Daughter of Hatred incarnate. There is NEVER any circumstance where this bitch should be even mildly sympathetic. Yet here we are, they're trying to do this. Am I the only one who remembers how awesome the Archangel Tyrael was, coming down to save humanity in it's hour of need by destroying the World Stone for the good of the worlds? Where the hell is that kind of divine mystique and wisdom ever again in these stories? Diablo 3 casts Tyrael down from Heaven because God forbid he stop your mortal enemies from gaining untold power. That was lunacy then and it's lunacy now. Angels are just as bad as the devils they fight against and the game makes no effort of hiding it. It comes out of every NPCs mouth in the first five minutes of the game. Angels just as bad as devils because lol can't have pro Christian undertones because I'm an atheist/troglodyte/Troon/awful writer and any combination of the above. I remember being absolutely in awe when Tyrael destroyed the world stone and thought he was one of the coolest characters ever. The fact they've had two games and twenty years to come close to that with infinitely better graphics and still haven't is pathetic.


TLDR Morally Grey is fucking boring and i'm MATI about it.
 
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Instead they try to make the conflict morally grey and forego writing the characters altogether. Morally Grey isn't interesting and it isn't for the writer to decide. It's for the viewers to decide whether or not your villain is agreeable or not and not every villain should be. That being said...
I agree with what you said but I want to touch on this point specifically, as the West sucks are writing morally grey. The problem they have is that they try to write it so that there's almost a twist where you learn that oh wait, the bad guy was actually good and the good guy was actually bad and wow that's so wacky. They did the same thing in WoW with all of the villains as all of them turned out to actually be trying to stop even bigger villains so they themselves weren't evil but rather just misunderstood.

The reality of morally grey is more that it's still clear who is bad and good, because you still have a side you're on, but you can understand the decisions that lead to the villain. "Oh no, big evil is coming so I have to wipe out all life to save the universe" tries to put the villain in the same camp as you, instead of playing on how your views can be taken to an extreme.

Compare that someone who is generally seen as a good villain, as in Handsome Jack and it's very clear that he's not trying to save the world, he just got fucked over and eventually carved out his own path, but he's still a bastard. Though the player gets that Handsome Jack sees himself as being justified and his backstory in the prequel makes you get that he's not a cartoon character and that there's a reason he's such an asshole, but you still have just as much reason to kill him because you're on the opposite side, even if you're potentially like him in many ways.

Or the Joker from the Joker movie, because you get if you had a shitty life and society was fucked you might end up like him in some way, but him going around offing random people is still obviously evil and it doesn't exactly serve some greater purpose to stop some cosmic evil, it's just something that feeds that dark craving for catharsis so it gives us a look into the darker aspect of self.
 
Ever since WoW made orcs a playable faction and tried to redeem them it’s all gone to shit.
Warcraft III did that first. Orcs, humans, and elves form an alliance against the Undead. It is basically the centerpiece of the entire story of both WC3 and TFT. In the first game the Nightelves literally give up their immortality so that orcs and humans can rule nature. In TFT the orcs team up with a human group to slaughter another human group so that orcs can have their own land.
Sometimes you just want the bad guy, satan, The Devil, to just be the bad guy.
These people worship satan. Their bad guys are basically Christ, God, White men and women.
 
Prediction: When the game launches in a couple of months or whennever it is, the game servers will be overloaded and no one can log in to play.

But you can get into the store and buy all those MTX no problem.
 
Granted I didn't play a lot of it, but I liked how things looked, D3 was way too bright and nice for my taste. The skill twigs could use some more branches, the only thing that truly worries me is that it looks like they're bringing Paragon levels back, meaning at one point we'll also be dealing billions of damage. Also kinda breaks my immersion killing demons next to xxx_bussyslaya_xxx, and just to get profoundly fantasy-autistic with the immersion stuff: why does a middle ages monk say "bloody hungry" when it's an IRL slang? (The VA had a cool raspy voice though)
 
Of all franchise, Diablo is the one I consumed the most lore about. I love the story and the setting but ditched D3 ages ago like the rest of the world. Fact is that D3 tried a lot of new shit. It basically become a new game halfway through, so the question is whether this might happen to D4 or they are so set in stone about their style that they'll only adjust numbers.

I did lv 20 as a necro and basically only used one spender cause everything else went into passives for pet damage. Then I tried druid, wanting to be a pet guy and realized I had to hit lv.. 15? 20? To even spawn a worm, and it sucked dick at that. Then I went to sorc and it was great fun. Ive recently been trying to clear D2 as a sorc and it's a lot more difficult (and rewarding) than D3/4 sorc, but those feel good in their simplicity also.

The game will drop from €70 to €40 at some point within a year and I'll buy it. I was close to playing Immortal just for the story. Like, I'd rather consoom a dogshit product in a franchise I love than buy 5 new indies that all last 2 hours and suck dick. That said, not hugely hyped other than the fact Ive no other games to play. Sorc, the most basic bitch caster in the world, being the only attractive class is a red flag.
 
Autistic Rant Time. I hate where this story is going. I want to like it, I really do. However, I am so absolutely fed up with Californian Storytelling and with one aspect in particular that I think is ruining it aside from woke bull crap. Their obsession with making everything Morally Grey is ruining their storytelling. The cope is that life isn't that simple and there's no such as true good and evil. Which is an absolute fucking lie. They just aren't capable of writing the nuance it takes to make a good protagonist who makes mistakes and a villain whom maybe understandable, is a 100% evil bastard. It takes effort to write a good villain because you have to make them intimidating. You have to make them show their cruelty at every chance and bleed charisma these writers just don't have that skill. Instead they try to make the conflict morally grey and forego writing the characters altogether. Morally Grey isn't interesting and it isn't for the writer to decide. It's for the viewers to decide whether or not your villain is agreeable or not and not every villain should be. That being said...
I want to say that right now the most popular writing style is some sort of anti-"hero story". Like instead of a small beginning the hero is already perfect and well like by most people, and the only thing he's missing is some ridiculous aspiration. Instead of finding out about the world and changing, he finds the world revolves around him. and he should double down on his faults. And instead of fighting evil he fights his own community after finding it isn't as perfect as some alien culture.

Besides that, the whole morality flip is so overdone by now, it's several time worse than the trope it supposedly subverts ever was.
 
I did lv 20 as a necro and basically only used one spender cause everything else went into passives for pet damage. Then I tried druid, wanting to be a pet guy and realized I had to hit lv.. 15? 20? To even spawn a worm, and it sucked dick at that. Then I went to sorc and it was great fun. Ive recently been trying to clear D2 as a sorc and it's a lot more difficult (and rewarding) than D3/4 sorc, but those feel good in their simplicity also.
I am SO FUCKING OVER classes in RPGs that don't get their signature shit until a billion levels into the game.

It'd be like hunters in WoW not being able to use bows or guns until level 30 or some stupid shit.
And instead of fighting evil he fights his own community after finding it isn't as perfect as some alien culture.
it's literally now ALWAYS the fantasy troon story. Predictable as shit. If you wanted to blow minds you'd have the standard "hero figures out everything is shit" and then follow up with "hero realizes why everything is shit, and that it was the best possible option".
 
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I tell myself i won't fall for it again and buy the game at launch but it's getting harder by the day. D2LOD is the game i spent the most hours on in all my life of vidya but i got burned so hard by D3 that i really shouldn't give Blizzard even a single cent of my money ever again. I didn't follow the game's developement much, is there any word on trading yet? Easy skip if there's no/very limited trading, i doubt they bring an auctionhouse back.
 
I finished the beta and thought it was alright. Looks great compared to Diablo 3's ugly-ass clownshoes visuals.


This is a bizarre, possibly autistic complaint. Who fucking cares? "This game is called Grand Theft Auto, why am I doing things other than stealing cars???" It's the name of a game series that everyone recognizes, should they always change it to match the name of the main villain?
It's not really the same thing, it's an issue of world building and power scaling.

Diablo 1 was about fighting Diablo - the king of hell and the most powerful adversary imaginable in the world.
Diablo 2 was about fighting Diablo (still the most powerful and king of hell) and his brothers Mephisto and Baal.
Diablo 3 was about fighting the forces trying to revive Diablo (and then also Diablo, the most powerful and king of hell).

Diablo 4 is about fighting Lilith - one of Diablo's generals I guess? Not more powerful than Diablo (or Baal, Mephisto, etc) so it's just a less interesting villain by design. The games also don't canonically have a ton of time between them (The Barbarian and Necromancer from D2 are canonically in D3) so there are possibly Nephilim alive in D4 that killed every prime evil (and Diablo twice) that are supposed to be afraid of Lilith? It doesn't make very much narrative sense and isn't very exciting as a concept.

From everything I've seen in the beta it looks extremely boring - that they basically just redid the presentation of Diablo 3's Skill System (Pick a Skill and One Modifier) to make it look like Path of Exile's and slowed the gameplay down a bit. Builds look extremely limited and everything boils down to passive skills that aren't all that fun (X% to stun, X% to vulnerable, etc). My main issue is that none of the skills currently have any kind of party synergy - only Barbarian seems to have very minor buffs tied to active skills.
 
It's not really the same thing, it's an issue of world building and power scaling.

Diablo 1 was about fighting Diablo - the king of hell and the most powerful adversary imaginable in the world.
Diablo 2 was about fighting Diablo (still the most powerful and king of hell) and his brothers Mephisto and Baal.
Diablo 3 was about fighting the forces trying to revive Diablo (and then also Diablo, the most powerful and king of hell).

Diablo 4 is about fighting Lilith - one of Diablo's generals I guess? Not more powerful than Diablo (or Baal, Mephisto, etc) so it's just a less interesting villain by design. The games also don't canonically have a ton of time between them (The Barbarian and Necromancer from D2 are canonically in D3) so there are possibly Nephilim alive in D4 that killed every prime evil (and Diablo twice) that are supposed to be afraid of Lilith? It doesn't make very much narrative sense and isn't very exciting as a concept.

From everything I've seen in the beta it looks extremely boring - that they basically just redid the presentation of Diablo 3's Skill System (Pick a Skill and One Modifier) to make it look like Path of Exile's and slowed the gameplay down a bit. Builds look extremely limited and everything boils down to passive skills that aren't all that fun (X% to stun, X% to vulnerable, etc). My main issue is that none of the skills currently have any kind of party synergy - only Barbarian seems to have very minor buffs tied to active skills.
I think the best way to describe it is "Better Diablo 3". It's Diablo 3 in every way shape and form, but with lots more stuff. To be fair, it's commendable. A universal across-all-devices ARPG is something Blizzard should be immensely proud of. The technical features of Diablo 4 and customization options were my favorite part of the Beta. The options for customization and settings is probably the best I've seen in any video game ever. If you want to change something, Diablo 4 usually lets you. Even right down to the brightness optimization screen when I booted the game had more options than just "Slide slider left until picture on right is barely visible". I think Blizzard did a genuine good job there.

The problem is the rest of the game. I already decided I'm not getting it. I spent an embarrassingly long time sifting through it and doing everything I possibly could. I just don't want to invest that kind of time into a game anymore. Especially one I'm weary about. It'll probably be a moderate success, not what Blizzard hopes for, but better than I think most people are expecting.
 
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