Video Game Chat Thread - Pre-Alpha Experimental Version

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Are videogames for children?


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Figured I'd try palworld. Picked it up and played for a short time. Thought I would just refund, but then got sucked in. Ended up putting 4 hrs in with a friend. There's now 1 million concurrent players on steam and 3 million copies have been sold.
People are really gonna have to come to terms that even through Palworld rips off a bunch of stuff its combines them all in a fun way that is just sucking people. Making the price point $30 was genius as well.

And come on, its funny and clever with the junk it pulls off. One of the first extra movies you can unlock on a early Pal is giving a monkey a AK. (And they are horrible shots with it). Another is the little Pal sits on your shoulders and rapid fires a SMG at your target. And the best (which all Pokemons need to do going forward) is the skill unlocks where the player picks up a Pal and either uses them as a flamethrowers, shoot eggs like a bazooka, etc.
 
So i pirated Palworld and i think its good enough to not delete it.
Its basically if the new 3D pokemon and new Zelda games were put into a blender, with a bit of firearms and other stuff and then released.
The game has the movement and light survival crafting stuff of Zelda with the whole "collect weird monster thingies" part of Pokemon.
Also not just copy and paste, as there is a bunch of base building and automation by the definitely-not-a-pokemon using the stuff you place down.
Altogether seems like one of those weird flavor mix food items that are actually kinda nice.
Sadly a lot less polished than the real nintendo games and you can tell its an actual early access game. Playable but kinda clunky.

You can also capture the human enemies with the totally-not-a-pokeball and both sell them on and use them as slaves in your camp which is funny.
Or just take potshots at roaming not-pokemon with bows and later guns.
Also, the not-pokemon ragdoll on death and the round ones are more fun than it should be to kick down mountainsides.
That shit would not fly in a Nintendo game in a million years, which kinda makes this mush of other peoples ideas more fun.
 
Does anyone know of a modern equivalent of Railroad Tycoon or OpenTTD? I tried Transport Fever 2 but it lacks a real economic model and stock market.
 
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Does anyone know of a modern equivalent of Railroad Tycoon or OpenTTD? I tried Transport Fever 2 but it lacks a real economic model and stock market.
Cities in Motion might be more to your liking, though its older than Transport Fever 2, and its more about public transport. Its cheap on GOG. Capitalism 1&2 are decent, even if older still, but were good games for their day.
 
Finally beat 13 Sentinels: Aegis Rim. Another fantastic game from Vanillaware. Sad that it's over but so glad I played it.
 
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Does anyone know of a modern equivalent of Railroad Tycoon or OpenTTD? I tried Transport Fever 2 but it lacks a real economic model and stock market.
It's not a modern game by any means but AeroBiz SuperSonic is a game that scratches the same itch as TTD. You're creating an airline starting in 19xx, that's the game. The drawbacks is that it's old as hell and came out on the SNES so the interface is a bit shit. It's worth playing at least once or twice. It's fun that they weave in historical events that changes the business of air travel and not just introducing new technology/vehicles.
 
Does anyone know of a modern equivalent of Railroad Tycoon or OpenTTD? I tried Transport Fever 2 but it lacks a real economic model and stock market.
I've been looking for a replacement to Sid Miers Railroads since it stopped working on modern hardware.

The closest I've played is called Railway Empire. It's forgettable but function.

On my wishlist and in early access Sweet Transit, Mashinky, and Railroads Online. They each have different focuses.

Another possible option I've not got yet is RAILGRADE. It's an automation game focused on building multiple layers of spaghetti rail.
 
Is Prison Architect incredibly buggy or am I just unlucky? I've run into progress blocking bugs in 3 of the 4 campaign missions I played, forcing me to restart completely.
 
Supposedly GOG has upgraded their terms of service to be able to perma-lock you out of your account for saying the wrong thing.

Always remember to save the installers.

Is Prison Architect incredibly buggy or am I just unlucky? I've run into progress blocking bugs in 3 of the 4 campaign missions I played, forcing me to restart completely.
It sucked after Paradox, the old version let you play without any launchers or DLC. Worse, Introversion let you download all the versions (DRM-free) off their website if you bought the game.

I'd really recommend pirating a pre-Paradox version.
 
I heard on a podcast that there is some concern that the amount of gaming industry job losses in 2024 is making people question if this is the second crash.

My opinion is the crash has been slowly happening for a while, but I'll stick to the crash of 2024 theory for this post. I think this is more a result of over hiring post COVID, expecting the same growth they saw during lockdown, than a failure of wokeshit, business models, etc.
 
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I heard on a podcast that there is some concern that the amount of gaming industry job losses in 2024 is making people question if this is the second crash.

My opinion is the crash has been slowly happening for a while, but I'll stick to the crash of 2024 theory for this post. I think this is more a result of over hiring post COVID, expecting the same growth they saw during lockdown, than a failure of wokeshit, business models, etc.
I remember being back in middle school when Acclaim went under, and that was 20 years ago, and 20 years after the big Atari crash. That's how long it's been, really.

There was kind of a crash around the late 1990s/early 2000s when a bunch of the PC side of the industry companies went under/merged out of existence (connected to the dot-com bubble/rising costs of development)—stuff like Maxis, Brøderbund, Sierra, and others (and games ended up in weird places; TJMaxx and Sam's Club, among others)...but most parts of the industry continued unaffected.

It should be noted that the Atari crash is way overhyped to the point of legend. There's the whole "E.T. caused people not to want to play video games anymore until NINTENDO came in to save the day!" narrative that has been around since at least the early 2000s, but the reality was just a bubble that popped and was enough to start bouncing back anyway, especially once supply and demand issues had been resolved.

The investor panic at Warner Communications probably did more damage to the industry than anything else, really, and that was tied to Mattel and Coleco (both publicly traded).

The players now include Microsoft, Sony, Nintendo, and EA. Embracer Group is probably screwed just on sheer overexpansion, but EA's stock is twice as valuable as it was pre-2008 (unadjusted for inflation), Nintendo is very insulated and sitting on a lot of money, Microsoft is sitting on a lot of money, and there's a big enough indie market that even if all of these companies lost billions overnight you'd never notice.
 
A crash would honestly be the best thing for gaming cause it would only hurt the AAA studios. Single man developers would still be around, teams of 12 or so would still be made, and even stuff like Palworld would come out.

The only thing that would go away would be globohomo goyslop and even then a few would still be around.
 
A crash would honestly be the best thing for gaming cause it would only hurt the AAA studios. Single man developers would still be around, teams of 12 or so would still be made, and even stuff like Palworld would come out.

The only thing that would go away would be globohomo goyslop and even then a few would still be around.
We might even get lucky and PS/XB collapse, and are left with Nintendo, PC, & mobile, but now I'm just dreaming.
 
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So basically GOG has changed their terms of service to not only clarify you don't own your games (the ol' "license" again) but also said that forum bans can permanently lock you out of your account. Do not support this company.

Is this a pre-emptive deterrent to a potential future of people dragging them on the forums or social media over some direction they plan on taking or product they plan on altering? This feels very much like a "Beamdog" flavor thing to do.
 
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