Unpopular Opinions about Video Games

It's funny how David Cage was hated for doing the exact same thing that Kojima and Druckmann are doing right now 10 years earlier. Only difference is that both those fuckers are getting thunderous applause for it. Hating Neil makes you an antisemite and Kojima has decades of good will built up via Metal Gear.
Worst of all, Cage is a genius compared to Cuckman.

All video games will become bespoke and there will be no common experience to bond over with others. Also, gay black furry loli porn will be default mode.
Altered for better accuracy.

All mech shit is gay. Every bit of it.

Jets and tanks are much better.
Mobile Fighter G Gundam is the coolest shit ever.
 
I think I prefer the restrictive map rotations that the Splatoon games had. Only 2 or 3 maps on rotation per mode at a time I think it was. The last game I played was 2, and that was probably 5+ years ago, so I'm not familiar with current-day Splat and if things changed or not. I just always remember the days of Splat 1&2 with everyone constantly complaining that the map rotation system sucks. Personally I think it helped suppress tryhards and pubstompers and promoted a more even playing field since everyone was forced to learn all of the maps, not just the ones they wanted to play. It was extremely hard for people to just grind out the same map until they knew it inside and out. Splatoon was first and foremost a casual game and that map restriction helped the casual nature of it.
 
What does that have to do with "gay" being used as a stand in for lame?

Seriously though, didn't think making an unpopular opinion on mechs would bring out the urban dictionary level of "ackshully".

Truly this thread delivers.
My nigger, you're having an autism meltdown. Try to take some meditation class
 
Here's an unpopular opinion.

The Xbox one with the Kinect was kinda neat just for the voice commands. I liked telling it to turn on and when I hadi hooked up to the TV and cable box I could change channels without a remote. Playing game I could yell Xbox record that and it would record my sweet killamanjaro in halo.
Having it forced was bad and later updates seemed to make it worse. Looking back it is kinda creepy to have a camera and mic on all the time.
Bonus, if you had an annoying player with an open mic, you could tell their Xbox to turn off.
 
I still have no fucking clue why everyone is piling on the Ubi launcher. It's light, functional and largely bugfree, and has been for years in fact.

If the argument was that it's yet another launcher, that would be fair: Epic, Steam, EA, GoG, BNet, Rockstar, Bethesda... I don't give a fuck how light and clean your launcher is, I don't want another, my computer is not a trash dump.

But that's never the actual argument.
It asks me for my phone number literally every single time i start it up, which is something I have to click off every time I start a game, and that box doesn't work with controller input.

They're also the only publisher I know that forces you to use their launcher to the point where even buying one of their games from Steam doesn't let you avoid it. Steam for Ubisoft just operates as a separate depot to download your games (saving Ubi the bandwidth, very slick). This launcher also makes it so all of their games require a consistent internet connection, and most do not work on the Steam Deck, or at least need more tweaking than they're worth. Consolefags don't have to bother with any of this at all.
 
Have no idea what the character design team was smoking for Episode 2. Then they tried to bimbo-ify Shion in Episode 3 but mostly came to their senses. Also have no idea why they had to include child Abel from Xenogears too.
well to be fair Abel was teased since the Episode I ending, but yeah the character design team for Episode II were dumb.

I can't get over how incoherent this outfit in particular is
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I don't mind diversity being added into remakes when it really should have been there to start with, but I dislike adding it if it's going to be done as a lazy palette swap.

It was Destroy All Humans that made me think of that. The remake has Blacks in it. Not many. Actually somewhat rare. But what stood out to me is that they didn't bother to do any sort of new voice lines for them. Blacks can sound identical to Whites, but even when they speak with White accents they still tend to be deeper-voiced. It just feels lazy and out of place to have the Black Irish cop, Black White 1950s suburban housewife, and so on.
If they wanted to put blacks in a time period like that, all they needed was one or two voicelines about "niggers were one thing. But I'll be damned if my daughter gets probed by an alien".
 
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Here's an unpopular opinion.

The Xbox one with the Kinect was kinda neat just for the voice commands. I liked telling it to turn on and when I hadi hooked up to the TV and cable box I could change channels without a remote. Playing game I could yell Xbox record that and it would record my sweet killamanjaro in halo.
Having it forced was bad and later updates seemed to make it worse. Looking back it is kinda creepy to have a camera and mic on all the time.
Bonus, if you had an annoying player with an open mic, you could tell their Xbox to turn off.
It would have been neat if the damm Kinect wasn't spying on you 24/7, there is a reason why the Xbox brand's reputation still hasn't recovered from that debacle ( and this is coming from someone who considers the Series X to be the best console of this generation).
 
It would have been neat if the damm Kinect wasn't spying on you 24/7, there is a reason why the Xbox brand's reputation still hasn't recovered from that debacle ( and this is coming from someone who considers the Series X to be the best console of this generation).
no the pc and switch are. There's nothing on xbox or playstation you cant get on pc and even switch with a large collection of good exclusives can be emulated.
 
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no the pc and switch are. There's nothing on xbox or playstation you cant get on pc and even switch with a large collection of good exclusives can be emulated.
Actually there are a lot of games that you can only play on the Series X that you can't play on any other modern platform, thanks to the backwards compatibility program you can play games like Panzer Dragoon Orta, Sonic Unleashed, King Kong 2005, Blue Dragon, the old Dead or Alive games and many more only on the Xbox Series S/X (and thanks to the fps boost and Xbox enhancements programs they're even better than the original versions on the 360 and og Xbox, for me this is the main reason I bought an Xbox this gen).
 
Maybe it's just get-off-my-lawn-ism, but there's so much fluff layered on top of modern games and it seems to only gets worse with time.

A lot of times, I just want to play a damn game with clearly defined rules, mechanics, and goals. Nowadays everything wants to be an interactive multimedia cinematic experience, so retro games are the place you can still do that.
Not even mad about Interactive Experiences dominating the market. What burns me is when I pick up a brand new shiny gamey-game and it's a straight downgrade from what was available 20 or 30 or even 40 years ago.

As some guy said it was a ppu problem, not necessarily coding, which tracks with what I said about hardware. It mightve been a scrolling issue, I dont know but then dangerous dave which released in the late 80s which does not have constant scrolling wouldnt have the other issues I mentioned, especially triangle jump.
It's not primarily a hardware issue, it's a caucasoid issue. Almost any kind of 2D action game made by westies in the 1990s is going to be a certain level of busted and jank, even ones developed for game consoles or Amiga or whatever other perfectly capable hardware. For example: Turrican has no hitstun, no mercy invincibility, no "hurt" animation or hitflash. The camera follows behind you instead of moving ahead, so you can never see where you're going. How can a sidescroller even have camera issues? Eurotrash found a way, and not only in this game. And Turrican is a "good" game, and one I actually like, but it just is what it is.

I think in a lot of cases western programmers either didn't really like video games, or at least didn't particularly like the kind of video games they were making. The guy behind Bubsy supposedly sat down and played Sonic 2 (for the first time) for like a day straight, for research purposes. I mean, at least that dude made an honest effort to see what kids those days were into, but I don't think he was approaching it as a fan or even really an admirer. I think the average euroshmup dev was outright contemptuous of the genre and only making one because it looked easy to program.
 
Back then, when they added black characters like David Anderson, Mace Windu, or Sgt. Johnson, it was natural, it wasn't shoved in your face, it just happened that an important character happened to be black.
These are just generic NPCs, not actual characters, walking around in this case. But it's jarring when in one of the very first cutscenes two hayseed policemen (the starting map, Turnipseed Farms, feels like its loosely drawn from the Ozarks) walk up, speaking like Barney Fife, and one of them has had the paint brush taken to them.
 
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What burns me is when I pick up a brand new shiny gamey-game and it's a straight downgrade from what was available 20 or 30 or even 40 years ago.
I had a reverse version of this because I played bioshock when it was new and then played system shock 2 around 2012 and was beyond impressed by it. I was never a huge bioshock fan thought it was good and still do but given its pedigree it shouldve been much better.
 
I had a reverse version of this because I played bioshock when it was new and then played system shock 2 around 2012 and was beyond impressed by it. I was never a huge bioshock fan thought it was good and still do but given its pedigree it shouldve been much better.
SS2 deserved a fleshed out third act against shodan. It just abruptly ends after the many’s hivemind is killed and some schizo shit about cyberspace merging with reality somehow.
 
SS2 deserved a fleshed out third act against shodan. It just abruptly ends after the many’s hivemind is killed and some schizo shit about cyberspace merging with reality somehow.
I mean the body of the many is terrible with random deaths from air vents that sometimes push you and others will insta kill you, platforming on those teeth that I still can't tell if there's any consistent pattern on and half the time your jump doesn't come out because of the moving unlevel platform not agreeing with the engine and the forced extended swimming sequence through irradiated water. So I'm not going to complain about the ending being too short, especially because few things can even hurt annelid enemies basically forcing all builds to go exotic late game. I think the rest of the game is plenty long enough and each floor has a couple gimmicks to make it stand out from others, the variety on offer is great and the ways you spec your character makes runs feel completely different. But at no point do I think "this game needs to be longer" its pacing is perfect.
 
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