The great return of the AoE franchise:
Be careful what you wish for.
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The great return of the AoE franchise:
Be careful what you wish for.
We're Going Indie!
We’re thrilled to announce that Toys for Bob is spinning off as an independent game development studio!
Over the years, we've inspired love, joy, and laughter for the inner child in all gamers. We pioneered new IP and hardware technologies in Skylanders. We raised the bar for best-in-class remasters in Spyro Reignited Trilogy. We’ve taken Crash Bandicoot to innovative, critically acclaimed new heights.
With the same enthusiasm and passion, we believe that now is the time to take the studio and our future games to the next level. This opportunity allows us to return to our roots of being a small and nimble studio.
To make this news even more exciting, we’re exploring a possible partnership between our new studio and Microsoft. And while we’re in the early days of developing our next new game and a ways away from making any announcements, our team is excited to develop new stories, new characters, and new gameplay experiences.
Our friends at Activision and Microsoft have been extremely supportive of our new direction and we’re confident that we will continue to work closely together as part of our future.
So, keep your horns on and your eyes out for more news. Thank you to our community of players for always supporting us through our journey. We can't wait to share updates on our new adventure as an indie studio!
Talk to you soon!
Well, good for them, but what are they actually gonna do with their newfound freedom?
So... try to get bought by Microsoft? That's not very indie.To make this news even more exciting, we’re exploring a possible partnership between our new studio and Microsoft.
There goes my hopes that Toys For Bob could've made a new Banjo Kazooie game...
They could still be contracted by MS to create a project using one of their IP's. That's probably why they're negotiating a deal currently.There goes my hopes that Toys For Bob could've made a new Banjo Kazooie game...![]()
A full independent audit of Game Pass would probably cause shareholders or the board to request termination of the service. Or at the very least expose the service as being purely a drain on Microsoft, Xbox, and gaming as a whole. And cause enough people to question what the true purpose of the service actually is considering that it is a black hole for money.Game Pass was always a bad idea and it benefits no one, not even Microsoft because their numbers are constantly decreasing.
But it hurts Xbox and Microsoft as well. As well as consumers. It benefits no one.Interesting to hear someone come right out and say that Gamepass hurts their sales.
There were rumors that Microsoft was planning to take over their gaming division. I bet Phil somehow managed to find a way to weasel his way out of that situation for the time being. They decided to release some under-performing games on other platforms as a compromise.A full independent audit of Game Pass would probably cause shareholders or the board to request termination of the service. Or at the very least expose the service as being purely a drain on Microsoft, Xbox, and gaming as a whole.
I'm convinced Xbox executives are like congressmen. They're all given large paychecks to fail and piss away money.But it hurts Xbox and Microsoft as well. As well as consumers. It benefits no one.
I don't think that's it.Gamepass exists just to crush the competition. Just like Walmart selling everything at a loss to force the smaller stores out of business.
It's a classic strategy. If Sony and Nintendo are retarded enough to allow Gamepass in their systems it's going to work very well.
Microshit brought Gamepass on PC to try to destroy Steam, it didn't work, but that was their idea.
that might be how they tried to explain it, but he's not wrong. the endgoal is to get everyone (or at least the majority of the market) onto gamepass to capture the market, or when everybody does it be the biggest fish in the pond. then you can dictate terms and what are you gonna do, play something not on gamepass when almost everything is?The reality is that software tie-in rate for most hardware is very low, that is the average console buyer ends up purchasing <10 games through the life of the console. That's gross $600 revenue for ten $60 games, which would be bested by the same average person subscribing to GamePass for 5 years or preferably 7 years of the console life. That was the business case behind it.
I don't get it
It's a media con to swindle people into double-dipping a Microsoft game, while getting the foot in the door to make consoles obsolete.I don't get it
Sea of Thieves has been on Xbox for like 8 years.
What's there not to get. Microshit is doing more damage control by making their Xbox consoles dormant. They're doing the same exact shit as what Atari did in 1996 or what Sega did back in 2001I don't get it
Sea of Thieves has been on Xbox for like 8 years.
I don't get why Sonyggers are suddenly viewing wasting money on Sea of Thieves as a win against Microsoft.What's there not to get
Having Microshills and Sonyponies in one room is already bad news from the start but holy shitI don't get why Sonyggers are suddenly viewing wasting money on Sea of Thieves as a win against Microsoft.
I don't get why they would expect a game that is 8 years old to have pre orders at all.
I don't get why they would expect a console with a smaller userbase to have more users playing a game.
JK I get it, Sonyggers gonna be Sonyggers
Its been on PC for just as long, too, and I don't ever remember anyone caring.I don't get why Sonyggers are suddenly viewing wasting money on Sea of Thieves as a win against Microsoft.
I don't get why they would expect a game that is 8 years old to have pre orders at all.
I don't get why they would expect a console with a smaller userbase to have more users playing a game.
JK I get it, Sonyggers gonna be Sonyggers