Fallout series

Do those people really qualify as Fallout fans though?
We're going on...what? 17 years of Bethesda owning Fallout?

I'm not saying people can't or shouldn't complain, but it feels like "old" Fallout fans have a really skewed sense of their standing.

People like to ask why Bethesda doesn't acknowledge New Vegas more, and honestly I'm wondering how much acknowledgement they expect. It was a side game they didn't develop and most of "Bethesdas" fans don't really place a high importance on it.

There is this weird sense of cope that Bethesda/Todd is absolutely furious at New Vegas and I just don't see it. It didn't sell more than Fallout 3, it certainly didn't sell more than Fallout 4. It has an average player base of like 5000 people on Steam.

You say if they should qualify as Fallout fans anymore, but I have to think that Bethesda is saying the same thing about the people who won't shut up about how much their games suck and how much they'd rather play New Vegas, Fallout 1 and Fallout 2 and when I look at it like that it seems to make perfect sense why they don't really acknowledge New Vegas.
 
You say if they should qualify as Fallout fans anymore, but I have to think that Bethesda is saying the same thing about the people who won't shut up about how much their games suck and how much they'd rather play New Vegas, Fallout 1 and Fallout 2 and when I look at it like that it seems to make perfect sense why they don't really acknowledge New Vegas.
Do Bethesda devs and Bethesda fans really qualify as people though?
 
We're going on...what? 17 years of Bethesda owning Fallout?

I'm not saying people can't or shouldn't complain, but it feels like "old" Fallout fans have a really skewed sense of their standing.

People like to ask why Bethesda doesn't acknowledge New Vegas more, and honestly I'm wondering how much acknowledgement they expect. It was a side game they didn't develop and most of "Bethesdas" fans don't really place a high importance on it.

There is this weird sense of cope that Bethesda/Todd is absolutely furious at New Vegas and I just don't see it. It didn't sell more than Fallout 3, it certainly didn't sell more than Fallout 4. It has an average player base of like 5000 people on Steam.

You say if they should qualify as Fallout fans anymore, but I have to think that Bethesda is saying the same thing about the people who won't shut up about how much their games suck and how much they'd rather play New Vegas, Fallout 1 and Fallout 2 and when I look at it like that it seems to make perfect sense why they don't really acknowledge New Vegas.
people mistake Bethesda's recognition of Obsidian as a fucking mess of a studio as some kind of fervent hatred, as you can see in these threads
in reality, Obsidian has failed to make complete games time and time again
not even their own original games are completely finished or noteworthy
the idea that Obsidian, much less modern Obsidian without everyone who worked on Vegas, can do anything with the franchise is laughable

Vegas was a lucky fluke we're not likely to see again. And if you really think it needed more dev time, remember they dedicated a bunch of DLC to completely unrelated shit rather than properly expanding on the base game. I'm not sure what to say if you count Honest Hearts as that rather than a fun little side-story at best. Mods do more to expand on the base game than the DLCs do.
 
Yeah, but the people that worked on New Vegas were actually good at their job.
...did you play New Vegas at launch?

Also I love how petty Bethesda's hate towards New Vegas is. All these years later and they're still furious that it's more beloved than 3 and 4.
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...did you play New Vegas at launch?
Bethesda did the QA for New Vegas not Obsidian because it was their engine. To this day they have not fixed some of the massive glaring issues with Fallout 3, New Vegas, Oblivion, or Skyrim. Some of the fixes to those games that are mods or community patches actually come from Obsidian employees as well.
 
it's been 13 years and there are still idiots who honestly think house would save mankind
It's been 13 years and there's still idiots who think yes man and legion are viable options, too. What do you expect?
Decided to start playing New Vegas again with the only mod being the Portable Tent mod.

But I've been having issues of the game just randomly crashing to windows with 0 error messages.
NV is a very buggy game because Gamebryo, Obsidian had no experience with the engine, and they retardedly agreed to an absurdly short dev time because they over estimated their abilities. Just be thankful you arent playing on the ps3 version.
New Vegas were actually good at their job.
That's why outer worlds totally killed fallout and wasn't a bug filled, shallow mess of a game right? :story:
 
Decided to start playing New Vegas again with the only mod being the Portable Tent mod.

But I've been having issues of the game just randomly crashing to windows with 0 error messages.
Is the auto-save enabled? You need to disable it first thing when you play New Vegas on any platform.
 
While I'm in the Vegas mood, the Powder Gangers, other than Hanlon's sabotage and Oliver's deliberate sandbagging, has got to be one of the biggest NCR fuckups. It's one of the smaller factions, sure, but it's still a faction. And those faggots in the vault everyone missed their first time go on to fuck things up for years. So much in-game dialogue about how the NCR civilizes Primm if you choose them to run it when they're the reason why it's littered with bandits in the first place. Talk about irony.
 
...did you play New Vegas at launch?


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I meant in terms of story or worldbuilding, not technology-wise. Even then, I can hardly blame the state the game was in when being forced to use Bethesda's outdated game engine.

I've seen more people prefer New Vegas to 3 and 4, don't know what to tell you. Can't think of any other reason why Bethesda will barely even acknowledge the game's existence.
 
As much as FNV is like my third favorite game of all time I do tend to agree with the opinion that is was probably a fluke that is turned out that good.

I mean think about it. Obsidian had more funding, more dev time, and absolutely no one to tell them what to do or order them around and what did they make?

The Outer Worlds, which was mediocre if I'm being charitable.
 
As much as FNV is like my third favorite game of all time I do tend to agree with the opinion that is was probably a fluke that is turned out that good.

I mean think about it. Obsidian had more funding, more dev time, and absolutely no one to tell them what to do or order them around and what did they make?

The Outer Worlds, which was mediocre if I'm being charitable.
A game that had the original creators of Fallout, at least Tim Cain was there I forgot if the other guy was too, working on it but not the big two where worked on New Vegas. Neither Josh Sawyer nor Chris Avellone worked on it and they are the two who I would say basically shaped NV into what it is. Mind you Tim wasn't involved in the series at all after 1 as he felt it should of been a one off game.
 
Also some sites that deal with board games and tabletop games had posts from people who were working with the Fallout license. And Bethesda told them outright that they were not supposed to reference New Vegas or make New Vegas's setting the main location for whatever game they were making. And that if they wanted to include New Vegas mentions in their games that every single mention needed individual approval from someone at Bethesda. But stuff about Fallout 3 or 4 they could just include without needing any oversight.
Not really sure about this one
Modiphius, publisher of Fallout Wasteland Warfare, made a New Vegas expansion with a full NCR & Caesar's Legion Faction, securitrons, all the companions, nightkin, Marcus and Tabitha. There were many characters that didn't make in though and the only DLC characther was Joshua Graham, but of all the expansions so far it is the one that introduced the most new units.
They said last year in a stream that there are no further plans for another New Vegas expansion within the next 4 years.
They may add Vegas characters within new expansions, similar to Frank Horrigan in the enclave expansion, but not a full Mojave focus expansion.
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Fantasy Flight made a Fallout board game back in 2017. It doesn't have a proper new vegas expansion but it did have a New California expansion
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Also someone made a fan made Mojave expansion
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I did a very quick search on the BGG forum to see if any of the designer made any comments about Bethesda interferance and I wasn't able to find everything. I believe Bethesda is very petty, jealous and protective of their stolen IP, but when it comes to board games it just seems that the publishers make content about 3 and 4 because they sold a lot.

Since we are on the topic of board games. Modiphious also made minis for the main cast of the amazon tv show and they look like dog shit
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Not really sure for who did they make this
Fallout wasteland warfare is a niche 3D miniatures wargame, people who play it are super fans of the IP and are unlikely to enjoy or even watch the show
Normies won't buy resin miniatures that they have to glue together and then paint for a game that they don't even own.
The best use of these minis is as proxies for other units in the game or to roleplay a scenary where these loser get killed by the enclave or something
In this case it does seem to have been forced upon modiphius by bethesda and/or amazon.
The models look rush and more like an early prototype rather than a completed product
modiphius normaly paints and puts their minis in a nice scenery for marketing or even make a small video about the mini
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The Outer Worlds, which was mediocre if I'm being charitable.
The biggest mistake that they made with Outer Worlds was trying to make it at all like New Vegas. New Vegas is basically a sequel to both Fallout 1 and 2. It had all of the lore, world building, and design of those games to work off of without needing to start from scratch. It also had all of the assets from previous Fallout games including reusing everything from Fallout 3. They had this massive concept and world already there for them to play in and some of them had already worked on Fallout beforehand.

Outer Worlds should have been a small scale game like Fallout 1. The first game in its franchise. Not 'New Vegas in Space' as if New Vegas just exists in some vacuum and was not surrounded by a decade of previous Fallout lore to build from for the game. It should have been all about establishing its world and lore and giving the player a lighter game. Then once they get the world built they can make their own New Vegas in space.
 
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