Amazon Studios to develop series based on Fallout

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Well I am retarded, but in my defense Fallout 4 pretty much implies this there is a kid on a fridge that has apparently been locked there since the great war meaning he has been in there 200 years and not only didn't starve he also didn't age, also his ghoul parents are okay and still living in their old house.
Honestly my headcanon there is that there was a miscomunication with the player, the kid really means the Quincy massacre and the player assumed he meant the Great War, yes there is dialogue that contradicts my headcanon but I chose to ignore it, as its less retarded.
My personal headcannon on ghouls creation (and mutation in Fallout universe in general) is based on the series of terminals entries from Fallout 1 and 2, and by NPC comments from F.NV, but it could also be 3: Ghouls (and the mutations in flora and fauna) occur not just because of the radiation, but also by exposure to airborne FEV - when Vault-Tec reasearch center in California got blown by a nuke, the explosion raptured the storage tanks but did not cooked the virus (at least not all of it), but rather super-heated it and allowed it to evaporate and travel with the winds all around the world, focusing in California. FEV itself cannot be mutated by radiation, however, it can add in further mutation of organisms already aflicted by radiation. There is even a terminal entry, directly mentioning (i can't find it atm, the FEV entry on Fallout Vault got changed some time ago and i couldn't easyli find this comment ever since) why there were no ghouls and mutants before the great war, despite copious amounts of radiation unleashed on people, plants and animals during the wars and weapon tests (i vaguely remember that this entry snidely mentions why Marie Sklodoska Curie didn't turned into a ghoul, despite being a prime candidate). That made sense to me in case of Fallout 1,2, NV and Tactics, since it could be possible for the airborne FEV to cover the majority of western (and middle, to a degree) United States. Then came the Toddverse and everything got mixed up, and, because Pagliarulo was responsible for the writing, in the most inconsistent way possible and most of it comes from Fallout 4:

You have the above mentioned example of the kid in the fridge, that SOMEHOW got ghoulified by passive exposure to radiation, while being sealed shut in LEAD-LINED fridge.

Then you have Edward Winter, pre-war crime boss, who managed to ghoulify himself using "experimental treatment with radioactive material", which magically, turned him into a ghoul.

And lastly, there is an unmarked location near one of the quaries (i think north-east of Thicket Excavation, but i could be wrong, i was trying to find the location on the Vault, but without any luck) which is a very narrow and heavily irradiated passage, that leads to a small shack. In the shack, there is a body of a young woman, who wanted to become a ghoul and decided to stay in place with high radiation count to make that happen. Surprisingly, she didn't turned into one, but died a horrible death from accute radiation poisoning.

There is also the case of Desmon Lockhart from Point Lookout, who also used "experimental radiation therapy" to succesfully turn himself into a ghoul.

There is no consistency in Toddverse, shit happens the way Todd and Pagliarulo wants it to happen at the given moment, only to change it later, when it's more convenient.
 
What's the shitty "lore"reason that ghoul cowboy is literally bulletproof and has Deadpool regeneration?
*pushes up glasses* well, I pulled up the stats for Lenny, the humble ghoul doctor companion, and John Cassidy, the badass gun-slinging bartender companion, both from Fallout 2.

Lenny the Ghoul
Screenshot 2024-04-11 232941.png

Cassidy the Human
Screenshot 2024-04-11 232959.png

As you can see, Lenny starts with more HP than Cassidy can achieve even at max level, and heals twice as fast after he levels up once. I remember him being a total damage sponge. If we say that our Red Ghoul has even more HP and a higher Healing Rate due to his combat specialization, then I don't think shrugging off bullet wounds is beyond him at all.

I'm not very far in yet, but so far, I'm actually not offended by this at all. You know, other than the obligatory race-mixing. It's great as an interpretation or split of the Fallout timeline. The real problem IMO is the weird insistence that this is somehow canon, when it is clearly a re-interpretation.

I will bother you all again with my updated thoughts when I get through the series (I am not paying for it btw lmao).
 
My personal headcannon on ghouls creation (and mutation in Fallout universe in general) is based on the series of terminals entries from Fallout 1 and 2, and by NPC comments from F.NV, but it could also be 3: Ghouls (and the mutations in flora and fauna) occur not just because of the radiation, but also by exposure to airborne FEV - when Vault-Tec reasearch center in California got blown by a nuke, the explosion raptured the storage tanks but did not cooked the virus (at least not all of it), but rather super-heated it and allowed it to evaporate and travel with the winds all around the world, focusing in California. FEV itself cannot be mutated by radiation, however, it can add in further mutation of organisms already aflicted by radiation. There is even a terminal entry, directly mentioning (i can't find it atm, the FEV entry on Fallout Vault got changed some time ago and i couldn't easyli find this comment ever since) why there were no ghouls and mutants before the great war, despite copious amounts of radiation unleashed on people, plants and animals during the wars and weapon tests (i vaguely remember that this entry snidely mentions why Marie Sklodoska Curie didn't turned into a ghoul, despite being a prime candidate). That made sense to me in case of Fallout 1,2, NV and Tactics, since it could be possible for the airborne FEV to cover the majority of western (and middle, to a degree) United States. Then came the Toddverse and everything got mixed up, and, because Pagliarulo was responsible for the writing, in the most inconsistent way possible and most of it comes from Fallout 4:
You're close: This is the reason why we have giant bugs and mutated animals everywhere, it's the trace amounts of FEV in the air changing wildlife generation by generation. This is also why some factions talk about "impure humans". It's not just the radiation, it's the trace amount of FEV in the atmosphere, there is no escaping it and it fouls the DNA. Of course, Emil is retarded and thought "Well, this is the 1950s, it HAS to be the radiation!", so this is how he explains everything within the setting. This is also what the retarded nigger cattle that doesn't know any better regurgitates.
Ghoulifiation, however, is independent of that as there are records of pre war ghouls as well, altho I can't really remember them off the top of my head. It's safe to say that Ghoulification is an actual one in a million genetical mutation, however thru outside factors(like FEV) you can increase the chance of someone getting it. Still doesn't explain the retarded amount of ghouls we start seeing post Fallout 2, but what can you do. I like to think that in Fallout, you play roulette whenever you get irradiated: You either turn into a ghoul or you get cancer and die a slow, painful death. I am willing to bat an eye on how ghouls/radiation is portrayed in these games since we already have magic anti-radiation drugs as early as Fallout 1, so we have to assume we have medicinal knowledge in the Fallout universe that far exceeds ours in this field. That would also explain how we know what makes ghoulification work in the first place, there is one ghoul doctor in Fallout 3 that is researching this for example and he has a theory.
 
Fallout 3 looking kinda good after Fallout 4, 76 and this thing.
All of the setting problems that irritate people about Bethesda Fallout started with 3, they just upped the color saturation and made it even more whacky fun times absurd with 4.

And I know everyone ITT is seething a bit about blowing up New Vegas (and I get it), but I can't even be mad. That was absolutely a Bethesda directive, probably from Todd himself. I laughed out loud when I saw it. The amount of butthurt emanating from Maryland about the fact that Obsidian showed them up will never not be funny.
 
Speaking of, if any of you still play that abomination or have a precariously functioning modlist, I hope you have auto updates turned off because they just did to it what they did to Skyrim a few months back. I'm assuming the timing is deliberate.
Auto Update off sometimes isn't enough.

The safest way is to set the appmanifest file to read only. So yeah, if any of you are worried look that up. I think it was more common with Skyrim so it might take some asking around on reddit or steam forums.

And I know everyone ITT is seething a bit about blowing up New Vegas (and I get it), but I can't even be mad.
Edit: Wasn't it made a point that nobody could survive taking Hoover Dam and that New Vegas was bound to fall?

Like, do they actually show it nuked or just in ruins?
 
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And I know everyone ITT is seething a bit about blowing up New Vegas (and I get it), but I can't even be mad. That was absolutely a Bethesda directive, probably from Todd himself. I laughed out loud when I saw it. The amount of butthurt emanating from Maryland about the fact that Obsidian showed them up will never not be funny.
This
We are finally free from Todd's grubby little hands: He has his shitty timeline, and we have the proper Fallout timelines, never again shall the two mingle again.
That, and we finally have undeniable confirmation that Todd does indeed hate New Vegas with a passion. You will have to be retarded to ignore that now.
At the end of the day, nothing much changes since I doubt anybody who likes NV was interested in buying anymore toddout and anybody who likes toddouts likely didn't care about older games.
 
Nigga, tell me that the scene of the wastelanders talking about how “feral ghouls always go after chickens” doesn’t sound like some folksy wisdom that would sprout up in the wasteland?
oh yes, totally natural dialogue, same with "You mean use my cock?" super natural well delivered dialogue it truly is one of the dialogues of all time, Bravo Nolan!
 
I think the most interesting thing in the first episode is that one of the vault dwellers executed was a coal black nigger. This means for over 200 years, there were niggers that no one else wanted to fuck but niggers. Even in the small population of the vault. Same with the surface, the Brotherhood Of Steel guy can't be seen at night unless he smiles.

I've watched 3 episodes. It's mildly entertaining.
 
Has anyone mentioned how this is pretty much The Force Awakens 2.0? Because it is, right down to the hatred of the older fans, the new-bad guys(the brotherhood) getting a new makeover nobody liked or wanted and the token negro. It's uncanny how similar the two are.
/tv/ are ripping this apart and even the massive shilling isn't fooling anyone. Ditto on /fog/ and I don't see much better elsewhere. No matter how much this thing earns, it will always look like a failure, with the only fans liking it being the most consoomerist. no standard nigger cattle part of the fanbase that can look past everything else. Again, just like with soy wars.
Force Awakens released in 2015. It's almost it's 10th anniversary now, time is a flat circle.
 
Has anyone mentioned how this is pretty much The Force Awakens 2.0? Because it is, right down to the hatred of the older fans, the new-bad guys(the brotherhood) getting a new makeover nobody liked or wanted and the token negro. It's uncanny how similar the two are.

When the agenda is the exact same it makes it easy to fall into a formula.
 
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