Sony hate thread

Because it fun and doesn't expect you to treat it like a part-time job, you joyless bitch.
"Hur dur this game doesn't let me shoot people in the head and uses primary colors! Where's all the titties and racial slurs?! I'm too much of adult and alpha male to enjoy this!"
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Well, if Nvidia quit fucking around and actually open sourced their drivers, we'd have one less problem. AMD cards are on par with Windows because of said open source drivers..
Faggot
 
Since there’s some confusion surrounding the concept of diminishing returns, I’ll spell it out.

Imagine you have an electronic device that runs a game (PC, console, whatever). It runs the game to some degree of success, but it’s not a good experience because the hardware is too weak and you have to play at the barebones minimal settings. Low framerate, low resolution, visual details are turned down, basic shadows, all that stuff. The game barely runs.

Now imagine your system is twice as powerful, and you play that same game. You can now turn the settings up to medium/high, and the game looks and feels much better as a result, with all the visual effects looking more or less how they were intended to be played. The relative improvement is significant.

Now imagine your system is twice as powerful as that. You can now go up to ultra high settings, which is an even better experience. Not as big as the previous leap, and not something you really needed, but still nice.

Now imagine your system is twice as powerful as that. You can finally turn up those last two settings that were only on high before. Sure, it technically looks better; the hair follicles on the back of that one NPC’s neck are slightly more visible than they were before, but who gives a shit? You’ll probably take an upgrade like this if there are no downsides, but it’s not something you’d go far out of your way for.

Now consider that each system I mentioned is more expensive than the last, with the final system being significantly more expensive than its predecessor despite the relative upgrade being much less significant. That is diminishing returns. It applies to any and all specs. Some people need to play with every possible setting maxed out, some people reach the “good enough” point around 1440p and a steady 60 FPS, and some people really don’t care and will take 720p/30 as long as they can just play the freaking game. As visual fidelity - and price - continue to exponentially grow, it passes more and more people’s “good enough” point, and the ”quality of gaming experience”-to-price ratio diminishes.

Or for a more fun comparison, here’s how it feels when you upscale an old system through emulation, especially 3DS:
2x: “:wow: this changes everything, I’m never going back to native resolution!”
3x: “that’s a pretty good improvement, worth the extra power”
4x: “I guess it looks better if I squint hard enough…”
5x+: “who even cares anymore”
 
Yeah, I literally saw a review of it like 6 hours after I put the order in for all my parts and was like "...shit."

I'm still going to build my PC, but it was still kind of a kick in the nuts lol
I had a ROG laptop die on me that was just under 2 1/2 years old. I spent hours disassembling the thing and doing all sorts of stuff to try and revive it. No dice. So you may have dodged a bullet there.
 
I hope this fiasco speeds up the PC port for Rise of the Ronin. One of the 3 games that's PS5 exclusive and the only one I'm interested in. At first glance I was wary since it looked like they redid Wo Long's physics and made the combat even more reliant on parries, but a few gameplay videos of people in action showed there's actually a lot of room to mess around.
 
Now imagine your system is twice as powerful, and you play that same game. You can now turn the settings up to medium/high, and the game looks and feels much better as a result, with all the visual effects looking more or less how they were intended to be played. The relative improvement is significant.
The worst part of the graphical fidelity arms race is that we've completely lost style along the way. I'd rather look at stuff like this:

ywmtxdpcynvl1qw9uanj.jpgcees.jpg1398865.jpgUberDiablo.jpg

Than this

concord-all-characters.jpg

I don't give a shit if we can have hyper-realistic 8k foreskin textures with AI assisted ray tracing or whatever the gay new tech is. These new games are UGLY and being hi-fidelity doesn't make them less UGLY. A video of a turd in 16k with 300 FPS is still a video of a turd and a recording of a fart in 320kbps audio is still a recording of a fart
 
Geoff Keighley is still shilling.
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How much cock is he sucking off of Sony executives?
I really hate Geoff Keighley. Not only he keeps pushing for the vidya industry to go full Hollywood but he also shills for the worst products.
He got owned by the Community Notes for his Xeet about the PS5 Pro price compared to previous PlayStation consoles.
 
Xenoblade 2 can't even hold 30fps at 720p and drops into the mid teens, you must be smoking some crazy shit if you think a console generation from fucking Nintendo is going to let that mess hit anywhere close to 60.
Xenoblade 2 was also a 2017 launch title from a team that had yet to be fully experienced with the console hardware but was still trying to push its capabilities.
Nevermind we had Switch ports that are literal wizardry on a technical level since then, such as Ace Combat 7, Nier Automata, Dying Light and Earth Defense Force 4.1. So the idea of a Switch 2 alike of a PS4 Pro or Steam Deck in terms of raw power is the likely evolution, and I argue anything higher isn't required for 98% of the devs of today.

But I do believe 30fps is still going to be a thing regardless, especially for the handheld mode.
Anyone with a Steam Deck (including me previously) is aware that forcing a refresh rate of 30 will enable a non-negligible boost in battery life compared to 60.
Now sure, it would be cool if the Switch successor had a way to automatically alternate between 30 & 60 in handheld and docked modes respectively, but I somewhat doubt third-parties will go that far in terms of effort and I'm not going to lose sleep over it either.

What @Buttigieg2020 mentioned about backwards compatibility on the Switch successor is something I also did wonder whether it will actually give a performance boost on older titles (which certain titles like Age of Calamity, Resident Evil 6 or Serious Sam 3 would greatly benefit and I'm almost curious to check the Arkham Knight port that way too) or simply run on a separate canvas to match the OG Switch's specs.
 
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Found a soyny pony out in the wild telling you that the PS5 Pro is NOT THAT EXPENSIVE SO SHUT UP ABOUT IT
I agree. In fact, I think Sony should raise the price even higher just to make all those dirt poor ungrateful fucks seethe harder. True and honest Sony bros would have no problem paying up just to show those chud peasants who's boss. Playstation is a brand for kings, not serfs. If Sony raised the price of the Pro to $1,000, the disc drive to $100, and the stand to $50, they would win the console wars and single-handedly regain dominance of the industry. No price is too high for a real Sony fan :smug:
 
The worst part of the graphical fidelity arms race is that we've completely lost style along the way. I'd rather look at stuff like this:

View attachment 6410601View attachment 6410598View attachment 6410597View attachment 6410600

Than this

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I don't give a shit if we can have hyper-realistic 8k foreskin textures with AI assisted ray tracing or whatever the gay new tech is. These new games are UGLY and being hi-fidelity doesn't make them less UGLY. A video of a turd in 16k with 300 FPS is still a video of a turd and a recording of a fart in 320kbps audio is still a recording of a fart

I'm sick of hearing about fucking graphics and have been for years at this point, and I just built a stupid expensive PC last summer, and have exclusively been on PC for 12 years. Really though I built it more for the consistently high framerate and better processing time when I play shit like Football Manager. But I used to gladly sacrifice graphic settings for frames. But what fucking point is there anyway if the games suck? And even if the game didn't suck, who the fuck cares if I can see the veins on an NPC's eyeballs and the reflection on a Newton's Cradle ball if the game is as mediocre as Spec Ops: The Line? My brother in law is always talking about shit like rtx and dlssbtq+ or whatever all of that dumb shit is, and my mind just always goes back to: why does any of that matter? how do reflections on a puddle of water enhance your experience for the better? Is Cyberpunk any less average because of it? Is Call of Duty going to be any more enjoyable if you can make footprints in the mud? Is it immersion? Talk to me about immersion when you spike your controller out of frustration because you were staring at a puddle and your character falls through the ground and you have to restart your game.

To each their own but I challenge anybody who's been playing video games for over 20 years to make a top 10 list of their favorite games of all time, and see how many have 5 or more games from the past 5 years in their top 10 that are almost guaranteed to (subjectively) look better than a game from 10 or 15 years ago. And I guarantee anybody who does only plays the brand new aaa slop and absolutely nothing else. People have lost sight of what actually matters in video games and have fallen for the marketing.
 
No price is too high for a real Sony fan
It's not SONY fans that will push sales of the PS5 Pro through the roof. It's GTA6 players. Without a PC release and with Microsoft signalling that the Xbox brand is as dead as Elvis you will see a massive spike in console sales for the Playstation whenever the next Grand Theft Auto is released. It's probably the reason that the price of the console and disc drive are so expensive, because they know that GTA6 will move a lot of physical copies and drive sales of the console.
 
It's not SONY fans that will push sales of the PS5 Pro through the roof. It's GTA6 players. Without a PC release and with Microsoft signalling that the Xbox brand is as dead as Elvis you will see a massive spike in console sales for the Playstation whenever the next Grand Theft Auto is released. It's probably the reason that the price of the console and disc drive are so expensive, because they know that GTA6 will move a lot of physical copies and drive sales of the console.
People who want a console just for GTA 6 will likely buy whatever console's cheapest. They can play it on the standard/slim PS5s or the two Xbox Series. If they buy a digital console they'll just buy the digital version. Most people aren't going to take out a mortgage to play it on a system that only offers subpar and limited performance upgrades. Schmucks who buy a Pro just for GTA 6 may make up the majority of Pro sales, but they will be in the minority of the overall playerbase. Even if they do buy the Pro, most of them will buy the game digitally instead of buying a disc drive AND the physical copy of the only game they're going to play. This was a completely retarded business decision and there is no way this is going to work out for them.
 
It's not SONY fans that will push sales of the PS5 Pro through the roof. It's GTA6 players. Without a PC release and with Microsoft signalling that the Xbox brand is as dead as Elvis you will see a massive spike in console sales for the Playstation whenever the next Grand Theft Auto is released. It's probably the reason that the price of the console and disc drive are so expensive, because they know that GTA6 will move a lot of physical copies and drive sales of the console.
Why would they buy the $800 console when the one for half that amount will play it just fine?
 
Why would they buy the $800 console when the one for half that amount will play it just fine?
A lot of the hype around GTA6 is about the multiplayer and the consoomers don't want to buy an Xbox because it's seen as having a worse/dying/dead online population compared to the Playstation. Of course people that don't care about GTA Online 2 or are planning on playing that component on PC are going to either wait for the PC release or just buy the cheap Series S.
 
A lot of the hype around GTA6 is about the multiplayer and the consoomers don't want to buy an Xbox because it's seen as having a worse/dying/dead online population compared to the Playstation. Of course people that don't care about GTA Online 2 or are planning on playing that component on PC are going to either wait for the PC release or just buy the cheap Series S.
No, no, not the XBox or a PC. I meant why would they get one of these when a regular PS5 (with a disc drive no less) is several hundred dollars cheaper? Someone that's interested in a PS5 has other options that aren't as prohibitively expensive and still lets them play with people on the PSN. Yeah you're going to get consoomers and apologists for everything but for a lot of people that's going to look like a better deal.
 
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