Palworld - Everything you have ever wanted from a Pokemon game

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I wonder if this lawsuit could possibly get some new caselaw. Copyrighting throwing shit at enemies seems a bit like nintendo is over reaching. Really do hope courts step in.
This specific one probably won't. It's too useful of a tool so way more companies than just Nintendo have vested interest to make sure that it continues to exist. The Nip legal system has a few positives over other country's, but they're never going to have anything remotely close to anti-silencing laws like the US. Channeling Dear Feeder a bit, it's a lot like why nobody wants to actually fix DDoS attacks.

The likelist positive that could come out of this whole thing is for someone to gather up indie publishers to find an association that would cover the cost for these bogus copywright lawsuits. It's been a pervasive issue in nipland since before palworld (like the shironeko colopl lawsuit i posted earlier), but this has the highest potential to be the straw that breaks the camel's back because of Palworld's wide success.
 
Fuck Pokémon. Fuck Nintendo. Fuck Game freak. They can all suck my dick.
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Seeing the tweets by Pokéfags simping for Nintendo makes me wish Pokémon fans get bullied as much as Bronies and adult bluey fans.
 
PocketPair, I believe, is a genuine future threat to Nintendo. I mean this in a good, normal business competition way, and would hope that it in-fact comes true.

I followed these guys back in the Craftopia days, and though it was a nominal success, it wasn’t particularly special.

It did provide them the launchpad to make Palworld, however. Looking at their production history on steam, the team has shown their ability to grow in skill, and do well in using the money they made from their last game to build the next.

Palworld now rivals the sales and revenue that Pokemon Scarlet/Violet made. It even nears the sales of Tears of the Kingdom. Even though Nintendo technically out-earned them on these games individually, the cost for development means that PocketPair has squarely out-profited them, and with a team likely 10 times smaller than was used by Nintendo.

This move is to neuter what I would consider legitimate competition. Palworld is fun despite being a bit rough on the edges, and with the money they have now, there’s no telling what they could be capable of. PocketPair at this rate could very well end up a name that our children may know as a game company that made the games they love, just as Nintendo did for some, and Nintendo HATES that.

What’s funny to me, is that Nintendo’s trying to pull this shit on “throwing spheres to capture creatures.” If push came to shove, Palworld could easily change/substitute pal-spheres for literally anything else, and maintain their identity. Big, bloated Nintendo could never.

Here’s hoping that Nintendo gets their teeth kicked in for trying this. Long live PocketPair, the indie dream!
 
Yes they were sued but unfortunately won
Wouldn't call that "unfortunately". Them pulling the same shit other companies pulled on them in the past doesn't mean the past was bad for them not getting fucked over as it would have led to equally insane legal precedents going forward if they lost due to how court shit works.
 
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PocketPair, I believe, is a genuine future threat to Nintendo. I mean this in a good, normal business competition way, and would hope that it in-fact comes true.

I followed these guys back in the Craftopia days, and though it was a nominal success, it wasn’t particularly special.

It did provide them the launchpad to make Palworld, however. Looking at their production history on steam, the team has shown their ability to grow in skill, and do well in using the money they made from their last game to build the next.

Palworld now rivals the sales and revenue that Pokemon Scarlet/Violet made. It even nears the sales of Tears of the Kingdom. Even though Nintendo technically out-earned them on these games individually, the cost for development means that PocketPair has squarely out-profited them, and with a team likely 10 times smaller than was used by Nintendo.

This move is to neuter what I would consider legitimate competition. Palworld is fun despite being a bit rough on the edges, and with the money they have now, there’s no telling what they could be capable of. PocketPair at this rate could very well end up a name that our children may know as a game company that made the games they love, just as Nintendo did for some, and Nintendo HATES that.

What’s funny to me, is that Nintendo’s trying to pull this shit on “throwing spheres to capture creatures.” If push came to shove, Palworld could easily change/substitute pal-spheres for literally anything else, and maintain their identity. Big, bloated Nintendo could never.

Here’s hoping that Nintendo gets their teeth kicked in for trying this. Long live PocketPair, the indie dream!

I remember reading somewhere that Pocketpair plans to use their profits for more charity donations and hopefully to assist other game developers make games. They are contributing more to the industry's growth than Nintendo itself currently is. There's no moral or ethical reason to support Nintendo here. Honestly, anyone who defends Nintendo these days ought to be treated like a disease.
 
What is it about Pokemon, either then or now, that makes people want Nintendo to not only sue Pocketpair, but win through patent trolling? You'd think a game inspired by Nintendo, even if it doesn't play anything like Pokemon, would be welcomed by Nintendo fans.
My theory. Autism.

I imagine a lot are like Moviebob. The narrative Nintendo single handedly saved gaming after the crash of 83, that the Sega-Nintendo console war was his generation's Vietnam, which would make the dude-bro invasion thanks to Halo, Call of Duty, and Playstation their gulf war. That because he had a dream about Mario, that means Nintendo are their friends.

The only time Nintendo fans actually get "mad" is when Nintendo shuts down Smash Bros Melee tournaments, but even that's fleeting because Nintendo can just drop some new Bing Bing Wahoo remake or remaster slop and have them chomping at the bit screaming about how HYPE they are for it.
And whenever a character they didn't grow up with gets added to Smash.
 
This one comment really fucking got to me.
海外には盗っ人猛々しいって言葉は無いんですかね。
最近いろいろ目に入ってくるのは、外人は本当に自分が楽しければ良くって、それを提供してくれた人や場所に対する感謝とか敬意が本当に無いって事です。
もう本当にガッカリ。価値観の違い、で済ますのは嫌だなあ…
Which translates roughly to "foreigners just care about having fun and that's the problem"

This is the absolute most ironic perception for someone to have considering the literal decades of anti-fun slop that's dominated western gaming.
 
Which translates roughly to "foreigners just care about having fun and that's the problem"

This is the absolute most ironic perception for someone to have considering the literal decades of anti-fun slop that's dominated western gaming.
I mean, if you want to remove vital parts of what was actually said, sure. Otherwise no, that's not what it says.
 
I mean, if you want to remove vital parts of what was actually said, sure. Otherwise no, that's not what it says.
I know japanese, he gave a good enough summary. What was "ommited" was a bunch of moralfagging about westerners having their values mixed up and not caring for respect and what not as long as they get what they want (fun).
 
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I know japanese, he gave a good enough summary. What was "ommited" was a bunch of moralfagging about westerners having their values mixed up and not caring for respect and what not as long as they get what they want (fun).
And you don't think respecting the source of your fun is important, even if the person saying this may be misguided in where they're applying this?
 
This one comment really fucking got to me.

Which translates roughly to "foreigners just care about having fun and that's the problem"

This is the absolute most ironic perception for someone to have considering the literal decades of anti-fun slop that's dominated western gaming.

The only people who actually think Palworld is severely hurting Nintendo or the industry at large are people who excessively revere them. Their best arguments are along the lines of "Pocketpair's games are extremely derivative" or citing some consensus or post from another Japanese developer. I've found some posts describing Zun (AKA the Touhou shmup dev) making tongue in cheek comments about the situation, and some mentions of former employees claiming that they were told to copy designs from Pokemon instead of making something more original. There are merits in originality, but Game Freak hardly uses their designs for more than just having a visual standin represent specfic sets of RPG stats. Only the developers for the Pokemon spinoff games have ever tried to make the Pokemon feel like anything more than just static sprites or meshes sliding around a 2D or 3D plane. Pokemon Snap, a game enitrely about taking pictures, feels like you're actually interacting with fictional animals more than Scarlet/Violet or Sword/Shield, and Game Freak did not work on that game one bit.

Palworld's Pals looking similar to Pokemon and being a creature capturing-themed game are certainly the game's hooks, but that is where the superficial similariteis between itself and a mainline Pokemon game end. It's ironic for Nintendo to go after Palworld when there exist other inspired games that intentionally try to resemble the mainline games not just visually, but in gameplay mechanics. Casette Beasts, Temtem, Monster Crown, etc. being geared towards people who like Pokemon's gameplay mechanics in addition to the art style and creature-capturing concept. Besides throwing "capture orbs" at "animates" and learning "techniques", the rest of Palworld is a survival crafting clone akin to ARK: Survival Evolved or Minecraft. Last I checked, Nintendo does not have a first OR second party survival crafting game in their portfolio.

If Nintendo wins this lawsuit, Nintendo just gets more money and/or forces a game to go abandonware, and the only people who worked for that money on their end was a legal team. That money will go into the rest of the company, but it's highly unlikely that Nintendo will learn any lessons and just rest on their laurels as they already are, assuming that it's just character designs that made Palworld popular, not Game Freak's incompetence, Mainline Pokemon's stagnation, or peoples' demand for a game that includes more possible interactions with Pokemon than just turn-based RPG battles, Of course, Nintendo fans aren't going to help Nintendo learn anything either. Sony and XBox fanboys in general are lame, but nobody gives a boot tongue action like a Nintendo fan.
 
And you don't think respecting the source of your fun is important, even if the person saying this may be misguided in where they're applying this?
So because I had fun with Pokemon games before, I shouldn't be angry at Nintendo for being Kike Niggers now? If you really respect something, you aren't afraid to call out their fuck ups. "You weren't nice enough about your complaints" (which is what this boils down to) is a bullshit cope.

As for the "westerners are only happy if they have fun, values be damned" bit, again, cope. Concord and Suicide Squad may be shit games, but their wokie bullshit was still a big contributing factor to their failure. Western gamers by-large think patents on gameplay concepts is bullshit, and you sure as shit couldn't get away with this level of bullshit copyright nonsense in damn any other country than Japan. Not every western gamer is a CoD Dudebro, and unlike the Japs, we don't take kindly to blatant bullshit. We have values too, we just aren't afraid to screech and call you a "stupid nigger" when were discontent. We don't share this gay work-slave complacency Japs have.
 
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