Grand Theft Auto Grieving Thread - Yep, I've been drinkin' again...

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Favorite GTA?

  • Grand Theft Auto

    Votes: 61 2.4%
  • Grand Theft Auto: London 1969

    Votes: 54 2.1%
  • Grand Theft Auto 2

    Votes: 106 4.1%
  • Grand Theft Auto III

    Votes: 203 7.9%
  • Grand Theft Auto: Vice City

    Votes: 734 28.7%
  • Grand Theft Auto: San Andreas

    Votes: 1,029 40.2%
  • Grand Theft Auto: Advanced

    Votes: 12 0.5%
  • Grand Theft Auto: Liberty City Stories

    Votes: 74 2.9%
  • Grand Theft Auto: Vice City Stories

    Votes: 73 2.9%
  • Grand Theft Auto IV

    Votes: 653 25.5%
  • Episodes From Liberty City (The Lost & Damned and The Ballad of Gay Tony)

    Votes: 198 7.7%
  • Grand Theft Auto V

    Votes: 371 14.5%
  • Grand Theft Auto: Online

    Votes: 91 3.6%
  • My Mother's My Sister!

    Votes: 305 11.9%

  • Total voters
    2,558

I've said this three times over, but Vice City has THE best safehouse in any GTA yet. Dare I say, best interior of ANY game yet. It wasn't enough that you'd have a save point by the hotel check-in desk; you'd have an interactive HOTEL room fully furnished to run around in.

I never noticed until later in life that items would spawn in as you progress through the story or side missions. It makes your safehouse feel lived in. It gives you indication that Tommy HIMSELF is making himself at home.
Old Rockstar used to do this very well: your room in Bully would acquire trinkets as you progressed and did challenges, and the same was true for the hangout in The Warriors.

I loved those games so much as a kid, and they are both fond memories for me.
 
I've been playing GTA online lately as a noob and while I did for some reason have almost a million, I wasted most of it - and I've been lucky enough to avoid too many trolls. Still either something has changed or people are crybabies because I had 22k yesterday and today I'm close to 2million. There's some grind obviously but nowhere close to as bad as I was expecting.
 
I've been playing GTA online lately as a noob and while I did for some reason have almost a million, I wasted most of it - and I've been lucky enough to avoid too many trolls. Still either something has changed or people are crybabies because I had 22k yesterday and today I'm close to 2million. There's some grind obviously but nowhere close to as bad as I was expecting.
Buy a nightclub fastest way to earn money
 
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True Crime NYC really felt like they were sort of "finding their feet" and it wasn't as outrageous as Streets of LA, which had fucking zombies and fire demons and dragons. It was really a more grounded, pretty decent gritty cop story from what I can remember and I took forever to finish the story itself because I was constantly getting sidetracked going out on calls and dealing with street crime. It was better than it had any right to be and it certainly didn't feel like a GTA clone. It's the first game I can really remember that halfway tried to capture [in a very movie-like and action-packed way] police work and I honestly don't know why there aren't more games that try to do that. There's a handful of "police simulators" but those tend to be a lot more procedural about the mundane stuff, which is fine but something between simulator and True Crime NYC would be cool, not quite as action-packed but not like "you've rolled up on a traffic accident, take a report and put cones around it." like most simulators are. I like simulators [Farming Simulator is way more entertaining to me than it should be] but something inbetween would be cool. L.A Noir [to get it back to Rockstar] was a good cop game but I don't know why there aren't many games where you're just a plain old beat cop and not a detective or a special agent or something, police work is the perfect theme for a game, you go on shift and a bunch of random shit happens and you have to deal with it and figure out how to approach each situation, complete with a bunch of crazy ass deranged characters and weirdos
Brief derailment here but I relate to your True Crime NYC affinity and also the yearning for another action cop game, so I feel obligated to show you this:


It's not yet released.
 
I've been playing GTA online lately as a noob and while I did for some reason have almost a million, I wasted most of it - and I've been lucky enough to avoid too many trolls. Still either something has changed or people are crybabies because I had 22k yesterday and today I'm close to 2million. There's some grind obviously but nowhere close to as bad as I was expecting.
If you want to find the loudest crybabies you should get the Oppressor Mark II.
You don't even need to kill anyone with it, they see it and they flip the fuck out. It's like PTSD for them.
 
I've been playing GTA online lately as a noob and while I did for some reason have almost a million, I wasted most of it - and I've been lucky enough to avoid too many trolls. Still either something has changed or people are crybabies because I had 22k yesterday and today I'm close to 2million. There's some grind obviously but nowhere close to as bad as I was expecting.
I think Cayo Perico changed a lot. Sure they patched out a lot of grinding tricks, but it's fine now. Plus, stuff like The Contract missions, nightclubs, selling weapons and drug running allows for a ton of passive income.
If you want to find the loudest crybabies you should get the Oppressor Mark II.
You don't even need to kill anyone with it, they see it and they flip the fuck out. It's like PTSD for them.
It's also in general just the best vehicle for grinding. Fast, can fly, and takes a lot to break.
 
your room in Bully would acquire trinkets as you progressed and did challenges,
That's the first time I've fully noticed that concept in action.

I remember that Vice City's Ocean View safehouse originally had a balcony for the player to view the beach and street.
 
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If you want to find the loudest crybabies you should get the Oppressor Mark II.
You don't even need to kill anyone with it, they see it and they flip the fuck out. It's like PTSD for them.
I used to be traumatised by them, until I bought one. :smug:

I used to call them 'flying horses', because of their map icon. A lot of people are/were assholes with them, but it's okay.

Back then, grinding was still big and there weren't that many options for money, but it was before Cayo Perico. I don't know how it is now. Though I will say, try doing heists without friends and you will probably start seeing some of the problems; I'm not sure if it's just a consequence of the huge and low-quality community, but I think I only ever managed to finish the first heist at the prison and that was a complete fluke.

I never found Red Dead Online required any grinding, really, but that might be because there wasn't all that much to buy. I really enjoyed RDO and its community though.
 
If you want to find the loudest crybabies you should get the Oppressor Mark II.
You don't even need to kill anyone with it, they see it and they flip the fuck out. It's like PTSD for them.
It's also in general just the best vehicle for grinding. Fast, can fly, and takes a lot to break.
I can't be the only one who greatly prefers the mk1 because its just so damn fun compared to mk2. Rocketing in to huge jumps and gliding around. Remember that period between the mk1 and mk2 releasing, whe every asshole was trying to PVP in a mk1 but would always crash land their ass right beside you, ready to be executed. Then the Deluxo came out, removing the skill requirement needed for your flying rocket vehicle (but at least it was a big target), then the mk2 came along and from then there was no point using anything else...
 
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I can't be the only one who greatly prefers the mk1 because its just so damn fun compared to mk2. Rocketing in to huge jumps and gliding around. Remember that period between the mk1 and mk2 releasing, whe every asshole was trying to PVP in a mk1 but would always crash land their ass right beside you, ready to be executed. Then the Deluxo came out, removing the skill requirement needed for your flying rocket vehicle (but at least it was a big target), then the mk2 came along and from then there was no point using anything else...
I also used the Mk. I for a while because of this: it was quite hard to get it right, but it was more fun for a while. I tend to avoid PvP though, because I am a bitch who cannot learn how to fight real players, and it isn't particularly useful for grinding PvE stuff.
 
He does hate the role now because he thinks it got him typecast in Hollywood.
He typecasted himself. He immediately took up every criminal goon role offered (see his performance in the Breaking Bad prequel Better Call Saul) and attended as many GTA/gaming conventions he could. He has no one else to blame.

I'll agree it may have been shitty to accept the money if you were going to just shit on the guy but I can see it from Ogg's point of view.
Not may be, was shitty. He has every right to refuse the request but taking the money and then screeching is a Californian dick move staple.
If he wanted to seethe, he should do it on his own dime or at the very least should've messaged the guy and said he would only accept the request if it was for private use only or something. I get not wanting to do Trevor forever but don't take the money then, it's not hard. You don't get to use the role that made you famous when convenient and then ignore it and make demands from fans of your character's antics.

RDR2 shit
I'm always amused by how the trailers teased you would be playing alongside the Van Der Linde gang in their prime, either as ruthless cold-hearted bastards or renegades filled with ideals planted by a charismatic Dutch. But instead it's a misery machine and the only character that wants to outlaw like its 1899 is the woman who months ago was a prairie girl and housewife.
 
I'm always amused by how the trailers teased you would be playing alongside the Van Der Linde gang in their prime, either as ruthless cold-hearted bastards or renegades filled with ideals planted by a charismatic Dutch. But instead it's a misery machine and the only character that wants to outlaw like its 1899 is the woman who months ago was a prairie girl and housewife.
Yeah, that sucked. Ironically, around the time Sadie starts acquiring her self-confidence and you take her to the Rhodes general store for supplies, it felt like the game was just kind of starting to begin and the background and setting had just been established. It felt like that nice period in GTA and other games like that when you know you have the whole story in front of you and the cool stuff is about to begin. Little do you know that the descent into constant misery and failure is about to begin. Some would say it is subversive, but I just chose not to bother and acted out my outlaw life free roaming and refusing to advance the story. Luckily, there is plenty of camp conversations and scenarios to make it feel slightly natural.

I wonder if something occurred in the development that forced them to take the darker path at that point in the writing. Big portions of the map being an afterthought makes it feel that way, slightly, but I guess that is also forced by the fact that the game is a prequel and some random lore thing establishes Arthur never went past Blackwater. Oh well.
 
Old Rockstar used to do this very well: your room in Bully would acquire trinkets as you progressed and did challenges
I liked the way it was done in Bully. As you did more classes (e.g Chemistry) you get more weaponry you can restock on back at your room.
can't be the only one who greatly prefers the mk1 because its just so damn fun compared to mk2.
Mark 1 and the Scramjet is for fun, MK2 is for grinding. But yeah it's just really fun gliding,
 
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Not may be, was shitty. He has every right to refuse the request but taking the money and then screeching is a Californian dick move staple.
If he wanted to seethe, he should do it on his own dime or at the very least should've messaged the guy and said he would only accept the request if it was for private use only or something. I get not wanting to do Trevor forever but don't take the money then, it's not hard. You don't get to use the role that made you famous when convenient and then ignore it and make demands from fans of your character's antics.
I can't really disagree at all. I suppose the guy's autistic cameo request for Ogg blinded me towards Ogg's own hypocrisy.
They both deserve to be mocked 🤷‍♂️
 
Happy Birthday GTA, you’re 27 today!
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Had a funny coincidental descovery today, one relevant to a pretty recent discussion in this thread.

A few rabbit holes regarding life in the Appalachians had me watching a documentary about a man named Jesco White. He's a certified gas huffing hillbilly schizo mountain dancer, son of a legendary mountain dancing figure of Boone County named Donald Ray White.

Donald Ray White:

DRayWhite.jpg



Jesco White:

JRayWhite.jpg


Note the familiar song in this video:

Anyway I find out the guy has a Jewtube channel, I take a brief look and find this:


He's the motherfucking GTAV Rebel Radio presenter (and no doubt a partial inspiration for Trevor).

They even mo-capped him dancing for a unique NPC in-game:


Fuckin' blew my mind. Anyway, if any of that interested you I highly recommend checking out the 1-hour 1991 documentary about him "The Dancing Outlaw", it's on Jewtube also and is where both clips I linked of Jesco ITT were pulled from. Man is certainly a character. A follow-up 2009 Johnny Knoxville documentary "The Wonderful White of West Virginia" showed the family had detiorated heavily with drug use prior to his role in GTAV.
 
Enjoy an hour of some 70s style cop groove music. (What genre/style of music IS this? It sounds like something from the 70s.)
It depends. This is basically a collection of all the radio stations in the game. I think you probably mean the Radio '76 station, which is funk music. They were composed for the game, but they sound like earlier funk music, like James Brown songs, to me. It also makes me think of a late 60s funk song by Alan Hawkshaw called 'Beat Me Till I'm Blue', because of the Hammond organ, I think.
 
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