Assassin's Creed thread

AC 3, 4 and Rogue take place in locations with few tall buildings too and it did not matter.
it mattered to me. especially AC4 the towns are so small its crazy, boston and new york both were more open fields than real cities, the fast travel feels like a joke because you have 9 fast travel points in boston despite it being such a small area already. them not having internal for the most part doesn't help either
 
Rogue is basically a mini Black Flag game. It is pretty short compared to a lot of the other games because they released this at the same time as Unity so people could still get their frequent AC fix without making the jump to next gen PS4/Xbox One. It's still enjoyable though.
Also the only one that lets you play as the good guys.
 
Speaking of Black Flag, I've been doing quite a bit more work on it. Fleet missions are going pretty well, especially since I've been relying on the exploit to capture Man-O-War ships a LOT earlier than I should've been able to; even got myself a level 60 Man-O-War doing that. Haven't made too much progress on the main story as of yet, I've been grinding out various rewards and gear from islands, such as Templar Hunts and Assassin Contracts, and they've been useful for getting a ton of supplies. My only issue is, again, the parkour; the crappy jumping has made me fail missions more than once, even lost a rather easy Assassin Contract because of it. Bit of a shame, since the rest of the game is pretty solid, aside from the tailing missions; I want to hope that Ubi manages to fix the game with the upcoming rumored remaster, but I'm not holding my breath.
That is the only assassin creed I've ever put more than 300 hours into i don't know what it is with game st.... people's ships build up my own ships have some fleet battles maybe invade other factions naval bases put that in an MMO and I would literally pay you 15 bucks a month for it
 
Wait, WHAT?????
iirc it wasn't the ceo, but a whistleblower, so take it with a grain of salt.
that combined with the toxic positivity explains a lot tho.
Not a leak, it's straight from the horse's mouth during an interview on October 29th at the External Development Summit. Mistook him for the CEO but he's actually serving as the VP Executive Producer for the AC franchise at Ubisoft.
46:45 if the timestamp doesn't work
preservetube
 
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AC Valhalla is on sale so I picked it up. It immediately gave me 30 achieves from my playtime on Epic which is cool.

I don't care what anyone says, modern AC feels so good for completely 0 IQ after-work relaxation. Completing zones by doing puzzles, camps and upgrading gear. Cosmetics (suspiciously done like Hogwarts Legacy.. if not the other way... Makes u :think). It's also built towards AMD instead of Nvidia which is extra based.

Maybe the best part of Valhalla is how easily you can switch between focusing on parries and dodging. You can build into a colossal shield that explodes on parry instead of le dodge rolls. I remember my Eivor ending up looking like a crusader; heavy armor, flail and shield. Shit was kino.

I still wanna try more of the old AC games but when I was the most in love with Syndicate, it put me in a insta-lose respawn loop. Loved the building and upgrading of a gang. In fact, AC has always had those "upgrade your crew/HQ" feature which is the best trope in gaming. Hope they can lean back into that in the future games.

Also, seeing Basim in Valhalla after playing Mirage was cool.
 
Also the only one that lets you play as the good guys.

Is Rogue really worth picking up these days? I mean, I know the gameplay is the same as Black Flag for the most part, but what about the story? I ask, because I've talked a little bit about the older AC titles here back in September; was curious as to which one(s) could be called "based", a lot of people seemed to agree that Black Flag was the closest one.

To be clear, the main point of contention was on Shay not allowing Achilles to die, which led to the Templars getting wiped out in America by Connor. Call me curious on what everyone thinks.
 
Is Rogue really worth picking up these days? I mean, I know the gameplay is the same as Black Flag for the most part, but what about the story? I ask, because I've talked a little bit about the older AC titles here back in September; was curious as to which one(s) could be called "based", a lot of people seemed to agree that Black Flag was the closest one.

To be clear, the main point of contention was on Shay not allowing Achilles to die, which led to the Templars getting wiped out in America by Connor. Call me curious on what everyone thinks.
They call it based for calling out Assassins for being basically anarcho-terrorists from time to time.
 
They call it based for calling out Assassins for being basically anarcho-terrorists from time to time.

You're talking about Black Flag, right? I was running through the game again myself, and I noticed that as well; while the Assassins are the "good guys" in this game, it definitely feels like there's a few points where their tactics are shown to just not really work.
 
You're talking about Black Flag, right? I was running through the game again myself, and I noticed that as well; while the Assassins are the "good guys" in this game, it definitely feels like there's a few points where their tactics are shown to just not really work.
They do that in Rogue too. Shay calls out the assassins for recruiting felons to run organized crime in the cities, solely so they had more power and not considering the effect that has on the innocents in the city. This becomes a recurring tactic of the assassins as this is a core point of Syndicate.
 
They do that in Rogue too. Shay calls out the assassins for recruiting felons to run organized crime in the cities, solely so they had more power and not considering the effect that has on the innocents in the city. This becomes a recurring tactic of the assassins as this is a core point of Syndicate.

I actually forgot about that plot point; thanks for reminding me!

Since I'm on a bit of a kick, now; any other plot points you guys think fit the "based" argument? Call me curious; been a while since I last looked at Rogue's story, wouldn't mind a refresher.
 
I actually forgot about that plot point; thanks for reminding me!

Since I'm on a bit of a kick, now; any other plot points you guys think fit the "based" argument? Call me curious; been a while since I last looked at Rogue's story, wouldn't mind a refresher.
At the end of Revelations, Ezio reflects on the phrase "nothing is true, everything is permitted" and views that it isn't to be taken literally. Ezio interprets "nothing is true" as society being fragile and they must be shepherds of civilization. "Everything is permitted" doesn't justify all actions but instead it means that everyone is free to act however they want but they must live with the consequences of their own actions. Rogue is the first game where the assassins are in full control from the start as the Templars are just barely starting up their order in the New World. So what do they do with their unchecked authority? They are not safeguarding society and the innocents, they are just thugs running a criminal organization.

Ezio was hiring criminals all the way back in AC2 but assassins in Rogue and Syndicate are now outright running the gangs. This is going from utilizing what's available to you to accomplish your mission to now becoming the cause of harm for innocents. The whole point of the assassins and their MO was to bring surgically precise killings against the wicked that are harming people. Instead of slowly infiltrating and tearing down Templar organizations methodically as they are trying to run cities, the assassins are deliberately spreading aimless chaos and crime towards that society in hopes of weakening the Templar's power structure so they can more easily take out their targets without a care for how it hurts the people.

Hope was stockpiling poisonous gas and when you find her in New York, she just casually opens a release valve, flooding the mansion with it. Seeing as her mansion was uphill, there is a good chance that it would leak out and harm the innocents. This is in direct violation of the first tenet of the creed, "stay your blade from the flesh of the innocent". The assassins have utilized poison in the past as a weapon but it was utilized in precise and targeted assassinations, not indiscriminate chemical warfare.

The assassins have let themselves slide into becoming anarcho-terrorists because they're unable to make the distinction between the society and the Templars running it.
 
PC players will love this, Ubisoft is the company that keeps on giving...

asscreedy.jpg


 
The assassins have let themselves slide into becoming anarcho-terrorists because they're unable to make the distinction between the society and the Templars running it.
with a smarter company you could make a 10/10 game out of that with timeless societal commentary...
instead we get literally WE WUZ SAMURAI
:stress:

PC players will love this, Ubisoft is the company that keeps on giving...

View attachment 6700104

can't let people cheat in all those microtransaction for a singleplayer game, think of the poor canadian devs...
 
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Okay, pretty sure I had a comment posted before the site crashed; guess I'll have to re-type it:

@Edgy But Dull Did some looking at some old footage I had for AC: Rogue, and I think I found a few points that fit with what you're saying:

- For starters, the Assassin Contracts you intercept are a lot less... heroic, in Rogue. In Black Flag for instance, you were often tasked with killing slavers, poachers, gang leaders, generally keeping the peace. In Rogue, however, a lot of the Contracts are about the Assassins trying to keep their power; couple of the contracts are about killing people investigating/trying to stop gang activity, and one guy got marked for death because he wasn't trading solely with the Assassins, for instance.

- Not to mention, the Assassins are much more "overt" in Rogue; like you said, they're often shown using chemical weaponry and gang violence in public places, and a number of Contracts explicitly request for the target to be killed in public to spread fear - isn't one of the Creed's main tenants supposed to be "stay discreet"?

- Also related, is that the majority of Assassin-run locations are much more run-down and poor; it's not until Shay comes along and starts renovating these areas do conditions approve.

- The game also points out that the Assassins aren't really the most consistent with some issues; for instance, they're fighting slavery in one country, but actively helping out the slave trade in another. Notably, the Assassins don't even really comment on that, stating that it's more about "fighting the Templars" than anything else. Granted, the Templars aren't exactly innocent in all this, but...

Pretty sure I had some other plot points in mind, but I can't remember currently; I think that crash deleted everything.

Anyways, it's nice to talk to someone willing to actually converse about Rogue; lot of people just seem to be parroting TV Tropes on the game, stating stuff like Shay being "short-sighted and naive" and a "Designated Hero helping out slavers" while ignoring everything the Assassins have done. Seriously, just take a look, if you want: https://tvtropes.org/pmwiki/pmwiki.php/Fridge/AssassinsCreedRogue, https://tvtropes.org/pmwiki/pmwiki.php/YMMV/AssassinsCreedRogue.


Every time there's even the slightest bit of hope that Shadows might be somewhat decent, Ubislop manages to sink even lower. Here's hoping Shadows manages to crash harder than Dustborn and Concord.
 
- For starters, the Assassin Contracts you intercept are a lot less... heroic, in Rogue. In Black Flag for instance, you were often tasked with killing slavers, poachers, gang leaders, generally keeping the peace. In Rogue, however, a lot of the Contracts are about the Assassins trying to keep their power; couple of the contracts are about killing people investigating/trying to stop gang activity, and one guy got marked for death because he wasn't trading solely with the Assassins, for instance.

- Not to mention, the Assassins are much more "overt" in Rogue; like you said, they're often shown using chemical weaponry and gang violence in public places, and a number of Contracts explicitly request for the target to be killed in public to spread fear - isn't one of the Creed's main tenants supposed to be "stay discreet"?

- Also related, is that the majority of Assassin-run locations are much more run-down and poor; it's not until Shay comes along and starts renovating these areas do conditions approve.

- The game also points out that the Assassins aren't really the most consistent with some issues; for instance, they're fighting slavery in one country, but actively helping out the slave trade in another. Notably, the Assassins don't even really comment on that, stating that it's more about "fighting the Templars" than anything else. Granted, the Templars aren't exactly innocent in all this, but...

Pretty sure I had some other plot points in mind, but I can't remember currently; I think that crash deleted everything.

Anyways, it's nice to talk to someone willing to actually converse about Rogue; lot of people just seem to be parroting TV Tropes on the game, stating stuff like Shay being "short-sighted and naive" and a "Designated Hero helping out slavers" while ignoring everything the Assassins have done. Seriously, just take a look, if you want: https://tvtropes.org/pmwiki/pmwiki.php/Fridge/AssassinsCreedRogue, https://tvtropes.org/pmwiki/pmwiki.php/YMMV/AssassinsCreedRogue.
Indeed, the Assassins in Rogue are the least heroic ones. And it makes sense: the bigger most organisations go, the greater the risk of straying from their original purpose. They forgot that their purpose was not power for power's sake nor defeating the templars just because. The Templars are far from innocent but the cruelest of Assassins went up against the kindest Templars in Rogue. And yes, do not take everything TV Tropes says too seriously. Every article was written by humans with biases of their own. They did not take a close look at what the Assassins and the Templars were doing in that game. Do take that into account.
 
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