Call of Duty Thread - Potential return to form? Or nothing but cope on the horizon? You decide!

In the last COD beta (MW2022) i got banned for 30min, i looked at the report and it claimed i had been toxic in the chat. But guess what i never use text chat and i had voice chat off always in game. Since there was no logfile for my text chat and the game show mic off in option, you would think the game would nullify this fake report easy. That was the last COD beta i played and i have never touched a new COD game since. Activision can go fuck them self!
This creepy AI shit, need to give Activision your phone number if you pay for the PC version(not advertised, best to my knowledge) and patented SBMM that gets worse and worse every game ensured that I will never, ever play a new COD game. My one and only exception, as I stated before, is if Tranzit gets remade, so if things get really bad and they break glass with all the nostalgia stuff, this is the only way I will ever play one of these games. Even then, I will never engage in multiplayer, I will never engage with voice chat or text chat, nothing like that, only single player Zombies(maybe coop for an easter egg) and single player if it's good. That's it, and even then I will need to buy a new burner phone just for this game.
I legitimately hope the current COD devs go out of business, so that this franchise can finally rot, that and because the nu-devs are absolute hacks that don't know what they're doing and just tarnishing whatever dignity old COD had. Sledgehammer is especially egregious about this, but all three companies are awful.
Here's a topic taken from the "Games where you arguably play as the villain" thread; out of all of the CoD games, which ones have you playing as the bad guys? The other thread mentioned that the Black Ops games and nu-MW games fit; what about the OG MW trilogy, Ghosts, Advanced Warfare, Infinite Warfare, or even the WW2 games? You guys think you're the bad guys in those?
Every single WW2 game has you playing as the bad guys, altho you only realize this as you get older.
 
Here's a meta-answer. Arthur Kingsley from CoD: Vanguard. Activision themselves for injecting identity politics into Call of Duty that hampers the overall experience. AI chat moderation, forced PRIDE integration, SBMM, Warzone integration, that whole Cosby room incident.

I say Arthur Kingsley because of that line with the Nazi where the Africans "married German women" during the war, which did not happen in the slightest. Whoever wrote that line knew what they were doing.


Yeah, Vanguard in general; that game... should not have been made.

So, we've got opinions on the Black Ops games, nu-MW, and the WW2 games. What about the OG MW trilogy, Ghosts, Advanced Warfare, and Infinite Warfare? What about those?
 
Whoever wrote that line knew what they were doing.
sam maggs.jpg
BTW she intentionally wrote the main characters as capeshit heroes, right down to having superpowers like X-Ray vision, solely so she could have her own COD MCU and make a trilogy out of Vanguard. I wish I was fucking joking.
 
Ironically, the Soviets were the true good guys of the war by fascist standards, since they fought for survival and expanded their territory by crushing the defeated race in war.
I just don't like communists.
Also, I was half-joking
 
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Going from MWIII to Black Ops 6, BO6 feels faster than I remember. Almost like the game is running at 2x speed. I don't think I'll be able to complete the battle pass in time.
 
Here's a topic taken from the "Games where you arguably play as the villain" thread; out of all of the CoD games, which ones have you playing as the bad guys? The other thread mentioned that the Black Ops games and nu-MW games fit; what about the OG MW trilogy, Ghosts, Advanced Warfare, Infinite Warfare, or even the WW2 games? You guys think you're the bad guys in those?
I found i could sympathize more with the BO2 villain. In all other modern CoDs you just have generic le bad villains.
 
I found i could sympathize more with the BO2 villain. In all other modern CoDs you just have generic le bad villains.
Menendez unironically did nothing wrong. Neither did Irons in AW, and Rorke in Ghosts at least has the cool factor of being COD-Bane. Everyone else is pretty forgettable, Makarov as iconic as he might be is a two dimensional mustache twirling villain and a complete nobody in the reboot for example. The best villain is Richtofen, of course, I mean he quite literally destroyed the COD multiverse because he got jealous of Dr, Maxis, and now he looks like he will try to do the same thing again in the new rebooted multiverse, we will see later down the line in BO6.
 
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Not sure if it's SBMM or skill, but the my past few Search & Destroy matches in Black Ops 6 had phenomenal performance on my end. 1v4 defuse clutch on Vortuka, MVP on Red Card, 8-6 on Nuketown.

One life objective modes are fun and daunting if you're able to pull off game-changing plays with proper team coordination. If you don't have either of those, try to pull off skill or risk upsetting yourself in respawn. It's sad that you cannot tell if you're getting better or if the game is manipulating the results.
 
I have to remind myself that MWII and MWIII are two completely different titles.


See if you can tell which from which at first glance.
 
Neither. Both sets of footage are from the tie-in game for the upcoming Incredibles movie.
 
I have to remind myself that MWII and MWIII are two completely different titles.


See if you can tell which from which at first glance.
MW3 will always been an over correction to appeal to dumbasses. Id rather still play MW22 becasue it WAS better Infinity Ward know how to make guns feel chunky and the movement wasnt spastic. Also people may complain about the maps in 2019/2022 but at the end of the day I feel maps that arent made to appeal to spastic 3 lane gameplay is king. I barely play BO6/Warzone now only whenever my normie friend asks to game and I just roll my eyes whenever I see the usual bullshit.
 
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I finally figured out how Zetsubou works as a map and I think it's far and away my favorite now. It's a pain in the ass to learn, even moreso than shadows, but the payoff it offers is more than commensurate. I wouldn't classify the map as underrated, but I do think people are missing out if that makes sense.
 
Also people may complain about the maps in 2019/2022 but at the end of the day I feel maps that arent made to appeal to spastic 3 lane gameplay is king.

Traditional IW-style maps give you more of a feeling of actually fighting in a place rather than competing in an E-sport.
 
MW3 will always been an over correction to appeal to dumbasses. Id rather still play MW22 becasue it WAS better Infinity Ward know how to make guns feel chunky and the movement wasnt spastic.
Why was MWII despised? Other than the UI and the high standard placed on it for it being a reboot of MW2 from 2009?

I like how Blackout prestige emblems look like military patches. You could wear them on a military jacket and people would think nothing of it.

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Why was MWII despised? Other than the UI and the high standard placed on it for it being a reboot of MW2 from 2009?
Here's why I quit playing it:
  • Uglier & cartoonier than MW 2019. Hard to put my finger on it. Just looked more Pixar-like.
  • No unlockable blueprints, probably my favorite challenges from MW2019
  • Maps were kinda shitty, lots of big, heavily cluttered maps so you were far from the action, but coulnd't really snipe or anything
  • Extremely faggy camos & op skins. I quit when the Homelander superheroes showed up
 
Why was MWII despised? Other than the UI and the high standard placed on it for it being a reboot of MW2 from 2009?

I like how Blackout prestige emblems look like military patches. You could wear them on a military jacket and people would think nothing of it.

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Mostly the UI, the perk system being unlocked mid match, the movement being cucked heavily(this is good to me imo and even then the game was still fast), and the visual recoil annoying guys. I overall still played it heavily and really digged the changes to warzone, the third person mode, and weapon tuning.

@The Ugly One the graphics were downgraded since they removed baked in lighting thats why 2019 looked better
 
the perk system being unlocked mid match,
I remember something about perks having to be "unlocked" per match. Was it like the specialist bonus from MW3/Ghosts, where instead of unlocking killstreaks, you'd unlock perks?
the movement being cucked heavily
I'm guessing you couldn't slip and slide around as fast as how the "pros" do?
 
@The Ugly One the graphics were downgraded since they removed baked in lighting thats why 2019 looked better
The graphics don't look downgraded to me. Rather, they moved away from MW 2019's grainy, gritty style (which made it look like a true sequel to the PS3/360 games) and made everything more overbright and saturated, like they were abusing HDR or something. Oh yeah, and they added some kind of bright highlight to players and instant nametags so that people with hot pink skins wouldn't be at a disadvantage.
 
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