Avowed - Obsidian's new game, like Pillars of Eternity meets Elder Scrolls

Yup, OW had exactly this kind of middling praise we see now, well the praise was mid-positive not mid-negative but it's similar enough. In a couple weeks time, nobody will remember this game exists. Check out the Outer Worlds wiki and wonder at how barren and incomplete it is to this day, especially the DLC sections. This is the future of Avowed.
While I also think Avowed will also be a footnote and only brought up in a few years when we're all bitching about the next rpg, I do think that it is a much better game than Outer Worlds. At the very least they put a lot of effort into making the environments look nice (I say this while still in the first area). The characters, while far from perfect, look a lot better than Outer Worlds too. I also like the magic system. I think it's fun to have a pile of different spells I can cast that do different things. It beats just deciding if I want my gun to go bang or zap.

It's not even profoundly woke or anything, looks like they decided to heavily lean into old lore instead. That's great for someone like me but for someone who has no clue as to what a Watcher or a Animancer is and doesn't care to find out it's going to be confusing and kind of boring. Avowed appeals to a completely different audience than someone who likes crunchy isometric RPGs.

Blue guy is all right now, he's toned down his quipping. Now he's just a blue man that gets stabbed while I cast spells. I haven't gotten any other companions yet, so we'll see.
 
Check out the Outer Worlds wiki and wonder at how barren and incomplete it is to this day, especially the DLC sections. This is the future of Avowed.
You're literally the biggest OW fan online. That's how bad it is.
Didn't people actually like the murder mystery one? I bombed out after a couple hours and never played either so I could be completely off base.
Yes, but like the other guy said, so few people brought it. It doesn't matter

It basically focused entirely on dialogue and the corporate jokes which are the games strong points. It's an entire dlc focused on "toxic positivity" so its pretty fun in that regard. If you sequence break well you also can basically get the best gun in the entire game without breaking a sweat.

Beyond that there isn't much to it.

It does seem that they knew avowed was DOA and that's why they're releasing TOW2 so soon after this. The release date being in 2025 is insane.
 
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While I also think Avowed will also be a footnote and only brought up in a few years when we're all bitching about the next rpg, I do think that it is a much better game than Outer Worlds. At the very least they put a lot of effort into making the environments look nice (I say this while still in the first area). The characters, while far from perfect, look a lot better than Outer Worlds too. I also like the magic system. I think it's fun to have a pile of different spells I can cast that do different things. It beats just deciding if I want my gun to go bang or zap.

It's not even profoundly woke or anything, looks like they decided to heavily lean into old lore instead. That's great for someone like me but for someone who has no clue as to what a Watcher or a Animancer is and doesn't care to find out it's going to be confusing and kind of boring. Avowed appeals to a completely different audience than someone who likes crunchy isometric RPGs.

Blue guy is all right now, he's toned down his quipping. Now he's just a blue man that gets stabbed while I cast spells. I haven't gotten any other companions yet, so we'll see.
Oh definitely, Outer World crawled so that Avowed can "walk", for what's that worth as it's still not anything special. That said, Avowed did degrade in other aspects, like player choice and social elements(ie stealing and being able to kill town NPCs) which Outer Worlds did have.
BTW the game is DEFINITELY woke, you just haven't gotten to the juicy bits yet. Just you wait until you get to the blue guy's companion quest, for example.
You're literally the biggest OW fan online. That's how bad it is.
Worse, I am an ironic fan since that game triggers Bethesda fans pretty bad. I am pretty sure I know the actual biggest fan(s) of the game, and they're trannies so that's even funnier.
 
That's insane. You have all this knowledge about cut content and behind the scenes shit. How do you know all that when you're just an ironic fan
The more I know, the easier it is to trigger Bethesda tards. I am quite dedicated to my craft, so much so that I got banned from the Starfield thread here in record time. That just means I have my struggle sessions with others like /stag/ on 4chan, which hate it when Starfield is compared to Outer Worlds(especially since OW got better reviews than Starfield).
 
some even admitting it's on the same level as New Vegas DLCs
Of which only one was great, one was good, one was meh and one was horrible.
will also be a footnote and only brought up in a few years when we're all bitching about the next rpg
More like next month. Atomfall comes out at the end of March.
I do think that it is a much better game than Outer Worlds
100%
Worse, I am an ironic fan since that game triggers Bethesda fans pretty bad
No Bethesda fans think about Outer Worlds in 2025.
That's insane. You have all this knowledge about cut content and behind the scenes shit. How do you know all that when you're just an ironic fan
You’re dealing with one of the biggest tards on this site. One A-Log to rule them all.
 
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Skyrim killer? Not quite. Oblivion killer? MAYBE...then again, how many people bought it on Steam and how many have console copies, old PC discs or just straight up pirated it? These don't show on the charts, uh-oh!
Can't tell from that screen whether its OG Skyrim or SE, remember both exist, so its even worse.

@Miller
Speaking of The Outer Worlds, I still have to finish it. I think I got bored when I reached Byzantium.
Don't bother, it stays boring. I finished it, don't remember why, but it was completely forgettable. So i forgot it.
 
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Metacritic public scores coming in.

Steam DB and Steam, taken at 17:00, France.
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One of the few neat thing the game allow you to do. Link
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No surprises.
I think the most enjoyable thing is seeing people who have never played older games looking at the Oblivion vs Avowed video.
A 20 year old game having more detail. Its a real eye opener for them. It just shows you how modern devs are taking advantage of new audiences being ignorant on how good things used to be.
I'm pretty sure Avowed was explicitly made to be Gamepass slop so even meager sales will be seen as "a success."
"success" indeed is the key here. Because its going to be a monetary loss. Microsoft can cope all they want, but there is no way gamepass subscriptions will cover the loss completely. Millions spent making something at a loss that could have been invested in something that actually turned a profit. Or they could have done nothing with it and still had millions.
I'd really love to know how much Avowed cost to make.
 
While I also think Avowed will also be a footnote and only brought up in a few years when we're all bitching about the next rpg, I do think that it is a much better game than Outer Worlds. At the very least they put a lot of effort into making the environments look nice (I say this while still in the first area). The characters, while far from perfect, look a lot better than Outer Worlds too. I also like the magic system. I think it's fun to have a pile of different spells I can cast that do different things. It beats just deciding if I want my gun to go bang or zap.

It's not even profoundly woke or anything, looks like they decided to heavily lean into old lore instead. That's great for someone like me but for someone who has no clue as to what a Watcher or a Animancer is and doesn't care to find out it's going to be confusing and kind of boring. Avowed appeals to a completely different audience than someone who likes crunchy isometric RPGs.

Blue guy is all right now, he's toned down his quipping. Now he's just a blue man that gets stabbed while I cast spells. I haven't gotten any other companions yet, so we'll see.

I have to agree. I am not far in it yet; you can feel the money-saving. I don't think it is perfect, but it has been fun.
Now I have played both Pillars games, so many of the things I see have that "OHHH, that is the thing from the thing I like" effect on me.

I like the magic system and combat so far. If you have a skill point in a spell, it will be the upgraded version when you cast it through the grimoire. It is a clever design choice.
The environment looks nice, but the NPC is not the best looking, but it is not a deal breaker.

I am having fun, but some of that is 100% because I like the universe.

"success" indeed is the key here. Because its going to be a monetary loss. Microsoft can cope all they want, but there is no way gamepass subscriptions will cover the loss completely. Millions spent making something at a loss that could have been invested in something that actually turned a profit. Or they could have done nothing with it and still had millions.
I'd really love to know how much Avowed cost to make.

It is hard to say, but I don't think it was as expensive as they made obvious deliberate choices to save money. Like NPC interactions and how static they are. They are good to have in your game, but it feels like a cost-saving tactic not to add it.
 
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Metacritic public scores coming in.

Steam DB and Steam, taken at 17:00, France.
View attachment 7004402View attachment 7004404View attachment 7004406
One of the few neat thing the game allow you to do. Link
View attachment 7004426
3.jpg
 
Game is very limited, no crime system, NPCs are just figure pieces, the graphics are bad, like UE5 blurry slop bad, optimization is horrible.

Bout 20 hours in and I can't take the frame gen requirement to play smooth.
I think that was an attempt to nod at the previous two pillars games. They didn't have a crime system in that either and you could just rummage through people's shit freely unless it was a specific event or you entered a hostile area. Not the best choice for a first person game like this.

Honestly I think they just didn't want to build a city. The NPCs never move from their spots and can't be killed, just sort of backdrops. Morrowind did it better eons ago.
 
Oblivion dialogue aged better than this game and that game is 20 years old.

I am unsure if it's worst that Veilguard but Veilguard had some the worst companion dialogues that I watched.
 
Oblivion dialogue aged better than this game and that game is 20 years old.

I am unsure if it's worst that Veilguard but Veilguard had some the worst companion dialogues that I watched.
It's better than Veilguard, but somehow that makes it worse. The mediocrity of this game being so bland in comparison doesn't even have the intrigue of, "oh its so bad I can laugh at it."
It is forgettable.
You can see it with this thread too look at how slow it moves compared to Veilguard.
 
It's better than Veilguard, but somehow that makes it worse. The mediocrity of this game being so bland in comparison doesn't even have the intrigue of, "oh its so bad I can laugh at it."
It is forgettable.
You can see it with this thread too look at how slow it moves compared to Veilguard.
To be fair to Disavowed, I don't think Troonguard is so bad it's good either, they're both the same bland wokeslop at the end of the day. The former is a new IP that doesn't come from as big of a studio while Troonguard comes from a large studio and is part of a once respected franchise.

I think compared to those two KCD2 is drawing way more ire because it came out of left field. The first game was a quite authentic portrayal of Bohemia in the Middle Ages but now suddenly in KCD2 Henry goes through multiple humiliation rituals, has to suffer the shuckin' n' jivin' of a narcissistic muzzie negro who quite literally goes "Y'ALL YPIPO DON'T SEASON YO' FOO'" at one point, has to be a shabbos goy and kill some heckin' antisemitic chuds, gets his balls busted by one of the previous game's love interests and starts buggering boy bums to cope with it.
 
How do you know all that when you're just an ironic fan
@30+GameOvers hates OW, far more than any OW fan that actually likes it unironically.
his hatred is like learning about the entire history of a race you hate, to be a better racist.

Obsidian is that race in this context,
30+ has the crime statistics memorized by heart, and knows 150+ year old slurs so long forgotten that even AI can't pick it up to censor
I can respect it.
 
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