Tanner Glass
kiwifarms.net
- Joined
- Oct 27, 2016
Assassin's Creed Shadows is a failure just on principle and it being another "Ubislop" game is the core reason why. Assassin's Creed is a franchise that used to move a lot of units and was highly regarded (AC4-Black Flag sold ~12 million copies, allegedly) but hasn't really been so in a long time, with Black Flag releasing a full 12 years ago.I'm still not even confident Shadows has been a failure. It's almost certainly underperformed given what Ubisoft needed in its current financial state, but from everything I've seen aside from Yasuke --which I imagine most people don't care about, at least not enough to stop them playing the game-- Shadows is just another Ubislop title and if that's what you like then you'll enjoy Shadows just as much as their other generic output.
I've never played any of the Dragon Age games properly, but from what I understand Veilguard wasn't just bad because of all the embarrassing DEI stuff, it was also a really bad Dragon Age game.
I understand why we're pre-occupied with all the woke stuff on here, but I think the average consumer is content to roll their eyes and still play the game as long as it delivers what they want, gameplay wise.
Shadows had a pretty clear core goal - to reinvigorate the stagnating AC franchise, a "return to form" that you constantly see shills talking about. The reality is - even with the massive advertising, the controversies, the delays, and using what should be an extremely popular setting - they have a solidly mediocre game that doesn't really change the formula in any meaningful way. There's only so many times you can expect a playerbase to hear "This mediocre game got a mediocre sequel, that's basically just the same game again" and expect them to run to a store and buy it. There's also a plethora of alternatives to that as well (Game Streaming, Used Game Sales, watching it on Youtube/Twitch) and also "Just replaying the game you like and already own instead and/or is like $8 to buy in 2025". I personally really liked Assassin's Creed but I haven't picked one up in like a decade.
It still has a meandering story that doesn't matter, very generic barebones writing (an Assassin was tricked! Assassins and Templars are fighting over another <OBJECT> of Eden! There's a large group of a shadowy order that you kill the members one at a time!), and a pretty jarring lack of care about the actual setting - where Yasuke is just insanely famous for the era (which has virtually 0 gigantic black dudes, and is a big no-no for Assassins and allies) and sets a really bad tone for the series. It's also really wasted potential because if you're going to break the rule of "the protag should not be someone famous or historical" then may as well fucking shoot for the moon but instead picked Yasuke for pretty clear reasons. Gameplay wise it's basically the same game - which is a formula the never really got right and clearly didn't here. It's a concept done better by tons of games (Rise of Ronin, Sekiro, Ghost of Tsushima, Way of the Samurai, NiOh, etc) that are cheaper to boot. There's still an in game store on top of all of this - despite how much players dislike it conceptually.
When studios try to "revive" a franchise - they aren't just trying to make a game and sell it. They're trying to raise the entire franchise up with it - which clearly is not going to be the case with Assassin's Creed. The energy from players clearly left after AC4 and this isn't going to be enough to bring them back. Veilguard is another one that clearly isn't bringing the franchise back to prominence either. They wanted this to be like Baldur's Gate 3 - a massively celebrated, awarded, and praised game from journalists and players alike. It simply isn't going to be that.