With great wokeness comes great brokeness...
gamesradar.com
They aren't doing anything scummy in a legal sense... In the US. This issue is already firmly established by the courts pretty much universally throughout the States. The fact is
you really don't own software you buy, ever. Full stop whether you like it or not this is just a fact at this point. The case law supports businesses being able to do pretty much whatever they want with regard to these software licenses, including taking them away at a totally random time that they don't even announce to you. The only way this can possibly be changed
here is by legislation, which might never happen.
Ross is trying to get this practice changed globally by petitioning the courts and consumer rights groups throughout the world, like in Europe and Australia, where the issue of purposefully disabling software like this isn't settled. Obviously this won't affect the US law directly, but if a sizable portion of the global market demands that consumer rights be protected, it encourages the big companies who have a stake in it to change their ways, which indirectly benefits everyone. Kind of like how Steam getting sued overseas led to a better refund policy, including in the US.
I've been following this issue for a while because I'm concerned about the lack of protection against intentionally designing self-obsoleting/always-online software to turn your customers into serfs who have to pay rent just to use their computers (and other hardware) in any basic fashion, which is becoming the norm. They use this to drastically drive up profits without actually needing to compete in a sane and healthy way, which leads to a lack of innovation and shitty software maintained by an army of incompetent jeets, which the consumer never has reliable access to even if they're paying continuous fees like a good goy. They also do shit like Apple and abuse market share to bully all other software developers into complying with their standards and paying them rent to have the privilege of being compatible with their shit, just because most consumers are using it already.
Ross is primarily concerned with game preservation, which is also a casualty in this war against exploitative digital business practices. Games (especially online ones) are killed constantly because consumers simply don't have the right to preserve them from obliteration. Even preservation efforts with the most honest intentions that do absolutely nothing to harm the bottom line of a business are stopped merely because of the vague suggestion of an opportunity cost being infringed upon. Ross is trying to establish some kind of minimum legal standard of an "End of Life Plan" where a company that terminates support for a game is expected to leave it in a reasonably playable (offline) state for those that purchased it, thus securing game preservation.
Sorry for the long post, idk if people in this thread are familiar with Stop Killing Games, but this particular game The Crew and its legal case is very relevant. AFAIK Ross is still seeking signatures for petitions in various countries to get his initiative off the ground.
He already gave up on the US when he realized how fully established the issue was in the courts. There's no fighting it, you literally own nothing in the US unless a law is passed in congress.