Ubisoft Sellout - Bankruptcy Speedrun Any% Thread

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Think something like Jagged Alliance or XCOM, has Ubisoft ever done anything like that? Say, during last 15 years?
And just look how long it took, and how many tries, to get a decent sequel to XCOM and Jagged Alliance 2.

Making a good turn-based tactical game is not easy, though, Ubisoft being the lazy faggots they are, they'll just copy the JA3 formula and add more trannies and gays on top.
 
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Ubiloompa Song - A Tribute to Ubisoft destroying itself :story:

It's not just themselves btw. Two of the biggest and most infamous of the woke/DEI consulting firms (Sweet Baby Inc and Hit Detection) were both founded by ex Ubisoft employees.

So when they're not busy destroying their own franchises they dedicate themselves to destroying every other game too.
 
It's not just themselves btw. Two of the biggest and most infamous of the woke/DEI consulting firms (Sweet Baby Inc and Hit Detection) were both founded by ex Ubisoft employees.

So when they're not busy destroying their own franchises they dedicate themselves to destroying every other game too.
Wonder how many printable Fink-bucks they got.
 
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It's not just themselves btw. Two of the biggest and most infamous of the woke/DEI consulting firms (Sweet Baby Inc and Hit Detection) were both founded by ex Ubisoft employees.

So when they're not busy destroying their own franchises they dedicate themselves to destroying every other game too.
French Canadians and the French are a blight upon society.
 
The second game and Legion turned into shitty ANTIFA simulators with very cringe plots.
The second game is still pretty playable as long as you completely ignore/skip all cutscenes. The characters are so awful in it I actually got excited when Aiden Pierce makes a cameo in one mission, and he's possibly the most boring protagonist to ever exist.

Think I only got 2 or 3 missions into Legion before I gave up because of intense Ubislop fatigue. Feels like they tried to take a Phantom Pain style 'play it your way!' open-ended approach but all the locations are boring and awkward so I spent most of my time just figuring out what I was actually allowed to do without the game bugging out.
 
Is Ubisoft the worst of the game developers in terms of inserting DEI b.s. into their products? If so, why did they go so hardcore down that ruinous path?

 
Think I only got 2 or 3 missions into Legion before I gave up because of intense Ubislop fatigue. Feels like they tried to take a Phantom Pain style 'play it your way!' open-ended approach but all the locations are boring and awkward so I spent most of my time just figuring out what I was actually allowed to do without the game bugging out.
That's ironically what winds up making the DLC good. Playing as either Aiden or Wrench without the shitty limitations and clearer narrative makes for a better experience, which makes me wonder who even made it. Someone thought the accurate antifa experience (lots of larping with aimless goals that lead to nothing/no ending) was clearly shit.
 
Is Ubisoft the worst of the game developers in terms of inserting DEI b.s. into their products? If so, why did they go so hardcore down that ruinous path?

unironically, it's probably the metro-french inferiority complex with english speakers. they gota be either the extreme counter or constantly one-up their perception of the anglos.
 
And just look how long it took, and how many tries, to get a decent sequel to XCOM and Jagged Alliance 2.
not to sound like an asshole but there's very little reason for a "sequel" to those games. the mechanics are solid and the moding sphere can make new scenarios or whatnot.

its like pokemon, if they didn't make it a near yearly franchise and appeal to kids it wouldn't have worked, there are so few new additions that normal people would just mod their games.

thats sort of the problem with PC games in general, you can't really come up with a reason to make a sequel at a certain point because the games don't rely on graphics and can reach almost a peak, where there is very little you can add to the formula, and for the few times you can add something, some modder can/will just figure out how to add it to the previous editions
 
but even that doesn't justify the ridiculous bloat and why these games are costing as much to produce as a hollywood movie if not more sometimes. That shit is why you get a game that can sell 2 million copies and full price and still have it be a fucking failure.
Outside of a few examples i can't really think of many beloved games where games had a dev team of over 500, meaning thats probably the maximum amount of people you can have involved without it becoming inevitably shitty. like New Vegas had under 500 people in the credits (once you take out doubles (fun fact Sawyer is listed 11 times in the credits, and the fact that every song in the game is credited, i doubt Frank Sinatra and Dean Martin put any hours in at Bethesda. plus voice acting isn't really part of the "dev" team in my eyes, literally just reading some other guy's script)
 
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Is it just me, or has hype for AC Shadows already died completely? I'm subscribed to dozens of gaming news channels and all of them seem to have switched to the Switch 2 and its assorted controversies.

I've seen a couple of shitposts about Shadows --where comments seem divided between shitting on and defending the game-- but other than that I don't see anyone talking about it, and I don't know anyone who's playing it.
 
Is it just me, or has hype for AC Shadows already died completely? I'm subscribed to dozens of gaming news channels and all of them seem to have switched to the Switch 2 and its assorted controversies.

I've seen a couple of shitposts about Shadows --where comments seem divided between shitting on and defending the game-- but other than that I don't see anyone talking about it, and I don't know anyone who's playing it.
I posted this in the veilguard thread, but it applies to ACS also
What are the odds someone is actually going to find something new in AC Shadows to laugh at in a week? 3 months? Everyone saw everything stupid in Veilguard within 2 weeks of the launch of the game and it's not as if EA was going to invest anything else into the game to "fix" it. Even Concord, as colossal as that failure was, still had a lot of its post failure discussion driven by retards claiming it was the greatest shit ever, trying to call out the chuds, etc.
And that was immediately followed up like fucking clockwork with Veilguard getting nominated for awards to try and continue to "own the chuds" prompting more discussion. The same is going to happen with ACS. Except for morons on the left doing something stupid, everything to be discussed about ACS has already been discussed at this point other than getting some real sales figures or other comments during a quarterly call because they're a publicly traded company.

I'm also not saying these failures of games shouldn't be discussed. Far from it, it's just that the threads start going beyond the individual games because it's an easy tangent to start discussing the publishers themselves(well, this is the ubisoft thread not specifically an ACS thread) or the industry as a whole because the state of the entire thing is so fucking absurd.
 
I'm also not saying these failures of games shouldn't be discussed.
I'm still not even confident Shadows has been a failure. It's almost certainly underperformed given what Ubisoft needed in its current financial state, but from everything I've seen aside from Yasuke --which I imagine most people don't care about, at least not enough to stop them playing the game-- Shadows is just another Ubislop title and if that's what you like then you'll enjoy Shadows just as much as their other generic output.

I've never played any of the Dragon Age games properly, but from what I understand Veilguard wasn't just bad because of all the embarrassing DEI stuff, it was also a really bad Dragon Age game.

I understand why we're pre-occupied with all the woke stuff on here, but I think the average consumer is content to roll their eyes and still play the game as long as it delivers what they want, gameplay wise.
 
I'm still not even confident Shadows has been a failure. It's almost certainly underperformed given what Ubisoft needed in its current financial state, but from everything I've seen aside from Yasuke --which I imagine most people don't care about, at least not enough to stop them playing the game-- Shadows is just another Ubislop title and if that's what you like then you'll enjoy Shadows just as much as their other generic output.

I've never played any of the Dragon Age games properly, but from what I understand Veilguard wasn't just bad because of all the embarrassing DEI stuff, it was also a really bad Dragon Age game.

I understand why we're pre-occupied with all the woke stuff on here, but I think the average consumer is content to roll their eyes and still play the game as long as it delivers what they want, gameplay wise.
Sure but ignoring the woke bullshit, the game is still crap. Same goes with veilguard. There are plenty of people mocking the dialogue, the combat, the progression system, microtransactions, voice acting, etc. without needing to even point at the woke 800 pound gorilla in the room. Even for both of these games, there's been comments like "well what if we just mod Yasuke to be japanese/white/whatever, or delete Traash from the game" ok but is that going to fix any of the other issues holding the games back even if you could do that? Fuck no. Ubisoft has found themselves in the position that they're in because the games at their core are fucking garbage and the audience isn't just buying it up the way they used to, woke or not. We're talking about a publisher that has gotten so bad in recent years they probably couldn't have one of their dev teams re-make Asteroids without fucking it up somehow.

And look at the other games that ACS gets compared to. Ghost of Tsushima and Rise of the Ronin. No one is claiming those games are better because they don't feature some african guy running around with unga bunga hip hop in the background. People prefer those games because damn near everything about them is superior. Look at Skull & Bones, there was nothing particularly "woke" about the game. It was just utter fucking trash that spent almost a decade in development hell wasting hundreds of millions of dollars. The only real difference between Skull & Bones and ACS is that because it wasn't "woke" you didn't get the grifters shitting on it with 3 videos a week for 6 months but it's still a shit game. Would Concord have been a success if it didn't have fat characters and a tranny with a box cutter? Absolutely not. Do you believe Star Wars Outlaws failed because they made the main character ugly and not because of the laughably shit gameplay highlighted in basically every clip of the game for the first couple weeks after it launched? Avowed has damn near been forgotten about already, and ignoring it's character creator with flowers and tumors and shit growing everywhere, the gameplay and mechanics of the game were such dogshit people were comparing it to Skyrim and Oblivion wondering why the fuck everything about it was worse than a damn near 20 year old game.

And it goes in the other direction as well. Baldurs Gate 3 was full of woke bullshit, yet had( and still does on occasion) developers at other studios crying about how people shouldn't claim the game set a new standard they could never meet because even though it has its faults the core gameplay was actually enjoyable by people interested in the genre.
 
And just look how long it took, and how many tries, to get a decent sequel to XCOM and Jagged Alliance 2.
There still is no decent sequel to Jagged Alliance 2. They were pumping those out for a while but they all sucked in various ways, arguably 3 is serviceable but still inferior to 2 in almost every way.
I've never played any of the Dragon Age games properly, but from what I understand Veilguard wasn't just bad because of all the embarrassing DEI stuff, it was also a really bad Dragon Age game.
Every Dragon Age game except the first one is a really bad Dragon Age game and game in general. Frankly not even sure what people were expecting, I got the message with the Awesome Button bullshit they were spewing for the rushed and shitty second game.
 
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