Ubisoft Sellout - Bankruptcy Speedrun Any% Thread

Nah, a lot of chinks games (and media) do have a lot of politics inside. The stark difference is that they're very subtle that you won't get that it does have politics if you don't read it very closely, especially if you don't know the current culture and politics in China
plus they're so socially conservative that "woke" ideas in their games wouldn't be considered anything but bland if not comical to western audiences. Like the early Yakuza games being controversial for their woke themes such as "foster kids aren't evil" or "we shouldn't enslave immigrants" stuff that was radical claims in the 2000s in asian countries but even in the 1800s in the US wouldn't be considered controversial.
 
UBISOFT Leamington UK, responsible for development of Star Wars Outlaws and Skull & Bones, officially closed.

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They didn't develop Shadows tho. Outlaws was definitely a failure tho for various reasons
They weren't the main team on basically anything they had their hands on. Was a smaller studio that assisted Massive with work on The Division, Outlaws, and other games. This was actually announced back in January when most of the studio was laid off.
So this must have just been the small number of staff retained for whatever the hell reason.
 
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Oh, you'd be surprised with how resilient people who like gay stuff like the danmei. Even with repeated crackdown by the authorities, they still survived like a bunch of cockroaches
there will always be degenerate stuff, but what I mean is there's a difference between something like an open secret some politician is into twinks (and mentioning it in public gets you v&) and bath houses, and having full blown pride parades
 
So this must have just been the small number of staff retained for whatever the hell reason.
Tax reasons maybe? It's a UK studio and their financial year is just about to end (5th April). It probably takes a few days to complete to paperwork to officially shut down, or maybe the fact the 5th falls on a weekend this year means they can do it early.
We have hit stage 4 / 4.5 at neck break speeds.
We technically skipped the first 2 stages because Ubisoft refuses to talk sales figures. Players engaged =/= units sold.
 
Tax reasons maybe? It's a UK studio and their financial year is just about to end (5th April). It probably takes a few days to complete to paperwork to officially shut down, or maybe the fact the 5th falls on a weekend this year means they can do it early.
Maybe, who knows.
We technically skipped the first 2 stages because Ubisoft refuses to talk sales figures. Players engaged =/= units sold.
Kinda, there were people on bluesky and shit trying to play up how the engagement numbers equaled good sales. Hell, we had someone in this thread trying to downplay the low steam player counts as being irrelevant even though every other game for the past few years would indicate otherwise and AC:S was somehow an exception because the ubisoft launcher exists... even though that didn't work for other ubisoft games either(or other games with launchers).
 
there were people on bluesky and shit trying to play up how the engagement numbers equaled good sales.
That worked out great for Tango Gameworks (RIP).
AC:S was somehow an exception because the ubisoft launcher exists
If anything Steam numbers should be even more relevant for Shadows because it released day one on Steam, unlike Valhalla which didn't arrive on Steam until 2 years after it released everywhere else.

Ubisoft+ seems like the better argument to make but, as with everything else in this wretched industry, trying to find out how many subscribers Ubisoft+ actually has seems to be impossible. I personally take that as a sign it's not doing well, especially when so many Ubisoft games are included with Xbox Game Pass and Playstation Plus.
 
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If anything Steam numbers should be even more relevant for Shadows because it released day one on Steam, unlike Valhalla which didn't arrive on Steam until 2 years after it released everywhere else.
I think another good point of data here is The Division 2. Div 2 released 6 years ago as a uPlay/Epic exclusive and didn't come to Steam until 2022. This is what Div 2's Steam numbers look like:
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If they can put up a peak of 15k as a 3 year old game with a poor online rep then Shadows peaking at 65k as a day one release is absolutely a sign of it having problems.
 
Rare is the day I'm the one bringing news to the farms.


AJ Investments and Shareholder Coalition wants clarity on the transaction with Tencent, vote on EGM

Bratislava / Paris – April 2, 2025 –
In direct response to Ubisoft’s decision to transfer the IP and related rights of three major gaming franchises (Assassin Creed, Far Cry and Rainbow Siege) into a newly created subsidiary—before raising €1.16 billion from Tencent in exchange for a 25% ownership stake (implying a pre-money valuation of €4 billion)—AJ Investments, alongside a growing coalition of shareholders, is initiating legal proceedings in France.

We are demanding that a French court compel Ubisoft to convene an Extraordinary General Meeting (EGM), giving all shareholders the right to vote on two critical resolutions:
  1. Renegotiate the Tencent Deal – This transaction must be restructured into a direct asset sale to Tencent for no less than €4 billion, the valuation already accepted by both Tencent and Ubisoft’s board. At the moment, shareholders have no clarity how the deal that was announced last week will eventually benefit shareholders of Ubisoft.
  2. Distribute an Extraordinary Dividend – Following the sale, Ubisoft shall return €23 per share in cash to shareholders (totaling €3 billion), while preserving €1 billion to cover remaining corporate net debt.
Additionally, we will seek a ruling that:
  • Tencent be excluded from voting, due to its direct interest in the outcome of the transaction.
  • Guillemot Brothers Holding’s voting rights be limited to their non-Tencent-linked shares.
The market’s reaction to this deal is clear that shareholders are not sure whether they will get a significant benefit from this transaction. Ubisoft’s share price fell by more than 20% on unusually high volume. This signals a clear verdict from investors — the proposed deal is deeply flawed, structured to bypass mandatory public offer rules, and designed to entrench control by the Guillemot family, who now hold less than 10% of the company’s economic interest.

We believe this is a critical moment for shareholders. Without immediate intervention, the company may pursue further asset sales or dilution without delivering value to shareholders. In contrast, a simple vote at an EGM could deliver €23 per share in cash ( €3 billion valuation, source: Euronext outstanding shares for calculation)—more than double the current share price—and restore shareholder trust in Ubisoft’s future.

We suggest that management will explain the benefits of the deal to the shareholders in detail (not 2 A4 pages from where many details are not clear) as the owners of the business and we will have a vote on it. Sell the core IPs to the Tencent as a whole or sell them the 25% stake in a subsidiary that was already announced. Shareholders will choose what they prefer.

We call on all minority shareholders to join us now in this legal effort to protect value and demand accountability. The time to act is today—before the damage becomes irreversible.

In short, a bunch of investors aren't happy about the tencent subsidiary thing. They don't see how it's supposed to bring Ubisoft Shareholders value (most likely because it's at best a stay of execution and quite likely a golden parachute) and are calling for the deal to be renegotiated.
 
"Make boobs smaller"
And yet people call you a conspiracy theorist when you try talking about every single modern game trying to turn every female character into a pooner(even when we have a reference point as to how they look like from former entries, perfect example would be Misty from Call of Duty going from having big boobs in BO2 to going flat in BO4 and some people in the COD thread apparently defend this decision). It doesn't matter if your game is over 10 years old, they will still try to rewrite history
BTW, who the fuck even updates a game after this long? I guess if you play the game from Ubisoft's shitty launcher, you don't get a choice to not install updates. Everybody else should keep backups of their games or just refuse to update if they're on console(not like online features work anymore anyways)
 
You have to remember that they were "saved" by Krafton, and we're yet to see if they have something in the pipeline, or if they're going to become a support studio for their other projects.
I just want a goddamn Ghostwire sequel. Although I don't know if Mikami took that IP with him when he jumped shit before the studio got axed, probably not if Microsoft was footing any of the bill.
 
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