Jason Thor Hall / PirateSoftware / Maldavius Figtree / DarkSphere Creations / Maldavius / Thorwich / Witness X / @PotatoSec - Incompetent Furry Programmer, Blizzard Nepo Baby, Lies about almost every thing in his life, Industry Shill, Carried by his father, Hate boner against Ross Scott of Accursed Farms, False Flagger

  • 🐕 I am attempting to get the site runnning as fast as possible. If you are experiencing slow page load times, please report it.

Which will happen first?

  • Jason Hall finishes developing his game

    Votes: 33 0.8%
  • YandereDev finishes developing his game

    Votes: 412 9.7%
  • Grummz finishes developing his game

    Votes: 117 2.7%
  • Chris Roberts finishes developing his game

    Votes: 143 3.3%
  • Cold fusion

    Votes: 1,638 38.4%
  • The inevitable heat death of the universe

    Votes: 1,926 45.1%

  • Total voters
    4,269
Why is this guy famous? I only know of him through his association with jerma and he appears to have the charisma and talent of a wet mop in those collaborations
big twitch streamer, was one of the biggest, switched to Youtube which made headlines way back when. Now he's involved super heavily in nintendo related events like Smash tourneys or the recent "beerio" kart thing where a smash pro got banned because he was harassing women while drunk. He's mostly famous from what I've seen because he knows a lot of people and is as inoffensive as white bread. He goes so out of his way to not rock the boat that when Hasan Piker got mad at him for a video, Ludwig took it down and apologized. He's a pussy.

My point is, Ludwig has enough money to be hosting events regularly and to constantly give out prizes. If his company that Jason is in is hemorrhaging money to the point where Jason has to "work at the legal minimum wage", it's either that Jason is fucking lying and is getting paid a good wage (mind you his "proof" that he's getting minimum wage is a "trust me bro" tweet), or the company is inept and its founder Ludwig is a fucking moron (highly plausible).
 
Why is this guy famous? I only know of him through his association with jerma and he appears to have the charisma and talent of a wet mop in those collaborations
IIRC, at some point he was a pro gamer who also streamed on Twitch or something. I suppose he still has some kind of fanbase or he must have saved his money, because his personality seems to have the consistency of wet cardboard. He's like a professional clinger-on now, the only time I see people talking about him is when he's making excuses for Hasan or somebody else who is going to destroy the only platform I think he has a chance of having any sort of viewerbase on.
It actually drives me insane, he is/was a big streamer, but I cannot for the life of me remember a single time I heard about him doing anything outside of another eceleb's shadow.
Bold of you to assume Jason can exist in an environment where he has to write code on time.
It's going to be his own code, on his own game, which will still be only about half an hour long.
 
  • Informative
Reactions: 419 and Neodanthril
I invite the doomers in the audience to observe that today alone the initiative has stacked just about 10% of the entire remaining signatures.

View attachment 7556635

With bigger voices getting involved, I think the odds are getting better, not worse, with time.
Here's the final tally for the last 24 hours now that we've rolled over into a new day in Brussels.

1750888811619.webp

+48,829 signatures. Almost 3.5x as much as the previous average rate required to meet the threshold in time, which has now decreased from the 14.5k/day of yesterday to about 13.8k/day.

With this, the charts on the tracker have fucking soared again, with the tallest spike (and overall biggest proportion of signatures) coming from Germany—long after it had already met its local minimum threshold for signatures as part of the ECI's 7 countries requirement.

1750889079011.webp

France is also now a whisker away (less than 200 signatures) from becoming the 9th country to pass its local threshold. Spain is lagging behind a bit for 10th place, but still only needs about 1,100 signatures now to hit that spot.

1750889117845.webp

1750889451553.webp
 
big twitch streamer, was one of the biggest, switched to Youtube which made headlines way back when. Now he's involved super heavily in nintendo related events like Smash tourneys or the recent "beerio" kart thing where a smash pro got banned because he was harassing women while drunk. He's mostly famous from what I've seen because he knows a lot of people and is as inoffensive as white bread. He goes so out of his way to not rock the boat that when Hasan Piker got mad at him for a video, Ludwig took it down and apologized. He's a pussy.

My point is, Ludwig has enough money to be hosting events regularly and to constantly give out prizes. If his company that Jason is in is hemorrhaging money to the point where Jason has to "work at the legal minimum wage", it's either that Jason is fucking lying and is getting paid a good wage (mind you his "proof" that he's getting minimum wage is a "trust me bro" tweet), or the company is inept and its founder Ludwig is a fucking moron (highly plausible).
Famously either earlier this year or late last year, half the company shut down. At the time we joked it was Mald's fault but cursory digging revealed he was greatly exaggerating his role in the company
 
In light of the latest happenings, I'm listening to the Dr K interview again. It is extremely fascinating how he HAS to be the authority on everything and even a glazing YouTube shrink can't break through to him about anything. He must always be correct no matter what. Always has been, always will be.
 
Last edited:
Mald is such a great asset for Offbrand Games that the Rivals of Aether 2 devs were willing to give him 25% of the sales for some ferret DLC and it went straight into Mald's personal bank account under the guise of it being charity.
 
Oh, "disparaging the lawmakers le bad", is it?


Mald liked to talk about how his SKG video had 70% positive reception or something
"Overwhelmingly positive" i think it was. Of course, Mald (being the long lost brother of the Boulder Lord himself) didn't show the like/dislike ratio for some reason.
 
I think I'd be charitable about shitty code if theres at least enough effort. Dude has been at it for years and isn't even finished. In comparison someone with speghetti ass code but dedication are still well liked.

Postal 2 comes to mind. Game is UNDENIABLY some abominable ass coding, but its still well liked for what it is. RWS also actually supported SKG so, theres that too. I think it also helped that the RWS guys aren't too proud to say "yeah our games are janky af". meanwhile "thor" has never once to my knowledge taken jabs in good sport, much less criticism
 
I think I'd be charitable about shitty code if theres at least enough effort. Dude has been at it for years and isn't even finished. In comparison someone with speghetti ass code but dedication are still well liked.

Postal 2 comes to mind. Game is UNDENIABLY some abominable ass coding, but its still well liked for what it is. RWS also actually supported SKG so, theres that too. I think it also helped that the RWS guys aren't too proud to say "yeah our games are janky af". meanwhile "thor" has never once to my knowledge taken jabs in good sport, much less criticism
Yeah, I think there's something to be said here. Depending on how much of a problem it is and where your bottlenecks are, I think a lot of consumers might actually *prefer* code that's a little shitty and stupid if it means the game comes out sooner.

Granted, I don't mean that as in "a bad game versus a good one and the difference is 3 months", I mean "indie devs unbeholden to anyone spend 12 years bikeshacking code that works fine to squeeze 2% more efficiency out of subroutines that get called once every 17 minutes, saving a grand total of three microseconds".

Good code is great, and in fact, some of the best code is identifiable by how much bloat it *doesn't* have; a lot of my code gets *smaller* as it gets better and that shit takes multiple revisions, but I do think there's at least an argument many would make that there's a tolerable intersection between imperfect code and not dragging your dev cycle out 6 years longer than it has to be. I think that's one of those quiet killers, a lot like scope bloat but perhaps more insidious because less people understand it.
 
I think I'd be charitable about shitty code if theres at least enough effort. Dude has been at it for years and isn't even finished. In comparison someone with speghetti ass code but dedication are still well liked.

Postal 2 comes to mind. Game is UNDENIABLY some abominable ass coding, but its still well liked for what it is. RWS also actually supported SKG so, theres that too. I think it also helped that the RWS guys aren't too proud to say "yeah our games are janky af". meanwhile "thor" has never once to my knowledge taken jabs in good sport, much less criticism
If you want to go for truly spaghetti code: Balatro and terraria. They are beautiful in how cursed they are.
 
If you want to go for truly spaghetti code: Balatro and terraria. They are beautiful in how cursed they are.
Yeah, I think this is a funny thing about many indie games - a lot of their developers only code begrudgingly; they do it because it's the thing that needs done for their game to exist, not because they love it as a craft, and it leads to them spending no more time on it than they absolutely must to get something functional.

I'd argue that that's why a lot of them end up dragging ass as long as they do, especially the deeper they get into development - poorly-architectured code is... whatever the opposite of a force multiplier is - when your code is so filled with exceptions because you didn't spend the time thinking about how to structure it consistently and concisely, you end up with either months of technical debt to fix, or a minefield where implementing anything, if you left room for it to be possible at all, requires relearning a fuckton of old code that's inconsistent, makes no sense, and is hideously rigid because they built it only to do the task in front of it with no consideration for their program's overall architecture.

Being a bad coder doesn't just mean you write ugly code, it means you write code that's more brittle and that hurts you more than it helps you, and I guarantee a ton of indies fall into this, because they program out of nothing but obligation. I remember back when Terraria first came out the coder was pridefully saying that the code for water displacement would break my brain, and, hey, big surprise fuckface, maybe that's because you didn't do the diligence of learning to code elegantly in a way that's intuitive and self-documenting.
 
Why is this guy famous? I only know of him through his association with jerma and he appears to have the charisma and talent of a wet mop in those collaborations
Luwdig managed to ride the last couple spurts of popularity that the smash scene and nintendo games as a whole got out before it ended up getting niggered to death by an even more stale meta, sexual assault allegations, and tranny-isms, his wierd talent/event agency offbrand, crashed and burned spectacularly after only a year or so. Atrioc, the soyface white guy who was caught and had to cry on stream because he was looking at very expensive deepfakes, was a co-founder, apparently.
Funnily enough, Offbrand games is the only real surviving part of his company, and now Mald is a part of it
 
View attachment 7556735
If only there was a movement to prevent games from being lost and giving tools for people to host them themselves
If only
Tch, insane behavior dude, this game requires other people to be good. You couldn't possibly host your own server and have them help you make it good. Just clownish to think that.
It has to go away completely.
 
Being a bad coder doesn't just mean you write ugly code, it means you write code that's more brittle and that hurts you more than it helps you
Code appearance is but one factor of the overall quality of given code. It's very context sensitive, but generally code has 3 individual parts: Readability, Performance, Extensibility. A good game developer will prioritize one aspect over the other depending on the situation. Some code is very fucking ugly, but it's written that way because it's performant for a critical pillar of the code. Some code is the least efficient shit you've ever seen but it doesn't matter because the intern wrote it for some part of the game that doesn't matter, and it's very easy to read.

Developers like Jason, which is generous because he clearly doesn't know what he's doing and doesn't deserve the label of "Developer", choose whatever is the least work and can pawn off as actually a genius convention break.
 
Mald is just regurgitating his previous stances on Xitter. Only thing worth noting is that he's apologized for being mean to Ross but only after Moist Charlie and Josh Strife Hayes talked to him in the DMs.

Josh seems to be coddling him because le anons calling Mald a faggot is much too evil. I find it frustrating. When someone is an active bastard, you call them one. If thousands of people call them an active bastard, there stands to reason that it's for a reason. I would understand Josh's view if Jason came at this from, "Listen. Here's what I think as a game dev". But he didn't. Jason came at it how he usually does. "That's stupid. You're stupid. Everyone's wrong except for me. Now watch this MSpaint drawing explaining why you're fucking stupid and how I could never ever be wrong".

Even now, Jason refuses to admit that any of his logic was wrong or even misguided. Jason is focusing on how if SKG gets passed, it'll add costs to development as they'll "have to keep making public releases and update them". Even now, Jason doesn't get how SKG would work and is pulling shit out of his gnome shaped ass.
 
This is what happens when your only experience is making slop on GameMaker.

Is like he doesn't know the existence of MMO private servers. The game just need to run, if the community wants to add, change or fix something, they will. There's WoW Private servers where you can play with customs races Ogres, Nigge.. I mean Nagas, Mok'Nathals; servers with new dungeons and a lot more.

Anyone here has played Habbo Hotel? I made my on private servers both the old version (called retro) and those that keep up with the current version (Holos) and this was back in 2011.

A lot of this shit is already figured out, it just happens that corpos want to control you and make money out of you, that's it.


2025-06-25_19-39.webp
 
Can we come up with a pejorative for people who only code in the most literal sense, essentially stealing the valor of people who actually know what they're talking about by clacking away on these tiny shitbox spaghetti nightmares? I feel like there's an enormous brood of charlatans in Jason's place who have the cumulative equivalent of an afternoon doing Python courses on W3schools who nevertheless manage to impress the unwashed masses enough to speak authoritatively to them, when all they're really doing is LARPing.
 
Back