- Joined
- Aug 21, 2019
The issue I have with Indie Games, is that most of them are 2d platformers or short JRPGs not worth playing, and this isn’t the fault of indie devs they just don’t have a budget, and yes you can say AAA games are repetitive too but I’d still rather play Fallout 4 over some 2 hour RPGmaker shovelware
I think there are a couple genres that are actually going through a bit of a renaissance because they are well suited to Indy games. Metroidvanias and Beat-em-ups are good examples. However, I am so sick of reading an indie game is great, only to play it and find out it's mediocre, but people bumped it from a 6/10 to a 10/10 in their reviews because it has a story where the female protagonist is confronting her trauma or mental health issues, and the real villain is her own self doubt personified by an evil version of herself. It's basically as big a trope as "save the princess" at this point.You're forgetting the roguelikes wherein you have near-infinite replayability™ (alongside cozy™ farm sim, irony-poisoned VN, early access open world survival, "friendslop", artsy walking simulator, boomer shooter, mascot horror, and the surprisingly common furry coombait).