Warhammer 40k

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I'd buy them. Closest they have is sisters of battle, and those are very a bit niche in terms of gooning potential.

I've gone on this rant before, but fuck it. I keep hearing how the hobby is overflowing with "sexist" "horny" "boob armour" models, but I can't find them. Female models are few, and those that do exist are heavily covered up (Frostgrave) manly (Stormcast) or 3D prints (don't count imo). And even those that are feminine tend to be on the buff "muscle mommy" ballbuster side. Which makes sense I suppose, but as said, is a bit niche.

Only exceptions I've really found are Infinity and DnD Reaper minis.
The issue I see is that the "boob" armor is enough for many, and the internet made it easy for people to point to entirely unrelated but vaguely connected hobbies for "nerds" and lump them together, so if a retard pulls some "le sexist" shit you can easily blame them for an entire hobby or fandom being garbage
The main place where the "sexy" minis is very much a thing outside of the etsy stores and third party shit already mentioned, is display minis and busts... but those aren't game pieces and aren't even always in scale or designed to be based properly as game pieces anyway. A lot of which are painted and sculpted by women anyway. You also rarely see these models out and about anywhere besides non gaming mini focused painting competitions and shit(like Monte san Savino
And again, like was said above, IMO, even when these are often just 3rd party or unofficial sculpts, some midwit or power grabber will try to paint them as the majority if holding that opinion gives them self satisfaction or attention in certain groups for doing so
 
Does Space Marine 2 get any better? Currently 5 hours in and it's really dull, feels like a step back from the first game. If I paid anywhere near full price for this disappointment I'd be pissed.
The single player is pretty bleh. What you are playing SM2 for is the multiplayer, which can be really fun if you like a challenge but be prepared for the difficulty spike as you enter harder difficulties and having to actually learn the mechanics to get through them. The game director can also blatantly put you in a no-win scenario with certain enemy spawns and the weekly/daily challenges can be borderline impossible with certain modifiers, which is very frustrating.

It takes a bit, but once you get the rhythm of the gameplay and understanding the pros and cons of dodge/parry/block damage mitigation you can begin to have a pretty fun time. Its unfortunately a time sink until you develop a muscle memory for it though, and I understand people not really wanting to invest in that time sink.
 
Brothers, I know it's been said many times and we already have a thread about it but may I shill to the Rogue Trader? I'll drop an honest review point by point:
  • Very grimdark writing, it's the early 2010s warhammer, no pozzed shit generally.
  • Nice combat system but takes some learning and getting used to, makes for some satisfying moments.
  • Character development is cracked out, honestly just watch some guides on youtube. They throw around game mechanic terms without explaining them and expect you to know all the synergies. Save yourselves the headache and watch a tutorial or get a ready-made build.
  • It's an Owlcat game so like Pathfinder it starts out all bombastic like but over time story quality slowly deteriorates, you're kept on rails for the most part fallout 4 style.
  • Heretical devotion campaign is a joke. Lore is bastardized beyond recognition and the whole thing feels like it was sewn into the main game after it was already finished. Like you can travel the galaxy for several chapters with an inquisitor and a sister of battle and commit heretical attocities with them going like "oh no mister lord captain how can you do this" but do nothing about it. Overall it's a halfbaked addition. Also the game lacks heretical companions. Also you'll fight all the chaos and heresy just like you would with a dogmatic character because they didn't have a budget to make an alternate story.
  • Endings are wild. You can try to do everything right for the entire game and then read the most terrifying heartbreaking end story piece about your favorite companion. All because you didn't chose one dialogue option in some chapter in a conversation lasting for 20 minutes. But writing in this game in some places absolutely slaps.
  • Music is a fucking BANGER. Mechanicus tier in some places.
  • Owlcat is making a fucking sequel already
Play it. You may like it.
 
so im new to this thread, so uh, angry marines. where does everyone stand?
Fun and goofy.
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Brothers, I know it's been said many times and we already have a thread about it but may I shill to the Rogue Trader? I'll drop an honest review point by point:
  • Very grimdark writing, it's the early 2010s warhammer, no pozzed shit generally.
  • Nice combat system but takes some learning and getting used to, makes for some satisfying moments.
  • Character development is cracked out, honestly just watch some guides on youtube. They throw around game mechanic terms without explaining them and expect you to know all the synergies. Save yourselves the headache and watch a tutorial or get a ready-made build.
  • It's an Owlcat game so like Pathfinder it starts out all bombastic like but over time story quality slowly deteriorates, you're kept on rails for the most part fallout 4 style.
  • Heretical devotion campaign is a joke. Lore is bastardized beyond recognition and the whole thing feels like it was sewn into the main game after it was already finished. Like you can travel the galaxy for several chapters with an inquisitor and a sister of battle and commit heretical attocities with them going like "oh no mister lord captain how can you do this" but do nothing about it. Overall it's a halfbaked addition. Also the game lacks heretical companions. Also you'll fight all the chaos and heresy just like you would with a dogmatic character because they didn't have a budget to make an alternate story.
  • Endings are wild. You can try to do everything right for the entire game and then read the most terrifying heartbreaking end story piece about your favorite companion. All because you didn't chose one dialogue option in some chapter in a conversation lasting for 20 minutes. But writing in this game in some places absolutely slaps.
  • Music is a fucking BANGER. Mechanicus tier in some places.
  • Owlcat is making a fucking sequel already
Play it. You may like it.
I didn't like the combat system.

It nails the setting and different characters.
Owlcat generally makes top-notch RPGs, for anyone who wants a really long campaign in a fantasy setting, try Pathfinder: Wrath of the Righteous. It slaps the shit out of BG3 in everything except presentation.

Has some decent waifus too, you can even romance an Eldar chick, but it is pointless because she won't put out.
 
so im new to this thread, so uh, angry marines. where does everyone stand?

View attachment 8435672
Bout as creative and original as anything else warhammer related
Who would win,
Angry Marines or Psycho Warriors?

View attachment 8435677
Case and point.
Does Space Marine 2 get any better? Currently 5 hours in and it's really dull, feels like a step back from the first game. If I paid anywhere near full price for this disappointment I'd be pissed.
No. It's the same shit over and over again but to an even lesser extent because the Operations aren't nearly as well crafted as campaign missions. Only thing keeping the game even moderately replayable is playing dress up, but that's also really limited in very retarded ways. PvP is so bad it's not even worth trying imo, only reason to try would be so you could dress up as chaos.
 
Owlcat is making a fucking sequel already
They are doing one for Dark Heresy if you didn't know - you play as an inquisitor acolyte (I think, not a full inquisitor, though maybe that might change in game). Featuring a Medicae, a Catachan Jungle Fighter, an Ogryn, a Kroot and a Way Seeker as the so far revealed companions.
Owlcat generally makes top-notch RPGs, for anyone who wants a really long campaign in a fantasy setting, try Pathfinder: Wrath of the Righteous. It slaps the shit out of BG3 in everything except presentation.
Finally decided to stop pissing about and get through it. It's very good but a lot of buffing.
 
2 isn't bad, but 1 was better in every aspect. The changes for coop really fucked everything up.
They also went way harder into the melee combat aspects than I'd like. None of the ranged weapons feel particularly fun, unlike in SM1, plus you also lose a slot compared to SM1, and enemy variety in the campaign is also worse than SM1 since the Orks were quite the varied army and the Nids and TSons are not.

"Oh look another swarm of melee fodder backed up by an elite ranged unit! Hey, this time there's an elite melee unit mixed in, woo!"

Meanwhile in SM1 you had grots, shootas, sluggas, tankbustaz, 'ard boys, Storm Boyz, Nobz, and even the odd Loota, I think.

Oh, and the Warboss in SM1 was a great antagonist, and Nemeroth was far more of an evil dick to you personally than Imurah ever was.

Plus of course, we got a couple of great dialogue lines out of the Warboss boss fight.

"I ain' finished wiv you yet, Space Marine!"
"But I am finished with you, ORK!"
 
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Honestly, I can't hate Leandros, it is a welcome sight that we actually got a Space Marine who acts like a brainwashed child soldier and not as a super hero who just happens to be violent.
 
He got his CO thrown into an inquisitor's cock and ball torture chamber for a century because he was too spergy to just talk to his own chaplain and let things get handled internally.

Don't get me wrong he fits the setting, I just think he's a dipshit.
 
Good, thats the point, 99% of imperials should be that much of assholes, but GW decided that "I am the only sane person in a sea of zealots" should apply to every single protagonist like that Buzz Lightyear meme. Last time I remember an imperial pov character actually being 100% evil is the sister from Black and Red.

That Leandros is the only imperial who won't suck off Titus is good.
 
What kind of a company has to force shops to give it a percentage of shelf space instead of deciding what to do themselves?
Consumer groceries, they even dictate how you display their products on the aisles.
I am assuming they have people who worked in those rackets working for gw.
 
If Custodians are supposed to be the peak of humanity custom built from the ground up it doesn't make much of a representation if half of the human species is missing.

I understand seething about how it was implemented but anything outside of that I frankly think is dumb. They should have been men and women from the start. 40K has plenty of sex based organizations to go around already. If it's so important and you play Custodes just use male heads.
 
If Custodians are supposed to be the peak of humanity custom built from the ground up it doesn't make much of a representation if half of the human species is missing.
In 40k men and women are still genetically different as a baseline in terms of strength, and naturally the Emperor wouldn't want half of his personal guard to be weaker than the other, so to bring them up to equal footing with their male counterparts he'd need to basically bio-engineer them into men with a clam.

An army of Buck Angels in power-armor seems silly even for grimdark.

I would be a lot softer on it if they simply made it a new addition where the Imperium, out of desperation, started adding women to fill the ranks even at high levels. A body is a body when you're desperate enough for numbers.

It'd still be pandering political bullshit, but at least it'd be presented honestly as a new thing. But no, they changed lore for no reason then pulled the "erm it was always this way" shit. Zero respect.
 
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