The Last of Us Franchise - Because it's apparently a franchise now. This thread has been double-DMCA’d by Sony Interactive Entertainment.

Honestly I avoided the new God of War primarily because it felt like it was taking too much unneeded inspiration from the first Last of Us, ironically enough. I'm one of the biggest fans of the original trilogy and the prequels you will ever meet (hell I even liked Ascension and I think it's seriously underrated), so everything about the new one made my skin crawl. It felt like it was sacrificing the original series' identity for the sake of stupid cinematic gameplay and trying to tell a "serious" story (that one quote from the developer about getting rid of the jump button because it wouldn't tell the story the game wanted pissed me off because it was getting rid of useful mechanics because it got in the way of the story, which is fucking bullshit).

As someone who enjoyed the original trilogy and legit thinks the first game had a great story, I just plain hated what the new game was trying to do because it wasn't God of War anymore. And a big reason why I didn't like The Last of Us was because I started to feel its influence creeping into games I love with the new God of War. I don't mind the existence of these kinds of story driven third-person action games even though they aren't my cup of tea, but when one of my favorite series gets corrupted by it, then there's a big problem. And it just felt wrong to do that with a series as angry and violent like God of War.

I agree Ascension was underrated.

I was skeptical of the new game like you but it won me over, I'd recommend you simply give it a try.

That said, I do hope they bring back some of the edge in the next game, namely the nudity.
 
I was skeptical of the new game like you but it won me over, I'd recommend you simply give it a try.
I did actually. My sibling got it. Played it for five minutes, died at the first combat section because the fighting felt off, and put it down. And those first four and a half minutes were so antithetical to God of War and why I loved the series. It felt like a Last of Us clone wearing God of War's skin, and it wouldn't piss me off so much if everyone didn't just accept that the series was abandoning its roots to chase the "games as art" trend.

In any case, the new God of War is seriously not for me.
 
escaped zoo elephants, and now rides them around like living tanks. Maybe have some outfitted with armor plating taken from old APCs or something.
As much as it has been done by everyone in fantasy, you cannot fit anything awfully heavy on an elephant's back. Sure, you can get a small pagoda made of wood for 2 people, 3 tops. But anything heavier than that will strain the back of the animal and eventually it would fuck it up to the point it will break it's spine.

And then you have to add the problem of feeding them since elephants eat a lot and the problem of their feet. They cannot walk on stony or rugged terrain or they will fuck up their legs, eventually running the risk of getting infected. This is why Hannibal fitted his elephants with crudely made shoes to cross the Alps on the way to Rome. He knew that when he crossed the mountains, the elephants wouldn't be fit for war.

And then you need to account that elephants are animals that despite being huge behemoths, they get scared easily. On the right conditions, they are a threat to the enemy and also your troops, as you run the risk of having a scared and rampaging elephant trampling your own men.
Also, I dunno, if we're going with the normal zombie trope then a highly mobile group of people a la steppes sounds pretty sweet to me.
In the zombie genre you gotta recognize that the living dead/infected are either a mass of slow moving bodies that take an eternity to catch up with anything or the fast as hell rabid infected. You can go for a mix of the both taking the usual approach (recently infected retain most of their motor functions and as time passes, degradation takes place so the infected moves more sluggishly) and from there elaborate a good approach to fight them in an organized way. As well, you should think about combat precautions and tactics, supply distribution and disposal of bodies after a fight (as well as how the wounded would be dealt with).

But i think it would be better to think about the origin of said infection and go up from there, since then elaborating the ramifications, strengths and weaknesess of the infection would be easier, because since the initial moment there are a myriad of questions regarding the nature of said infection. Still, it's an interesting talk.
 
Well, by the way, I wanted to mention that there's actually a little known precursor to Sony's Last of Us/God of War 2018's formula of giving your player character a sidekick to interact with and that's the 2003 Sony published game Primal.

The whole dynamic between goth girl protagonist Jen and her little gargoyle sidekick Scree is surprisingly similar.
 
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This aged well.....pfft. All that's missing is Ashley.
 
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Don't forget flute playing Sekiro man, Giant Enemy Crab, and five hundred and ninety nine us dollars
Sekiro flute man is a genuine weeb and is like only 1 out of three people in the world to have mastered that instrument on that level.

He is however the only white guy to do so.

He has a record deal with Sony which is why he was there.

He's very eccentric but not the most eccentric, that belong to the guy who made Tubular Bells. he has remastered and remade the same song constantly for over 3 decades. It has yet to meet his view of perfection.
 
I did actually. My sibling got it. Played it for five minutes, died at the first combat section because the fighting felt off, and put it down. And those first four and a half minutes were so antithetical to God of War and why I loved the series. It felt like a Last of Us clone wearing God of War's skin, and it wouldn't piss me off so much if everyone didn't just accept that the series was abandoning its roots to chase the "games as art" trend.

In any case, the new God of War is seriously not for me.
I just like all the crazy shit the game lets you do with the axe.
 
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I did actually. My sibling got it. Played it for five minutes, died at the first combat section because the fighting felt off, and put it down. And those first four and a half minutes were so antithetical to God of War and why I loved the series. It felt like a Last of Us clone wearing God of War's skin, and it wouldn't piss me off so much if everyone didn't just accept that the series was abandoning its roots to chase the "games as art" trend.

In any case, the new God of War is seriously not for me.
You didn't even get past the tutorial section and get into armor and weapon modification.

The game has more content than the previous games by a large margin. The 3 Dragon Dungeons and a ton of places to explore and find upgrades to.

The combat system has some depth to it and you're not going to get the real hang of it until after you're done killing The Elves. You did the equivalent of starting up Dark Souls 3 and quitting after the tutorial boss got you.
 
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