The Last of Us Franchise - Because it's apparently a franchise now. This thread has been double-DMCA’d by Sony Interactive Entertainment.

To give the game credit Ellie starts the fight by not just threatening her but also slamming Abby's face into a pole and then threatening to stab Lev.
Also during most of the fight, Ellie has a knife and is constantly slashing at Abby , which makes the fact that the fight was somewhat even worse.
To be honest if i were Ellie I would have stabbed Lev on the pole and let Dabby watch him slowly bleed out. Karma for making Ellie watch die Joel. And Ellie should have left with a "have a nice day"
 
I just finished the game. Thought it was alright. Probably would've liked it a lot more if I hadn't seen the leaks.

On a technical level, the game's a masterpiece. The visuals, animations, audio, etc. are the best I've ever seen in a video game. I thought it was fairly fun to play, Reminded me a lot of a small scale version of MGS5 in the sense that the encounters are usually sandboxes that you have to navigate and you've got freedom in the way you do so. The difficulty options were pretty great too and I'd like more games to implement those sorts of difficulty options instead of just having easy-normal-hard. I set resources to plentiful, stealth to moderate, and enemies to the hardest setting and felt the game played best that way.

I thought one of the biggest problems with the story is the way it's structured and rushed in places. It would've been a LOT better if it was told in a straightforward way instead of all the timeskips and flash backs. Joel's death happens *waaay* too early and feels like it's completely glossed over. Ellie's relationship with Dina is pretty weak. We're *told* that they're in love, but it never feels convincing. Ellie might love her, but as a player, you've got no real attachment to her or any of the new characters because we don't know them at all.

The Abby sections felt pointless. We *know* that she's a person and that she's got friends. We don't need to play hours as her to get that. They should've cut those sections and spent more time developing Ellie and her group. Jesse, Dina, etc. I just didn't care about any of them.

I don't even mind the story being dumb, every Naughty Dog story is dumb and about as subtle as a brick, but they've always had fantastic characters to drive the journey along. This time, none of the characters are really interesting. Even Ellie herself is only engaging in the flashbacks where you play as younger her.

Druckmann's clearly a good writer, he wrote the original Last of Us and Uncharted 4, which had solid character writing, but I think it's clear he needs a co-writer who's willing to push back on some of his crazier ideas. He had that in his previous games, but this time around, they got a TV writer in who probably just nodded along.

It's a bizarre game honestly. It's insanely well made and you can tell a lot of effort was put into it, but a lot of the narrative elements of this *narrative game* are just really bad *by design.*

The game will probably still sell like 20 million copies though lmao

I've been trying to keep up with the happenings but have been short on time.

Am loving the clusterfuck that this is and this is late as fuck but have we finally been given the official word on Abby being a man or a woman?
And do we know why she is the most buffed individual of the apocalypse, like did her dad use her for some Bruce Banner like experiment?

Unless I've missed something , she's just a buff woman. Her body model is an athlete named Colleen Fotsch. She looks out of place because her body model's a swole athlete (who's probably on some kind of gear), whereas all the other characters just use their voice actors' bodies.

The game doesn't really touch on her physique much, but we do see that her group has access to a lot of food and tech that other people don't have. So in theory, they'd be fitter than everyone else. Not really a convincing explanation, but it's the only one given.
 
1592691830724.png
 
Oh man, it totally is the sequel to TLOU 1!
See, I disagree the game is not bad, and is simply overhyped. My reasoning? I don't give a FUCK about the series and its still bad in my eyes. Never played the first game, never wanted to play the first game, had no intent of changing that stance for the sequel.

So I have literally zero hype for this game, and looking at it completely divorced from any shits given for the first.... its still bad.
 

Good grief. Yeah, okay, I believe the devs pounded back some shots and watched some LiveLeak for this. I know the first Last of Us had some memorably grisly ends, like that one big fungus zombie gouging Joel's eyes out, but I don't remember if they ever went so far as to show your character getting their goddamn face blown open with a shotgun or blood shooting out of her neck after she eats a shiv to the throat.
 
After this I hope I never hear a single person ever compare ND to Rockstar in terms of quality ever again. RDR2 may not have had the best combat but it absolutely nailed the story it wanted to tell. Hell it even did the "character gets shot in the face out of nowhere" thing a few times and all of them were better and more effective than Jesse's death.
 
I admit I am being closed minded when I say this: unlike movies, books, or pieces of art, I think video games are meant to be 'fun', or, at the very least, emotionally satisfying. Movies and books can afford to have open ended endings and feelings of shock and unhappiness because it's a passive experience.
How is reading, particularly something that contains a narrative , a passive experience? Out of all entertainment mediums, I’d argue that it asks the most of its audience since you have to pay attention and arguably asks the most time from them. I generally agree with you that games are best when they are meant to be entertaining, but I guess I disagree with you on why other mediums can afford to be more experimental.
 
After this I hope I never hear a single person ever compare ND to Rockstar in terms of quality ever again. RDR2 may not have had the best combat but it absolutely nailed the story it wanted to tell. Hell it even did the "character gets shot in the face out of nowhere" thing a few times and all of them were better and more effective than Jesse's death.
Not to mention the difference in Crunch... it says something that when the big crunch expose's came, Schrier had to hunt down Naughty Dog employees to talk about it, Where as Rockstar literally provided them.

Rockstar, for all its faults, tries to treat its staff like people. Crunch is added, but its agreed upon by the staff as neccisary for an overall vision. Compare that to ND, where Druckmann informs everyone they are gonna do crunch to suit his whim... and not get paid for it.
 
How is reading, particularly something that contains a narrative , a passive experience? Out of all entertainment mediums, I’d argue that it asks the most of its audience since you have to pay attention and arguably asks the most time from them. I generally agree with you that games are best when they are meant to be entertaining, but I guess I disagree with you on why other mediums can afford to be more experimental.

I've gotten the same comments, and I suppose it's bad wording on my part.

I think reading is engaging, but it's much easier to detach yourself as a reader to the character's story. I believe books can have the freedom to write bleak, harrowing messages because you aren't actively immersing yourself into an interactive experience. You aren't wasting 20 hours of your time shooting and murdering only to get blue balled in the end.
 
I've gotten the same comments, and I suppose it's bad wording on my part.

I think reading is engaging, but it's much easier to detach yourself as a reader to the character's story. I believe books can have the freedom to write bleak, harrowing messages because you aren't actively immersing yourself into an interactive experience. You aren't wasting 20 hours of your time shooting and murdering only to get blue balled in the end.
The difference is, simply, interactivity. With a book, you are along for the ride. The ups, the downs, everything is at the pace the author is going for. Its possible to fuck it up (For example, the story for this game wouldn't work as a book either) as there are certain universals to storytelling.

Games though are an interactive medium, you aren't along for the ride... you are the conductor of the ride. And if the story hiccups, you notice it a lot more because now you, as the conducter, feel like you should be able to right the ride and keep it on the tracks.
 
Not to mention the difference in Crunch... it says something that when the big crunch expose's came, Schrier had to hunt down Naughty Dog employees to talk about it, Where as Rockstar literally provided them.

Rockstar, for all its faults, tries to treat its staff like people. Crunch is added, but its agreed upon by the staff as neccisary for an overall vision. Compare that to ND, where Druckmann informs everyone they are gonna do crunch to suit his whim... and not get paid for it.

They both crunch their employees to death. Rockstar's horrible treatment of their employees has been widely reported for years, and by all accounts, it's only really improved after the release of RDR2. Up until recently, they used to remove the names of employees who worked on their games from the credits if they were let go.

Rockstar and Naughty Dog apparently have a very intensive recruitment process where you basically *need* to crunch to thrive there. Even if *wink wink* the bosses say you don't have to because there's always someone willing to take your place.

Rockstar, like Naughty Dog, is pretty much run by two guys. All their games are basically written by the same guy. They definitely don't take into account the staff's 'overall vision' for the game.
 
To be honest if i were Ellie I would have stabbed Lev on the pole and let Dabby watch him slowly bleed out. Karma for making Ellie watch die Joel. And Ellie should have left with a "have a nice day"
Losers are already crying over how much he gets dunked on in the game hard enough already if ND actually had the balls to have done that the shitstorm would have been legendary
 
Back