The Last of Us Franchise - Because it's apparently a franchise now. This thread has been double-DMCA’d by Sony Interactive Entertainment.

Can we have a quick word about the whole "but the graphics and animation are so good and pretty" point here.

To be honest, maybe I just don't know what I'm looking for, but I'm not impressed by the bracelets sliding down wrists or the facial animation (which is about on par with Hellblade from 2017, but I don't know how much of that was down to the actual animation and how much due to Melinda Juergens' bang-up acting job) or the snow falling off branches. In fact, the nice bits of animation like that and "attention to detail" actually makes it worse. Imagine if all the time they'd spent working their staff to the bone animating snow falling off branches or Joel's brains smearing properly on Abby's golf club was instead spent on inserting meaningful character interactions and development, multiple ways of completing objectives (this sort of game is absolutely ripe for a Combat / Diplomacy / Stealth skill tree). It might have been a game rather than an interactive misery memoir with added zombie blasting and bite the pillow, I'm going in dry.
Isn't that the same as for Order 1886: the game looked so impressive but they forgot to actually put a GAME into it
 
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Can we have a quick word about the whole "but the graphics and animation are so good and pretty" point here.

To be honest, maybe I just don't know what I'm looking for, but I'm not impressed by the bracelets sliding down wrists or the facial animation (which is about on par with Hellblade from 2017, but I don't know how much of that was down to the actual animation and how much due to Melinda Juergens' bang-up acting job) or the snow falling off branches. In fact, the nice bits of animation like that and "attention to detail" actually makes it worse. Imagine if all the time they'd spent working their staff to the bone animating snow falling off branches or Joel's brains smearing properly on Abby's golf club was instead spent on inserting meaningful character interactions and development, multiple ways of completing objectives (this sort of game is absolutely ripe for a Combat / Diplomacy / Stealth skill tree). It might have been a game rather than an interactive misery memoir with added zombie blasting and bite the pillow, I'm going in dry.

Just consider for motherfuckers who bring up graphics I have to say this: the Order 1886. Besides it still has the best looking lightning, even bloodborne loses.
Edit: image was already posted
 
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Not going to lie, I spent 2-3 hours arguing with fanboys on Reddit for shits and giggles. I learned that:

1. The ways they bend backwards to call this game a masterpiece borders on insanity, and their conviction is harder than bricks and my constipated shits.
2. Those same people don't seem to grasp how emotionally manipulative the game is, arguing that's just good writing.
3. They deny that developers are using the gay community as a shield against criticism, and the review bombing is a legitimate attack on trans people and lesbians, and any explanation otherwise is negrated to shit.

The consensus on Tumblr, on the other hand, is pretty harsh on the game, which is surprising for me.
 
Not going to lie, I spent 2-3 hours arguing with fanboys on Reddit for shits and giggles. I learned that:

1. The ways they bend backwards to call this game a masterpiece borders on insanity, and their conviction is harder than bricks and my constipated shits.
2. Those same people don't seem to grasp how emotionally manipulative the game is, arguing that's just good writing.
3. They deny that developers are using the gay community as a shield against criticism, and the review bombing is a legitimate attack on trans people and lesbians, and any explanation otherwise is negrated to shit.

The consensus on Tumblr, on the other hand, is pretty harsh on the game, which is surprising for me.

Well, Reddit is the home of the consoomer, after all. That and Twitter.
 
Can we have a quick word about the whole "but the graphics and animation are so good and pretty" point here.

To be honest, maybe I just don't know what I'm looking for, but I'm not impressed by the bracelets sliding down wrists or the facial animation (which is about on par with Hellblade from 2017, but I don't know how much of that was down to the actual animation and how much due to Melinda Juergens' bang-up acting job) or the snow falling off branches. In fact, the nice bits of animation like that and "attention to detail" actually makes it worse. Imagine if all the time they'd spent working their staff to the bone animating snow falling off branches or Joel's brains smearing properly on Abby's golf club was instead spent on inserting meaningful character interactions and development, multiple ways of completing objectives (this sort of game is absolutely ripe for a Combat / Diplomacy / Stealth skill tree). It might have been a game rather than an interactive misery memoir with added zombie blasting and bite the pillow, I'm going in dry.

I've already said how much I like the graphics, so I'll take a stab at explaining why I think that's important. Of course a better story with less good graphics would be preferable. But the thing about the graphics isn't how pretty they are, it's what they're doing.

The impressive effects are not the pre-rendered animation sequences - which are okay - they're the things the game is doing on the fly. When you walk in the snow in this game, it makes footprints. If you walk through blood, it makes bloody footprints. If you skootch on your belly, it makes snow angels. If you don't, it doesn't. If you shoot someone in the left temple, a spray of blood appears on the wall to his right. If you shoot low, the blowback is high.

It's not making animations ahead of time and replaying them on command, it's working out the physics of physical interactions in realtime. So it's like the difference between the original Doom, where every cacademon had an identical little death animation, and later games that use ragdoll physics to animate deaths on the fly.

It's an important incremental step in 3D animation, unfortunately revealed in a shit game.
 
Since we're posting bad TVTropes takes, I thought I could contribute a bit.

20200621_121549.jpg

The part about critics ignoring the actual tranny in favor of the not-tranny really stuck out to me, bait aside. It reminds me of this quote from Yahtzee (paraphrased): "If I don't mention a particular aspect in a review, assume that means I don't have a problem with it." You can say what you want about this approach, but I think it kinda applies here. People aren't making fun of the transman because, quite frankly, there's not much to make fun of: he's Abby's yes-man, but that's about it. On the other hand, Abby is just ugly-ugly model, ugly personality, ugly tits, ugly everything. People would bitch about her either way, but looking like a transwoman is just icing on the shit cake.

And besides, Neil's waifu being mistaken for a tranny will never not be funny.

Edit: I also love how they're currently using this picture in Abby's character profile.
20200621_131707.jpg

Such a dainty, delicate flower.
 
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I don't play many videogames anymore. I was actually really close to selling my PS4 when demand skyrocketed at the start of the pandemic, but I decided to wait for TLOUII. The first game was one of the best gaming experiences I've ever had.

I missed most of the leaks/memes due to deliberate avoidance. I knew Joel died and I knew there was a tranny main character, but even then, I handed over my money.

There's nothing I can say that hasn't already been said in 470+ pages, but the fact that this turned out this way is incredibly frustrating and heartbreaking. Media as a whole has become completely divorced from enjoyment and goodwill - it's purely a political slave. I'm absolutely disgusted with the low-IQ decisions made about this game. Its actually unbelievable how deeply this disappointed millions.

This post adds nothing new, but this little rant is my bit of closure before I smash the disk with a golf club.
 
I don't play many videogames anymore. I was actually really close to selling my PS4 when demand skyrocketed at the start of the pandemic, but I decided to wait for TLOUII. The first game was one of the best gaming experiences I've ever had.

I missed most of the leaks/memes due to deliberate avoidance. I knew Joel died and I knew there was a tranny main character, but even then, I handed over my money.

There's nothing I can say that hasn't already been said in 470+ pages, but the fact that this turned out this way is incredibly frustrating and heartbreaking. Media as a whole has become completely divorced from enjoyment and goodwill - it's purely a political slave. I'm absolutely disgusted with the low-IQ decisions made about this game. Its actually unbelievable how deeply this disappointed millions.

This post adds nothing new, but this little rant is my bit of closure before I smash the disk with a golf club.
As much as I want to laugh at you, I spent twenty of my hard-earned lawn mowing bucks to buy Superman 64 back in the day.
 
is this a trans flag?
View attachment 1394529
The irony is, even the woke hated "representation" in this game.

One of the abandoned buildings you can walk into in the Day 1 Seattle section is a run down gay book shop. It's got all the various 'lgbt flags' hanging around. The game doesn't really make a big deal of it, and I think the only comment the characters make is 'hey, what's up with all the rainbow flags?' and make fun of the porn. I thought that was kind of a cool detail tbh, since the characters weren't alive pre-outbreak, they most likely wouldn't know that the rainbow's a 'gay flag.'

Does anyone know the ales figures/ STEAM numbers? I get the feeling that this game's going to make a profit, and what's worse is this will continue to drive AAA studios to make shit games that are even wokerer than before.



The UK sales data is out. It's the fastest selling Sony game of this generation and the biggest game launch of the year by a considerable margin apparently. Boxed sales are higher than Uncharted 4, which means that the game's probably doing massive numbers digitally.


If the game sells well - and it probably will - we'll get the official global numbers from Sony in a week or so. Followed by a gloating Neil Druckmann tweet and a video from The Quartering telling us why 'askshually the sales numbers are fake, no one bought the game.'
 
I've already said how much I like the graphics, so I'll take a stab at explaining why I think that's important. Of course a better story with less good graphics would be preferable. But the thing about the graphics isn't how pretty they are, it's what they're doing.

The impressive effects are not the pre-rendered animation sequences - which are okay - they're the things the game is doing on the fly. When you walk in the snow in this game, it makes footprints. If you walk through blood, it makes bloody footprints. If you skootch on your belly, it makes snow angels. If you don't, it doesn't. If you shoot someone in the left temple, a spray of blood appears on the wall to his right. If you shoot low, the blowback is high.

It's not making animations ahead of time and replaying them on command, it's working out the physics of physical interactions in realtime. So it's like the difference between the original Doom, where every cacademon had an identical little death animation, and later games that use ragdoll physics to animate deaths on the fly.

It's an important incremental step in 3D animation, unfortunately revealed in a shit game.
Kind of echoes with the whole 'this game is a step forward for representation etc'. Yes, it may have a lot of that and the graphics/physics may finally be pretty amazing and do things very few games have done before (or at least have not done well), but the main thing people will remember from this won't be any of that. It will be the awful parts that will be remembered and talked about, in a two steps forward, a trip and fall backwards down a cliff sort of way.
 
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This post adds nothing new, but this little rant is my bit of closure before I smash the disk with a golf club.

I recommend one of the long irons with an over-the-head downward chop. The high loft means the contact surface will be thinner and more likely to crack it.

Not going to lie, I spent 2-3 hours arguing with fanboys on Reddit for shits and giggles. I learned that:

1. The ways they bend backwards to call this game a masterpiece borders on insanity, and their conviction is harder than bricks and my constipated shits.
2. Those same people don't seem to grasp how emotionally manipulative the game is, arguing that's just good writing.
3. They deny that developers are using the gay community as a shield against criticism, and the review bombing is a legitimate attack on trans people and lesbians, and any explanation otherwise is negrated to shit.

The consensus on Tumblr, on the other hand, is pretty harsh on the game, which is surprising for me.

Bugmen, bugmen everywhere, and not a sop who thinks.
 

Found this earlier and I'm like - where the fuck is this story going to go? You killed Joel, made everybody unlikable, and Ellie is alone with a rather major injury in the middle of fucking nowhere with no friends. Meanwhile, Abby basically sacrificed all of her comrades and shows absolutely no fucking remorse whatsoever.
 
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