Cyberpunk 2077 Grieving Thread

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I really dislike the video. The asshole just goes and buys a bunch of assets and pre-made systems and goes "LOL GUYUZ LOOK I MADE CYBA$RPUNK IN ONE DAY". Nigger, you didn't make shit in one day.

Hard no. Buy Shadowrun if you want Cyberpunk. Fuck, buy New Vegas. $60 when you can buy two or even three more polished, enjoyable games isn't worth it. This game also isn't worth your time as people have been experiencing increased crashes with Patch 1.05. And people ARE hitting the 8 MB cap. This game has broken AI (I mean, if you can call it AI. Its barely functional), doesn't have the features games ten years ago did. This is patently NOT worth the money for it. I was going to be generous and recorded how much time from launch to bug that I couldn't purposefully replicate I encountered. 8 minutes. No alt-tabbing, just straight loading in and driving to a section. I did a hack and a guy is T-posed out and gliding around behind a dumpster, only going back to normal before I cap him in the face. 8 fucking minutes it can't play without something glitching out.

I'm glad you feel like you got your money's worth, but you're asking people to spend $60 on a game: Which can't run for more than 10 minutes without bugging out, is lacking features games from 10 years ago had and is competing with dozens of older titles who are feature complete and more stable. It is not acceptable for a publisher to do this and ask people to spend their money on.

I'm not trying to convince you, nigger. A "normie" opinion was asked for, so I gave one. I've read the entire thread, so I've read enough sperging about Shadowrun and New Vegas to last a lifetime. Frankly, however, those are very different types of games with very different experiences. What Cyberpunk offers - no matter how many problems, no matter how many bugs - is not out there, at present. There's nothing resembling an open-world cyberpunk vibe that is currently on the market. THAT'S why normies are willing to pay a premium.
 
I consider myself the average gamer and I stated I liked it alright - to more than a few trash cans, I might add [...] Feel free to trashcan.
I don't understand why people across the site seem to genuinely care about funny little gimmicks that ultimately mean nothing. Who cares if you get trash cans? Some people get puzzle pieces like they need them to live. It's just funny reactions.
As for your opinion, I gave you a trashcan.

Sure the bugs, the cut content, the writing in most places, the heavy emphasis on Johnny Dramamine, the cookie-cutter shooting, the (mostly) trash music, and more can all make this a bad game, but what makes it a dumpster fire is the horrendously bad coding at its base. No amount of patches is going to fix a game broken on a fundamental level because the lazy and/or retarded devs couldn't code, even for PC.
That save file problem just says it all, as does the AI and "game loads new cars every time you turn your back" nonsense. We even have male gay sex where the player and the male whore they're with are scissoring.

Also apart from some SciFi elements the environment the overall art direction is ass, especially character designs.
I really dislike the video. The asshole just goes and buys a bunch of assets and pre-made systems and goes "LOL GUYUZ LOOK I MADE CYBA$RPUNK IN ONE DAY". Nigger, you didn't make shit in one day.
Hey it takes a long time to make a game from pre-made assets and systems. Don't make fun. Some people have been at it for years...
Hard no. Buy Shadowrun
Good choice. Shame we didn't get more Glory
 
I'm not trying to convince you, nigger. A "normie" opinion was asked for, so I gave one. I've read the entire thread, so I've read enough sperging about Shadowrun and New Vegas to last a lifetime. Frankly, however, those are very different types of games with very different experiences. What Cyberpunk offers - no matter how many problems, no matter how many bugs - is not out there, at present. There's nothing resembling an open-world cyberpunk vibe that is currently on the market. THAT'S why normies are willing to pay a premium.
I answered you respectfully and you come in like a fucking spaz shitting yourself. Let me answer in a language you understand: Oh, and it is out there. Because Cyberpunk is a static story with a static character. Its called Deus Ex, you dumb cunt. System Shock 1 and 2. E.Y.E. Divine Cybermancy. And normies aren't willing to pay a premium, because they're already banging on the door asking for refunds. Their shareholders are suing them. You're not a normie, you're a retarded autist who likes eating dogshit and thinking its caviar. You'll fucking consume whatever the fuck is in front of you in whatever state because you're too fucking dumb to get out of your comfort zone and go elsewhere.
 
I really dislike the video. The asshole just goes and buys a bunch of assets and pre-made systems and goes "LOL GUYUZ LOOK I MADE CYBA$RPUNK IN ONE DAY". Nigger, you didn't make shit in one day.
To be fair, didn't CDPR have the money to just buy assets and pre-made systems too?

I mean I get where you are coming from but how much better would the game have been if they started with buying some pathfinding and traffic AI?
 
To be fair, didn't CDPR have the money to just buy assets and pre-made systems too?

I mean I get where you are coming from but how much better would the game have been if they started with buying some pathfinding and traffic AI?
Well, those assets are for Unreal Engine. CD Projekt is using its own engine, Red Engine, for Cyberpunk. Its the fourth iteration of the engine. Red Engine 1 was for Witcher 2, which replaced the Aurora Engine (from Bioware, which was used in NWN) that was made to make The Witcher. Red Engine 2 was used in Witcher 2: Enhanced Edition and Red Engine 3 was used for The Witcher 3.

Red Engine hasn't been licensed at all outside of 'The Witcher' games. So nobody is making assets for it. Sadly, the tools for Red Engine have been very lackluster. Apparently 2077 runs on Red Engine 4. Which I don't know how much differs, but if its the same baseline as 'The Witcher 3', its not really designed for first person verticality. I can find only an article from a year ago where they say its 'not the same engine' . The only difference I can find is that 'the engine will look better' and they 'added verticality'. So who the fuck knows. It could be 'The Witcher 3' engine with better shaders, graphic technology and a Z axis. I mean it also says this:

The game will have a day/night cycle, but that doesn't just mean changing the color of the game's sky. There are two versions of Night City, and these are the daytime version and the version of the city at night. "You have the shader of the water dripping off, but this wouldn’t give you as big an impression as having global illumination as well," said Borzymowski.

CD Projekt RED has confirmed that Cyberpunk 2077 will be smaller than The Witcher 3: Wild Hunt and its story may be shorter. However, it also seems like the game will offer more things to do within the smaller space and there could also be many smaller things for players to see and do. This may be the way that the water looks when the light hits it at night, or the looks on NPC's faces when the player character is talking to them.

Which are all basically fucking lies. So I have a feeling that Cyberpunk is on a version of Red Engine that adds verticality VERY awkwardly. Its not TECHNICALLY the same, but you're making a first person open world game on an engine that's been designed strictly for 3rd person RPGs and switching that over in a single game. It really isn't a wonder why something fucks up every five minutes.

I get why they didn't want to start from scratch, but the game is clearly grinding up against itself to get working. This is probably made even worse by the constraints they had to put on the engine to get it to work on Xbox One and PS4. So not only is the engine fighting against you because you want it to do something wildly different than it was designed for, you're also not giving it very much room to grow.
 
Man even the system they have is kind of goofy. I think "night" only lasts from like 10 pm to 3 am. It's like 5 in game hours tops.
 
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I remember causing many things to fuck up in Witcher 3 by getting the monsters to run into cities.

The grave hag can actually run into a near by town if you aggro her and then run and jump on a house roof, the pathing fucks up and she can't get to you, so she tries to go around and runs into the Tavern where she then proceeds to kill patrons and suddenly combat kicks off and every NPC is equipped with a weapon. There were a ton of ways to abuse leashing to make it non-existent. The Gryphon hunt which is the first monster bounty can crash into the water and it will instantly kill it(but you're unable to loot it) thereby breaking the quest. However if you got him to crash into the mountain on the other side of the river, he would get stuck and be unable to attack, there by killing him with ranged weapons.

there was some catastrophic fucks ups with the wyverns in the game, those can destroy large sections of NPCs with ease including vital quest NPCs. They've never patched this out probably because so few people have bothered trying to get the wyverns to fly into town.
 
I just maxed out my street cred today. I've been clearing out a ton of crime events lately though, and I think those give out a disproportionate amount of street cred. I also tracked down all the tarot card graffiti and I can't figure out what I got from it because I zoned out during the completion dialog.

CDPR definitely needs to overhaul the skill progression and perks system. At level 26, I'm sitting on about 15 unused perk points, because none of my individual skill levels are particularly high. I've been using rifles heavily throughout the game and that skill is still only a 9 for me.

One sad note is that I heard a really jamming song when I was driving around and didn't think to look at what radio station was on, so I'll probably never hear it again.
 
I just maxed out my street cred today. I've been clearing out a ton of crime events lately though, and I think those give out a disproportionate amount of street cred. I also tracked down all the tarot card graffiti and I can't figure out what I got from it because I zoned out during the completion dialog.

CDPR definitely needs to overhaul the skill progression and perks system. At level 26, I'm sitting on about 15 unused perk points, because none of my individual skill levels are particularly high. I've been using rifles heavily throughout the game and that skill is still only a 9 for me.

One sad note is that I heard a really jamming song when I was driving around and didn't think to look at what radio station was on, so I'll probably never hear it again.
It's probably Vexelstrom
 
I didn't find the exact song, but based on listening to a bit of the youtube, I'm almost positive you're right.
Yea any lyrics to the song? Probably better to just listen to it on Youtube since the radio takes too long to go through the songs and you can only listen to them in the car...in 2077....
 
Yea any lyrics to the song? Probably better to just listen to it on Youtube since the radio takes too long to go through the songs and you can only listen to them in the car...in 2077....
No real lyrics but there are vocals. Sounds like the guy is saying "eep eep eep eep opp opp opp opp ope ope ope ope opp opp opp opp." Definitely uptempo electronic.
 
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I just maxed out my street cred today. I've been clearing out a ton of crime events lately though, and I think those give out a disproportionate amount of street cred. I also tracked down all the tarot card graffiti and I can't figure out what I got from it because I zoned out during the completion dialog.

I don't remember getting a reward, just Misty giving out a final(?) tarot reading that foreshadowed the ending choices or something.

That was a pretty dumb quest.

Edit: I guess you get an achievement too, and looking it up apparently that dream catcher thing shows up in your apartment.
 
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I don't remember getting a reward, just Misty giving out a final(?) tarot reading that foreshadowed the ending choices or something.

That was a pretty dumb quest.

Edit: I guess you get an achievement too, and looking it up apparently that dream catcher thing shows up in your apartment.
Most of the quest are dumb. Outside the romance ones the only one that sticks out is the Manchurian Candidate quest.
 
I don't remember getting a reward, just Misty giving out a final(?) tarot reading that foreshadowed the ending choices or something.

That was a pretty dumb quest.

Edit: I guess you get an achievement too, and looking it up apparently that dream catcher thing shows up in your apartment.
Ohhhh okay some decorative bullshit for the apartment I rarely visit. Hard to believe you get better rewards with some of the random organized crime shit. Pretty sure I've picked up a couple of iconic guns from those. Another local crime quest had me do a follow up where I got 10k eddies.
 
Something positive for a change, apparently people on the cyberpunk 2077 reddit pointed out that Panam looks a lot like actress Tristin Mays and here's her response:

Panam.jpg
 
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In an awesome example of how fucked the late game economy is, a clothing vendor is selling a +15% crit chance, +30% crit damage mod for 95k in my game. Keep in mind that clothing mods are one time use only. GTA V at least had the stock market and businesses for a steady stream of income. How the fuck are you supposed to afford the late game shit in cyberpunk?
 
Panam was one of the few characters I took a liking to. I just wish she had more content. If you call Judy after a major event she'll have some dialogue about it but Panam didn't. Her epilogue with V is also pretty lackluster.

If I can give this game some credit its that it has memorable and likable characters. They have flaws and they are all written and acted well, except for Silverhand, and I feel sorry for Reeves, because it just a case of him been miscast, like in Francis Ford Coppola's Dracula.
 
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