- Joined
- Apr 14, 2019
This fucker is incredibly difficult for a second floor boss. It’s also literally shit.
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Tbh I'd say the biggest bullshit in video games is any of the DLC for Isaac Rebirth. The base game is pretty much perfect, it's a little flawed and some of the synergies don't work at all, but it feels fair and there's a general feeling that the only thing stopping you from beating a boss is your own skill.This fucker is incredibly difficult for a second-floor boss. It’s also literally shit.
Isaac's strongest point, the abundance of content, is also its biggest flaw. Isaac's expansion philosophy of dumping 100 new items into the pool kinda ruined the game for me.Tbh I'd say the biggest bullshit in video games is any of the DLC for Isaac Rebirth. The base game is pretty much perfect, it's a little flawed and some of the synergies don't work at all, but it feels fair and there's a general feeling that the only thing stopping you from beating a boss is your own skill.
Diluting the item pools, adding more bullshit and nerfing good items were some of the dumbest decisions and catered only to the "I've played BoI for over 6000 hours now and it's TOO EASY AND BORING" crowd. Thanks to you faggots the chance of me getting a damage up between any of the first 4 floors has gone down dramatically, turning the game into a boring slog of spending 5 minutes in each room.
That's the thing. If you grind for levels but don't pick goodOr you found out about Auto-Potion and just mowed everything over.
FFT is a game that could definitely benefit from a balance patch that isn't made by a horrifying autist.
It’s also a video game with video game logic through and through. Adding realism like that is really not appropriateI don't care if it's fucking raining. Batman is a fucking billionaire. There is no excuse for his car to handle this fucking badly.
I'd argue being "ultra-realistic" in a videogame attracts autists, the same autists playing ArmA or Escape from Tarkov.It’s also a video game with video game logic through and through. Adding realism like that is really not appropriate
Yeah and Arkham Knight is not a realistic scenario.I'd argue being "ultra-realistic" in a videogame attracts autists, the same autists playing ArmA or Escape from Tarkov.
Here's my Streets of Rage 4 secret high level tech:I love SOR4. Its a fantastic game.
It also does the worst thing for difficulty- just slaps i-frames and hyperarmour on enemies and calls it a day. There's no parry, dodge or counter system so a lot of the times you have time for a single punch before you need to start sauntering away lest you get kicked to death in a single stun lock combo.
Generally this is fairly bearable, but two bosses have entire suites of moves that have them rush across the screen grabbing or kicking you in a massive, lengthy sequence. On regular and hard difficulty this is kinda irritating, but on higher difficulties they can chain together at least ten attacks in this manner and you can't cancel them out of it. All you can do is jump around and pray to God the collision detection rules in your favour.
Battlefield V also said it would be telling women's stories yet no Night Witches or Lady Death or Aleksandra Samusenko. Just a Gender Swapped Commando raid but no true stories about the women of WW2.Battlefield V only has FIVE hairstyles for its female representation.
So when EA goes woke, it's at the expense of quality and common sense. Fun fact: BFV was rushed as a result of Battlefront 2's negative reception to its microtransactions.Battlefield V also said it would be telling women's stories yet no Night Witches or Lady Death or Aleksandra Samusenko. Just a Gender Swapped Commando raid but no true stories about the women of WW2.
Could be because a huge portion of the stories for women in WW2 were Russian and I don't think the Scandinavia countries are fond of Russia due to the fuckery they pulled in WW2.So when EA goes woke, it's at the expense of quality and common sense. Fun fact: BFV was rushed as a result of Battlefront 2's negative reception to its microtransactions.
All that potential for V to succeed with its "stories of the untold" and "female representation" with the WW2 setting, they went the cheap route. Something tells me THEY'RE the uneducated ones.
That’s the second-biggest bullshit in the Streets of Rage series.I love SOR4. Its a fantastic game.
It also does the worst thing for difficulty- just slaps i-frames and hyperarmour on enemies and calls it a day. There's no parry, dodge or counter system so a lot of the times you have time for a single punch before you need to start sauntering away lest you get kicked to death in a single stun lock combo.
Generally this is fairly bearable, but two bosses have entire suites of moves that have them rush across the screen grabbing or kicking you in a massive, lengthy sequence. On regular and hard difficulty this is kinda irritating, but on higher difficulties they can chain together at least ten attacks in this manner and you can't cancel them out of it. All you can do is jump around and pray to God the collision detection rules in your favour.
Sweden was neutral, don't think they were in Denmark, apart from a small island, and the Anglo burned down more of Norway than the Russians did.Could be because a huge portion of the stories for women in WW2 were Russian and I don't think the Scandinavia countries are fond of Russia due to the fuckery they pulled in WW2.