derpherp2
kiwifarms.net
- Joined
- Jan 3, 2020
Yes.Or just write your own stuff like I am.
Hence GURPS
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Yes.Or just write your own stuff like I am.
Watched episode 3 before turning off for the night, I have some thoughts.
Show is not great, I still am enjoying Goggins everytime hes on screen but the other side plots kinda suck.
-The Vault 33 residents have a meeting to discuss their prisoners and I did laugh when they started to suggest teaching the raiders Shakespeare and the brother character says, "why dont we just kill them?"
-I hate the BoS plot. Maximus actor is atrocious, and his stuff feels the most "Marvel" out of the entire show. They turned T-60 power armor into an Iron Man suit and it just bothers me. Jetpacks were in 4 and 76, but in those games they were more like jump packs, letting you traverse vertically easier but thats about it. They are clearly setting him up to be the love interest all from him just seeing pretty lady doing nice thing. Give us a Paladin Danse character next time, guy with a weird past but stoic in the horrors of the wastes.
-Also it shows this western brotherhood taking orders from the Commonwealth, wasnt there a schism? Why take orders from the Lyons chapter at all? I know lore doesnt really matter in the show to the writers but why include that line?
-The Gulper is not accurate and I hate it. Ive killed a million of these things in 76, why is this one part human.
-The constant environment jumps are really annoying. Lush forest -> shanty town -> desert -> swamp. Theres no sense of scale or distance in anything. The characters just jump around as the plot dictates.
-The brand new 2x4 wood will always bug me, some of the sets look decent, others look out of place in a Fallout universe
-Junk jet has shown up multiple times, maybe show us a Fat Man, Plasma Caster, or any iconic weapon thats not FO4 slop.
Rambling aside I think its a pretty middling show, just glad copies were available online day one so I didnt have to buy it. Cut the Brotherhood out and I think it would be a whole lot better.
Found this comment below Synthetic Man’s video, I can believe this 100%Synthetic Man did a review of the Fallout tv show
He also liked Tomb Raider 2018, so of course his opinions are reddit trash that are tailor made to redditorsView attachment 5905069
Critikal thinks this show is good and also thinks the Last of Us was good. The grifters are in full force![]()
Grifter or just the same retard he has always been?Critikal thinks this show is good and also thinks the Last of Us was good. The grifters are in full force![]()
I liked last of us. I thought the tone was way better than Fallout, the acting was pretty good and the story as a whole was super engaging. It's unfortunate that it had so much gay shit thrown in, but that's par for the course nowadaysalso thinks the Last of Us was good.
"Fallout Show is Actually Good?"View attachment 5905069
Critikal thinks this show is good and also thinks the Last of Us was good. The grifters are in full force![]()
That's it! That one. Its worth the watch for those who haven't.That would be this one I think: (Edited in the correct one with the specifics you mentioned)
Because Bethesda does not understand Fallout and what the central theme of the setting is supposed too be.Why do they still use the war never changes line now that there was no great war and Vault Tek was behind everything?
Sus.Found this comment below Synthetic Man’s video, I can believe this 100%
View attachment 5905451
That's what I didn't like about Fallout 4. From the first main quest to the last, nothing will change visually. It doesn't matter how many people are living in a settlement, they won't fix or build shit, they expect you to do everything.What Bethesda never "got" about the Setting was that the World of Fallout was not "post-apocalypse". The Apocalypse was history. This was a "new" world, but it was just the same old humanity adapting to the new world and thriving.
In the first games, settlements were not shitholes built out of scrap metal. Shady Sands had a brand spanking new wall and everyone lived in New construction Adobo houses for example. People didn't live in the ruins. They built new places. Compare that to Fallout 3s "Megaton" which is literally just a bunch scrap metal thrown together, while every other settlement was essentially just squatting in bombed out ruins.
There was a video I watched years ago batching about this. Nobody in their right minds would live in a house with a hole in the roof and rotting old world crap in it. All that shit would get thrown out and a brand new roof would be built. If someone wants to set up a diner, they aren't going to leave a fucking skeleton in the corner booth. Nor are they going to have it lined with broken windows.
Bethesda's take on Fallout was extremely nihilistic, and it is now on full display with this show.
Hey. Having a self-harming pooner was more important than any of that BS storytelling integrity you're going on about.
Be grateful.
Oh dear
View attachment 5902935
I get that you want to capitalize on your new fanbase and sell them your slop as easily as you can so they can join the cult of consooming, but isn't this a bit low? I would expect maybe 25% off, less than 50% off at best. Activision is still selling their old Gen 7 COD games at full price and people still pay for them because that IP still has value(for now, anyways). What's going on, Todd?
THANK YOUThat's what I didn't like about Fallout 4. From the first main quest to the last, nothing will change visually. It doesn't matter how many people are living in a settlement, they won't fix or build shit, they expect you to do everything.
If you like that sort of thing, I suggest downloading Sim Settlements 2. It basically turns the building mechanic into it's own main quest line, along with overhauled mechanics, it's own characters, new factions and about a second game's worth of content. It's basically a huge DLC sized update that makes building and settlements not just worthwhile, but actually gives your settlers a purpose: The new overhauled mechanics hinge on a new type of building you can make, one which is customizable and can be turned into many different other types of buildings. You could build an infirmary, an armory, a bar, a cemetery, a town hall, a garden plot ect. and depending on the settler's SPECIAL(which you can check now) they will be either good at their new job or not. The building is constructed and updated independently of you actually being in the settlement, as long as you leave the raw materials and caps(along with meeting the basic needs like food and water), the settlements run themselves and slowly turn into actual towns. Hell, you even got minor and major NPCs with their own quests and dialogue that have unique roles within your settlements and can even be assigned as mayors. Of course, the mod also has it's own main quest too, one that gives Gunners more lore and a much bigger presence. You can abandon the actual main quest with SHAAAAUUNN entirely if you don't care about it, as the Sim Settlements questline is about as long and much more rewarding, that's how you unlock new factions/buildings/NPCs not to mention the usual new weapons and armor.THANK YOU
I actually did the Minuteman playthrough in Fallout 4, and I felt like there was something so...CLOSE there! I was literally pushing back the chaos! Creating order! Building electricity plants and water production! Getting people to move in! Man a big ass fucking artillery cannon that I could call down on a Deathclaw! I feel like that was a mechanic developed by the one solitary turbo autist who "got" the setting. And it just got buried in the bullshit done by the rest of the writing team and graphics design.
There was NOTHING stopping me from building Roman Style walls with parapets and Medieval fucking castle in the middle with auto guns in the cornices. Save for the lack of imagination in the overall design team who insisted that every settlements wall had to be built out of plyboard, scrap metal and twine. If I wanted to build a market, it had to be with structures like a 7 year olds lemonade stand. WHY?! Why would anyone do that if given the opportunity to NOT do that?
It drove me nuts in the end. There should have been something MORE there. The most frustrating thing about the settlement mechanic in Fallout 4 was that you just could not go all the way to the end zone. The lack of vision by the devs kept you perpetually 10 yards from the end zone. And they thought it was funny! No wonder everyone hated the settlement mechanic.
You can see this vision manifest in the show. They could have made a show about humanity rising from the ashes. Instead they made one about humanity plunging its head into those same ashes.