Amazon Studios to develop series based on Fallout

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Watched episode 3 before turning off for the night, I have some thoughts.

Show is not great, I still am enjoying Goggins everytime hes on screen but the other side plots kinda suck.

-The Vault 33 residents have a meeting to discuss their prisoners and I did laugh when they started to suggest teaching the raiders Shakespeare and the brother character says, "why dont we just kill them?"

-I hate the BoS plot. Maximus actor is atrocious, and his stuff feels the most "Marvel" out of the entire show. They turned T-60 power armor into an Iron Man suit and it just bothers me. Jetpacks were in 4 and 76, but in those games they were more like jump packs, letting you traverse vertically easier but thats about it. They are clearly setting him up to be the love interest all from him just seeing pretty lady doing nice thing. Give us a Paladin Danse character next time, guy with a weird past but stoic in the horrors of the wastes.

-Also it shows this western brotherhood taking orders from the Commonwealth, wasnt there a schism? Why take orders from the Lyons chapter at all? I know lore doesnt really matter in the show to the writers but why include that line?

-The Gulper is not accurate and I hate it. Ive killed a million of these things in 76, why is this one part human.

-The constant environment jumps are really annoying. Lush forest -> shanty town -> desert -> swamp. Theres no sense of scale or distance in anything. The characters just jump around as the plot dictates.

-The brand new 2x4 wood will always bug me, some of the sets look decent, others look out of place in a Fallout universe

-Junk jet has shown up multiple times, maybe show us a Fat Man, Plasma Caster, or any iconic weapon thats not FO4 slop.

Rambling aside I think its a pretty middling show, just glad copies were available online day one so I didnt have to buy it. Cut the Brotherhood out and I think it would be a whole lot better.

Finished the show, I am more positive on it now that its over. I think the New vegas date thing is a mistake, in universe or not and I actually enjoyed some of the side quests that occurred like the Superduper Mart and Vault 4. Vault 4 actually explained the Gulper issue in a way that made sense so I cant hold that lore break against the show anymore. I still think Maximus isnt a great character and the BoS was the weakest part, but he was at least a bit better at the end of the show.

Ramblings
-There was NO laser or plasma weapon at all shown shot. Characters held them but there was not a single laser beam. This needs to be rectified for season 2. Fallout is known for its huge array of weapons, characters need to use them. No super sledge, power fist, fat man, shishkabab? Really?

-I hated the NCR Ranger tease, I got really excited when I saw them and the reveal of who they were 2 seconds later dampened my mood.

-They gotta tone down power armor, it cant be fucking Iron man its suyper goofy watching characters fly with it.

-I liked the soundtrack, it got me really nostalgic for the games (I reinstalled NV after watching)

-Ghouls need to sound like ghouls, like their vocal chords are rotting away

I liked the last half of the show more then the first half, and if anyone picks just 1 episode to watch I think 4 would be a good one, since its fairly self contained in the Superduper Mart. I still wouldnt call it great, but it was enough to win me over for season 2 and get me to redownload NV, gonna spend hours gaming slot machines for caps next weekend.
 
Synthetic Man did a review of the Fallout tv show
Found this comment below Synthetic Man’s video, I can believe this 100%
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Critikal thinks this show is good and also thinks the Last of Us was good. The grifters are in full force 🤣
"Fallout Show is Actually Good?"

More like SELLOUT

This is a filter to show who's a sellout and who isnt. Anyone praising this show is either a paid shill, a tasteless idiot or both.

Seriously, dont bother putting your faith on youtubers, they are propagandists too.
 
That would be this one I think: (Edited in the correct one with the specifics you mentioned)
That's it! That one. Its worth the watch for those who haven't.

Why do they still use the war never changes line now that there was no great war and Vault Tek was behind everything?
Because Bethesda does not understand Fallout and what the central theme of the setting is supposed too be.

All the Fallout Games under Bethesda are so god damn depressing and nihilistic. New Vegas understood though, because no matter what the Player does unless they choose all the "Ride to Hell" decisions, civilization prevails in some form or another. Be its Caesars tyranny, the NCR's corrupt democracy and rule of law, or Mister Houses' Singapore Solution.

Fallout 3 was just so bizarre. Like, why are the sentient Ghouls living in a bombed out Metro Station? Their Rad resistance means they could live anywhere they wanted! And why does it look like they've done NOTHING to the place in the century since the bombs fell? It looks like the war had just ended yesterday and people were still picking up the pieces. The setting would make more sense if the lone wanderer was setting out into the wasteland 100 days after the war. Not 100 YEARS. Hell in that amount of time, the Sentient Ghouls should be the master race at this point, given their apparent immortality that gives them knowledge of the old world and extreme resistance to further radiation damage. They are uniquely adapted to the new environment, and should be running shit like Elder Liches, not hiding in a bombed out metro.
 
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I watched the show and enjoyed it, and I'm very surprised to see all the butthurt in this thread.

On canon:
Vault-Tech didn't drop the bombs. They were planning on it, but China beat them to the punch. Otherwise, why wouldn't the wife make sure she had custody of her kid when the bombs were dropped? Even if she couldn't decide the date/time, surely she could have told her ex-husband about it and he would have let her take the kid to a vault.
House *objects* to everything in the shadowy meeting. He's still the same character. Presumably he continued to attend the meetings to stay informed about Vault-Tec's plans. I believe in NV it's stated that the bombs dropped earlier than House was expecting, meaning that he was both informed (by Vault-Tec) on when the bombs would drop, and also his informants were wrong (because China dropped the bombs first).
New Vegas being destroyed/nuked is a Lonesome Road DLC ending. Pretty much every ending of NV is still viable, except maybe the Legion ending, depending on what happens in Lonesome Road. If the second season is in New Vegas, as is implied, they can use the Lonesome Road ending and have House die without specifying how or when.
Really the only things that are hard to tie to canon is the location of Shady Sands and when it was nuked by Vault-Tec. I'm okay with the show runners getting a year wrong and moving a settlement. It might not even be the same Shady Sands.

On wokeness:
The curly haired black woman from the vault is a villain.
The Vault-Tec wife is (arguably) the main villain.
The BoS black man is a retarded stuttering guy who doesn't know how penises work, is mesmerized by a looping video of a waterfall, becomes an asshole as soon as he has the powersuit, gets humiliated every time he fights in it due to being retarded, and fucks up basically every time he tries to do something good by attacking innocent people.
The girl/pooner injured herself to avoid active duty.

Politics:
Red Scare being a plot point pre-war is justified, and then subverted when the evil capitalist plan is to literally kill everyone so that their plan of living in literal communes is justified. The vaultdwellers are basically all woke retard communists, and are pretty much the butt of every joke. The government inside Vaults 31-33 are dictator communists rigging fake democratic elections and forcing them to be woke. The only faction that's arguably good in this show are the NCR. The leader of the "communist" group pre-war is a billionare who denied being a communist and (presumably, not confirmed) survived by having a private cryochamber somewhere, ends up leading the NCR and kidnapping the actual communist (Vault-Tec overseer).
 
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What Bethesda never "got" about the Setting was that the World of Fallout was not "post-apocalypse". The Apocalypse was history. This was a "new" world, but it was just the same old humanity adapting to the new world and thriving.

In the first games, settlements were not shitholes built out of scrap metal. Shady Sands had a brand spanking new wall and everyone lived in New construction Adobo houses for example. People didn't live in the ruins. They built new places. Compare that to Fallout 3s "Megaton" which is literally just a bunch scrap metal thrown together, while every other settlement was essentially just squatting in bombed out ruins.

There was a video I watched years ago batching about this. Nobody in their right minds would live in a house with a hole in the roof and rotting old world crap in it. All that shit would get thrown out and a brand new roof would be built. If someone wants to set up a diner, they aren't going to leave a fucking skeleton in the corner booth. Nor are they going to have it lined with broken windows.

Bethesda's take on Fallout was extremely nihilistic, and it is now on full display with this show.
That's what I didn't like about Fallout 4. From the first main quest to the last, nothing will change visually. It doesn't matter how many people are living in a settlement, they won't fix or build shit, they expect you to do everything.
 
Hey. Having a self-harming pooner was more important than any of that BS storytelling integrity you're going on about.

Be grateful.

Troon faking a hate-crime? Checks out, hyperrealistic.

Oh dear
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I get that you want to capitalize on your new fanbase and sell them your slop as easily as you can so they can join the cult of consooming, but isn't this a bit low? I would expect maybe 25% off, less than 50% off at best. Activision is still selling their old Gen 7 COD games at full price and people still pay for them because that IP still has value(for now, anyways). What's going on, Todd?

What would’ve been better than this is NOT FUCKING UP FALLOUT LONDON’S RELEASE WITH A BULLSHIT “UPDATE”, maybe even sponsoring it.

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That's what I didn't like about Fallout 4. From the first main quest to the last, nothing will change visually. It doesn't matter how many people are living in a settlement, they won't fix or build shit, they expect you to do everything.
THANK YOU

I actually did the Minuteman playthrough in Fallout 4, and I felt like there was something so...CLOSE there! I was literally pushing back the chaos! Creating order! Building electricity plants and water production! Getting people to move in! Man a big ass fucking artillery cannon that I could call down on a Deathclaw! I feel like that was a mechanic developed by the one solitary turbo autist who "got" the setting. And it just got buried in the bullshit done by the rest of the writing team and graphics design.

There was NOTHING stopping me from building Roman Style walls with parapets and Medieval fucking castle in the middle with auto guns in the cornices. Save for the lack of imagination in the overall design team who insisted that every settlements wall had to be built out of plyboard, scrap metal and twine. If I wanted to build a market, it had to be with structures like a 7 year olds lemonade stand. WHY?! Why would anyone do that if given the opportunity to NOT do that?

It drove me nuts in the end. There should have been something MORE there. The most frustrating thing about the settlement mechanic in Fallout 4 was that you just could not go all the way to the end zone. The lack of vision by the devs kept you perpetually 10 yards from the end zone. And they thought it was funny! No wonder everyone hated the settlement mechanic.

You can see this vision manifest in the show. They could have made a show about humanity rising from the ashes. Instead they made one about humanity plunging its head into those same ashes. Its not a "bad" show, in that its competently directed, well acted and not shoving "ITS THE CURRENT YEAR" in my face. But the way it eviscerates the core theme of Fallout, "Humanity Will Live On" absolutely chaps my ass.

Even when current year creatives do a good job, they can never, EVER be optimistic. They have to remind us that we are all just damned creatures doomed to die.

*edit*
Which is "fine", if you are using your own IP. But the entire central thesis of Fallout is Anti-Nihilism! Its how humanity when given a shit hand still plays the cards its dealt and manages to get through the game of life. It was never nihilistic. Unless the player deliberately made the choice to be so, and forced "the bad ending". Its like Bethesda and Amazon looked at "The Bad Ending" and said, yes. This is what we want. Who doesn't?!
 
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THANK YOU

I actually did the Minuteman playthrough in Fallout 4, and I felt like there was something so...CLOSE there! I was literally pushing back the chaos! Creating order! Building electricity plants and water production! Getting people to move in! Man a big ass fucking artillery cannon that I could call down on a Deathclaw! I feel like that was a mechanic developed by the one solitary turbo autist who "got" the setting. And it just got buried in the bullshit done by the rest of the writing team and graphics design.

There was NOTHING stopping me from building Roman Style walls with parapets and Medieval fucking castle in the middle with auto guns in the cornices. Save for the lack of imagination in the overall design team who insisted that every settlements wall had to be built out of plyboard, scrap metal and twine. If I wanted to build a market, it had to be with structures like a 7 year olds lemonade stand. WHY?! Why would anyone do that if given the opportunity to NOT do that?

It drove me nuts in the end. There should have been something MORE there. The most frustrating thing about the settlement mechanic in Fallout 4 was that you just could not go all the way to the end zone. The lack of vision by the devs kept you perpetually 10 yards from the end zone. And they thought it was funny! No wonder everyone hated the settlement mechanic.

You can see this vision manifest in the show. They could have made a show about humanity rising from the ashes. Instead they made one about humanity plunging its head into those same ashes.
If you like that sort of thing, I suggest downloading Sim Settlements 2. It basically turns the building mechanic into it's own main quest line, along with overhauled mechanics, it's own characters, new factions and about a second game's worth of content. It's basically a huge DLC sized update that makes building and settlements not just worthwhile, but actually gives your settlers a purpose: The new overhauled mechanics hinge on a new type of building you can make, one which is customizable and can be turned into many different other types of buildings. You could build an infirmary, an armory, a bar, a cemetery, a town hall, a garden plot ect. and depending on the settler's SPECIAL(which you can check now) they will be either good at their new job or not. The building is constructed and updated independently of you actually being in the settlement, as long as you leave the raw materials and caps(along with meeting the basic needs like food and water), the settlements run themselves and slowly turn into actual towns. Hell, you even got minor and major NPCs with their own quests and dialogue that have unique roles within your settlements and can even be assigned as mayors. Of course, the mod also has it's own main quest too, one that gives Gunners more lore and a much bigger presence. You can abandon the actual main quest with SHAAAAUUNN entirely if you don't care about it, as the Sim Settlements questline is about as long and much more rewarding, that's how you unlock new factions/buildings/NPCs not to mention the usual new weapons and armor.

This isn't the replacement for the Minutemen, obviously. Bethesda kinda wrote themselves in the corner there and even when Nuka World came out and let you be a Raider Warlord, you still had to work with Preston for some reason to advance the main plot, even tho he told you how he hated you every other sentence and would open fire on any nearby Nuka Raider. Still, this is about as close as you will get to Commonwealth actually getting more civilized and build up as your construct more settlements, honestly this is about what I would expect from a proper Fallout game at launch instead of the pre-alpha poor man's minecraft bullshit that didn't serve a single purpose on day one.

Anyways, I should point out that despite the story and characters still being, well Fallout 4 standardized, they still "get" and feel much more at home in the universe than anything in the TV show. It's crazy how much better the quality of content you can expect from the fans over the people actually getting paid to make it.
 
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